Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Bandolerito
He Bo
Level 126
God Stats
10W - 7L
1,555 SR
Queue Stats
217W - 155L
1,597 Elo+
Party 2
Anubis
Anubis
Godztuna
Anubis
Level 157
God Stats
3W - 0L
1,833 SR
Queue Stats
215W - 158L
1,570 Elo+
Party 2
Horus
Horus
Profexscy
Horus
Level 45
God Stats
23W - 9L
1,727 SR
Queue Stats
165W - 106L
1,620 Elo+
Party 2
Cernunnos
Cernunnos
remments
Cernunnos
Level 72
God Stats
34W - 11L
1,742 SR
Queue Stats
235W - 166L
1,564 Elo+
Party 2
Team Averages
Level 101
1,671 SR
1,570 Elo+

VS

Team Averages
Level 69
1,561 SR
1,477 Elo+
Cupid
Cupid
Abysswatcher15
Cupid
Level 17
God Stats
1W - 2L
1,726 SR
Queue Stats
17W - 25L
1,440 Elo+
Party 3
Guan Yu
Guan Yu
RENAN-INFAMOUS
Guan Yu
Level 116
God Stats
3W - 6L
1,508 SR
Queue Stats
369W - 357L
1,500 Elo+
Solo
Arachne
Arachne
Zusio
Arachne
Level 47
God Stats
17W - 15L
1,624 SR
Queue Stats
162W - 130L
1,499 Elo+
Party 1
Athena
Athena
katleen_larry
Athena
Level 109
God Stats
10W - 16L
1,451 SR
Queue Stats
407W - 491L
1,471 Elo+
Party 3
Kukulkan
Kukulkan
samuliskas
Kukulkan
Level 55
God Stats
1W - 3L
1,494 SR
Queue Stats
99W - 78L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 2 / 2
5,665
567
2,218
4,922
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 2 / 0
6,303
630
5,038
3,174
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Godztuna
Anubis
12
5 / 1 / 1
7,124
712
4,543
4,140
2,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
Profexscy
Horus
8
0 / 0 / 6
5,626
563
2,484
4,923
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
remments
Cernunnos
9
3 / 1 / 0
5,592
559
3,906
4,157
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
4,881
488
1,933
3,823
654
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 6 / 1
4,797
480
1,694
6,646
1,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Zusio
Arachne
9
2 / 1 / 1
5,553
555
1,288
6,337
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 1
4,386
439
2,133
5,321
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
samuliskas
Kukulkan
10
2 / 2 / 1
5,637
564
1,493
3,995
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
6
6
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
2
1.5
L
2
3
0
0.67
W
3
2
0
1.5
W
Anubis
Godztuna
Anubis
5
1
1
5.5
W
Horus
Profexscy
Horus
0
0
6
3
L
0
6
1
0.08
L
Arachne
Zusio
Arachne
2
1
1
2.5
L
0
1
1
0.5
W
Cernunnos
remments
Cernunnos
3
1
0
3
L
Kukulkan
samuliskas
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,189
Damage
8,541
21,316
Taken
26,122
8,327
Mitigated
7,470
7,895
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,218
517
0
616
4,922
1,614
910
763
4,159
0
25,543
L
1,933
1,088
0
887
3,823
654
0
0
3,823
0
12,154
W
5,038
79
0
270
3,174
788
461
484
2,690
30,993
0
W
Anubis
Godztuna
Anubis
4,543
596
0
2,843
4,140
2,165
1,194
0
4,140
40,135
0
W
Horus
Profexscy
Horus
2,484
1,121
217
1,804
4,923
2,550
340
1,486
3,437
0
10,902
L
1,694
420
0
570
6,646
1,566
0
4,255
2,391
0
18,355
L
Arachne
Zusio
Arachne
1,288
945
0
2,010
6,337
2,285
0
2,856
3,373
0
21,632
L
2,133
635
0
1,516
5,321
1,608
0
0
5,321
8,103
0
W
Cernunnos
remments
Cernunnos
3,906
1,802
0
2,145
4,157
1,210
902
893
3,264
0
30,603
L
Kukulkan
samuliskas
Kukulkan
1,493
132
0
500
3,995
1,357
0
2,248
1,633
31,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
25,254
283
Minions Killed
205
0
Camps Cleared
0
919,063
Distance Traveled
883,397
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,665
567
51
5
0
219,184
3
L
Cupid
4,881
488
27
3
0
151,450
2
W
He Bo
6,303
630
71
7
0
184,016
2
W
Anubis
7,124
712
94
9
0
148,056
3
W
Horus
5,626
563
16
2
0
204,598
9
L
Guan Yu
4,797
480
41
4
0
133,409
0
L
Arachne
5,553
555
49
5
0
222,980
4
L
Athena
4,386
439
12
1
0
205,772
1
W
Cernunnos
5,592
559
51
5
0
163,209
2
L
Kukulkan
5,637
564
76
8
0
169,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role