Player Matchup

Artio
Artio
OSweetChristmas
Artio
Level 117
God Stats
2W - 2L
1,277 SR
Queue Stats
122W - 123L
1,476 Elo+
Party 2
Izanami
Izanami
QuarterWaters
Izanami
Level 134
God Stats
1W - 3L
1,280 SR
Queue Stats
179W - 185L
1,484 Elo+
Party 2
Zeus
Zeus
SunnyVice20
Zeus
Level 120
God Stats
4W - 0L
1,873 SR
Queue Stats
151W - 150L
1,522 Elo+
Party 2
Athena
Athena
WOLF3826
Athena
Level 147
God Stats
3W - 2L
1,523 SR
Queue Stats
75W - 65L
1,532 Elo+
Party 2
Ymir
Ymir
tacos1313
Ymir
Level 108
God Stats
1W - 2L
1,282 SR
Queue Stats
151W - 135L
1,530 Elo+
Party 2
Team Averages
Level 125
1,447 SR
1,509 Elo+

VS

Team Averages
Level 92
1,566 SR
1,536 Elo+
Thoth
Thoth
BaseAmoeba9290
Thoth
Level 159
God Stats
3W - 2L
1,839 SR
Queue Stats
81W - 59L
1,590 Elo+
Party 1
Hachiman
Hachiman
Daytten
Hachiman
Level 81
God Stats
0W - 2L
1,317 SR
Queue Stats
12W - 12L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jaha bello
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,486 Elo+
Solo
Nu Wa
Nu Wa
SaturniaPavonia
Nu Wa
Level 69
God Stats
6W - 4L
1,676 SR
Queue Stats
91W - 85L
1,524 Elo+
Party 1
Odin
Odin
Vorpious
Odin
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 81L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 19
9,204
708
7,326
21,262
25,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
18
7 / 4 / 16
10,845
834
19,406
12,132
5,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
18 / 2 / 9
13,293
1,023
26,881
12,594
6,594
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
WOLF3826
Athena
17
3 / 5 / 16
10,103
777
8,584
18,400
22,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
16
0 / 4 / 19
9,509
731
5,095
15,300
13,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 7
9,754
750
15,119
12,979
4,749
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Daytten
Hachiman
18
8 / 4 / 8
10,824
833
23,510
15,052
6,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Jaha bello
Kumbhakarna
15
1 / 7 / 7
8,627
664
5,010
21,279
24,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 5 / 7
10,081
775
11,316
12,306
5,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
18
5 / 5 / 11
10,696
823
12,960
19,087
21,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
61
28
Kills
21
21
Deaths
28
79
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
L
Hachiman
Daytten
Hachiman
8
4
8
3
L
Kumbhakarna
Jaha bello
Kumbhakarna
1
7
7
0.64
W
0
6
19
1.58
W
Izanami
7
4
16
3.75
L
2
5
7
1.1
W
18
2
9
11.25
L
Odin
5
5
11
2.1
W
Athena
WOLF3826
Athena
3
5
16
2.2
W
Ymir
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,292
Damage
67,915
79,688
Taken
80,703
74,390
Mitigated
62,406
27,919
Healing
20,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,119
655
900
1,868
12,979
4,749
233
9,398
3,581
25,585
0
L
Hachiman
Daytten
Hachiman
23,510
12,901
79
4,206
15,052
6,292
902
9,236
5,816
0
38,472
L
Kumbhakarna
Jaha bello
Kumbhakarna
5,010
548
577
597
21,279
24,736
250
11,174
10,105
11,437
0
W
7,326
444
3,913
4,170
21,262
25,732
189
9,037
11,991
15,475
0
W
Izanami
19,406
10,514
3,147
2,351
12,132
5,583
2,513
3,543
8,509
0
42,113
L
11,316
2,940
1,743
2,074
12,306
5,243
275
9,928
2,378
25,267
0
W
26,881
3,350
3,439
4,566
12,594
6,594
1,374
5,986
6,552
62,732
0
L
Odin
12,960
1,764
4,264
3,737
19,087
21,386
24
8,150
10,937
0
21,760
W
Athena
WOLF3826
Athena
8,584
2,089
660
629
18,400
22,601
239
7,177
11,048
17,639
0
W
Ymir
5,095
236
2,437
2,607
15,300
13,880
616
5,095
10,143
15,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,954
Gold Earned
49,982
172
Minions Killed
117
0
Camps Cleared
0
1,227,602
Distance Traveled
1,122,292
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,754
750
16
1
0
226,908
0
L
Hachiman
10,824
833
37
3
0
204,784
3
L
Kumbhakarna
8,627
664
7
1
0
215,248
0
W
Artio
9,204
708
11
1
0
233,437
0
W
Izanami
10,845
834
58
4
0
233,584
0
L
Nu Wa
10,081
775
25
2
0
219,952
0
W
Zeus
13,293
1,023
78
6
0
226,159
0
L
Odin
10,696
823
32
2
0
255,400
0
W
Athena
10,103
777
10
1
0
282,201
0
W
Ymir
9,509
731
15
1
0
252,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role