Player Matchup

Baron Samedi
Baron Samedi
CUDDLES_THE_GOD
Baron Samedi
Level 27
God Stats
7W - 3L
1,554 SR
Queue Stats
65W - 44L
1,419 Elo+
Party 1
Apollo
Apollo
IranaMan
Apollo
Level 37
God Stats
3W - 4L
1,525 SR
Queue Stats
77W - 75L
1,415 Elo+
Party 1
Artio
Artio
RexRaptor342
Artio
Level 102
God Stats
1W - 0L
1,790 SR
Queue Stats
148W - 124L
1,396 Elo+
Party 1
Team Averages
Level 55
1,623 SR
1,410 Elo+

VS

Team Averages
Level 60
1,532 SR
1,310 Elo+
Cthulhu
Cthulhu
HunBun030
Cthulhu
Level 101
God Stats
5W - 1L
1,596 SR
Queue Stats
250W - 312L
1,353 Elo+
Party 2
Jing Wei
Jing Wei
Juviamizu
Jing Wei
Level 18
God Stats
9W - 13L
1,303 SR
Queue Stats
9W - 17L
1,285 Elo+
Party 2
Sun Wukong
Sun Wukong
Xonroe
Sun Wukong
Level 62
God Stats
0W - 2L
1,696 SR
Queue Stats
44W - 76L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CUDDLES_THE_GOD
Baron Samedi
12
5 / 2 / 9
8,275
752
8,596
8,404
3,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
IranaMan
Apollo
11
5 / 1 / 9
8,467
770
6,227
8,249
3,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 1 / 10
8,395
763
5,302
15,371
12,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HunBun030
Cthulhu
11
2 / 5 / 2
8,029
730
9,646
9,983
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Juviamizu
Jing Wei
11
1 / 6 / 3
7,660
696
6,586
8,533
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Xonroe
Sun Wukong
10
1 / 4 / 1
7,251
659
4,213
9,868
6,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
4
4
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CUDDLES_THE_GOD
Baron Samedi
5
2
9
4.75
L
Cthulhu
HunBun030
Cthulhu
2
5
2
0.6
W
Apollo
IranaMan
Apollo
5
1
9
9.5
L
Jing Wei
Juviamizu
Jing Wei
1
6
3
0.42
W
5
1
10
10
L
Sun Wukong
Xonroe
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
20,445
32,024
Taken
28,384
19,432
Mitigated
13,613
15,374
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CUDDLES_THE_GOD
Baron Samedi
8,596
772
1,268
3,127
8,404
3,488
688
2,595
5,608
28,824
0
L
Cthulhu
HunBun030
Cthulhu
9,646
642
92
22
9,983
4,013
0
4,413
5,570
27,927
0
W
Apollo
IranaMan
Apollo
6,227
4,480
0
3,226
8,249
3,117
1,539
3,451
4,444
0
28,468
L
Jing Wei
Juviamizu
Jing Wei
6,586
4,949
0
30
8,533
3,195
0
4,769
3,764
0
18,697
W
5,302
327
1,645
6,108
15,371
12,827
355
2,691
12,326
14,079
0
L
Sun Wukong
Xonroe
Sun Wukong
4,213
920
708
939
9,868
6,405
0
4,716
5,152
0
21,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
22,940
109
Minions Killed
96
0
Camps Cleared
0
550,327
Distance Traveled
559,737
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,275
752
32
3
0
176,826
1
L
Cthulhu
8,029
730
42
4
0
185,656
0
W
Apollo
8,467
770
64
6
0
169,614
0
L
Jing Wei
7,660
696
30
3
0
188,256
0
W
Artio
8,395
763
13
1
0
203,887
0
L
Sun Wukong
7,251
659
24
2
0
185,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role