Player Matchup

Bakasura
Bakasura
G0tz0n
Bakasura
Level 108
God Stats
2W - 10L
1,313 SR
Queue Stats
148W - 144L
1,459 Elo+
Party 1
Bellona
Bellona
Xngel
Bellona
Level 108
God Stats
14W - 7L
1,503 SR
Queue Stats
101W - 80L
1,457 Elo+
Party 1
Sol
Sol
xMiniBx
Sol
Level 104
God Stats
5W - 1L
1,192 SR
Queue Stats
120W - 101L
1,504 Elo+
Party 1
Team Averages
Level 107
1,336 SR
1,473 Elo+

VS

Team Averages
Level 60
1,449 SR
1,452 Elo+
Khepri
Khepri
 
Khepri
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BluntBlower216x
Anubis
Level 127
God Stats
3W - 6L
1,234 SR
Queue Stats
175W - 187L
1,497 Elo+
Party 2
King Arthur
King Arthur
Ravenclaw_138
King Arthur
Level 14
God Stats
2W - 3L
1,613 SR
Queue Stats
3W - 5L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
G0tz0n
Bakasura
17
8 / 6 / 6
12,819
754
9,445
15,978
6,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Xngel
Bellona
14
1 / 6 / 12
10,729
631
10,276
15,153
13,361
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
17
7 / 3 / 8
12,675
746
17,652
15,622
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 3 / 12
11,059
651
5,181
13,525
14,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
12 / 4 / 2
13,197
776
20,629
13,417
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Ravenclaw_138
King Arthur
12
1 / 9 / 9
10,234
602
6,603
17,920
13,665
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
16
Kills
15
15
Deaths
16
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
3
12
2.67
L
12
4
2
3.25
W
Bakasura
G0tz0n
Bakasura
8
6
6
1.83
L
King Arthur
Ravenclaw_138
King Arthur
1
9
9
0.61
W
Bellona
Xngel
Bellona
1
6
12
1.17
W
Sol
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,373
Damage
32,413
46,753
Taken
44,862
24,448
Mitigated
36,316
14,037
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,181
554
0
0
13,525
14,022
678
6,578
6,159
14,341
0
L
20,629
896
0
5,591
13,417
8,629
1,512
5,778
7,309
79,679
0
W
Bakasura
G0tz0n
Bakasura
9,445
6,770
0
4,983
15,978
6,250
988
7,711
8,267
0
30,156
L
King Arthur
Ravenclaw_138
King Arthur
6,603
400
0
0
17,920
13,665
10
5,296
12,090
0
23,814
W
Bellona
Xngel
Bellona
10,276
3,599
0
728
15,153
13,361
208
8,506
6,647
0
27,310
W
Sol
17,652
10,322
0
8,326
15,622
4,837
1,828
9,593
6,029
75,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
34,490
199
Minions Killed
166
0
Camps Cleared
0
821,990
Distance Traveled
828,723
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,059
651
12
1
0
310,243
0
L
Anubis
13,197
776
123
7
0
249,540
1
W
Bakasura
12,819
754
60
4
0
282,285
0
L
King Arthur
10,234
602
31
2
0
268,940
1
W
Bellona
10,729
631
28
2
0
289,051
2
W
Sol
12,675
746
111
7
0
250,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role