Player Matchup

Fenrir
Fenrir
Crazy-Psycho1879
Fenrir
Level 89
God Stats
4W - 2L
1,615 SR
Queue Stats
35W - 32L
1,478 Elo+
Party 1
Thor
Thor
OffBeatDynamite
Thor
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,183 Elo+
Party 2
Agni
Agni
Skoomaholic
Agni
Level 109
God Stats
3W - 2L
1,787 SR
Queue Stats
213W - 194L
1,503 Elo+
Solo
Cthulhu
Cthulhu
amal67
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,176 Elo+
Party 2
Heimdallr
Heimdallr
willandys
Heimdallr
Level 49
God Stats
0W - 2L
1,268 SR
Queue Stats
25W - 27L
1,467 Elo+
Party 1
Team Averages
Level 85
1,534 SR
1,361 Elo+

VS

Team Averages
Level 71
1,499 SR
1,444 Elo+
Zeus
Zeus
 
Zeus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
draaamatic
Merlin
Level 91
God Stats
12W - 7L
1,507 SR
Queue Stats
556W - 578L
1,416 Elo+
Solo
Chiron
Chiron
ttv_Sha66y0
Chiron
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 99L
1,395 Elo+
Party 3
Chaac
Chaac
x-NLE-x-Choppa-x
Chaac
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
xMiss Morrisonx
Kumbhakarna
Level 145
God Stats
6W - 6L
1,485 SR
Queue Stats
499W - 553L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 6
8,598
614
8,344
14,521
6,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 5 / 7
9,755
697
9,490
12,691
7,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 5 / 6
10,403
743
17,957
11,681
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
amal67
Cthulhu
17
4 / 8 / 8
10,519
751
12,705
21,931
27,851
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
willandys
Heimdallr
16
1 / 7 / 11
9,838
703
8,019
14,808
5,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
17 / 3 / 11
12,857
918
30,869
11,488
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
draaamatic
Merlin
20
7 / 2 / 18
11,958
854
14,943
6,713
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
18
6 / 4 / 11
10,998
786
8,948
10,732
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 25
10,408
743
10,767
32,056
28,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
xMiss Morrisonx
Kumbhakarna
16
2 / 2 / 21
10,787
771
3,280
16,956
17,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
120
14
Kills
34
34
Deaths
14
38
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
17
3
11
7.5
L
2
9
6
0.56
L
3
5
7
1.3
L
4
5
6
1.4
L
Cthulhu
amal67
Cthulhu
4
8
8
1
W
Merlin
draaamatic
Merlin
7
2
18
8
W
Chiron
6
4
11
2.88
L
Heimdallr
willandys
Heimdallr
1
7
11
0.93
W
2
3
25
4.83
W
Kumbhakarna
xMiss Morrisonx
Kumbhakarna
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,515
Damage
68,807
75,632
Taken
77,945
51,717
Mitigated
60,894
17,448
Healing
31,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
30,869
1,000
2,064
3,094
11,488
4,881
378
3,725
7,763
52,902
0
L
8,344
1,831
952
1,594
14,521
6,030
0
8,856
5,351
0
9,908
L
9,490
379
1,361
1,526
12,691
7,388
474
6,861
5,708
0
24,066
L
17,957
863
3,362
2,582
11,681
4,744
0
7,427
4,044
36,505
0
L
Cthulhu
amal67
Cthulhu
12,705
1,216
1,370
1,063
21,931
27,851
280
13,168
8,262
21,780
0
W
Merlin
draaamatic
Merlin
14,943
765
1,381
992
6,713
3,641
1,320
1,213
5,500
40,830
0
W
Chiron
8,948
1,451
2,228
1,859
10,732
5,682
1,648
4,747
5,977
0
19,207
L
Heimdallr
willandys
Heimdallr
8,019
1,670
1,126
2,512
14,808
5,704
1,120
11,304
3,175
0
20,307
W
10,767
996
1,376
14,986
32,056
28,936
176
13,132
18,924
0
19,914
W
Kumbhakarna
xMiss Morrisonx
Kumbhakarna
3,280
24
1,298
2,297
16,956
17,754
1,195
7,837
9,119
8,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
57,008
116
Minions Killed
159
0
Camps Cleared
0
1,107,579
Distance Traveled
1,297,304
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,857
918
40
3
0
311,579
0
L
Fenrir
8,598
614
0
0
0
224,275
0
L
Thor
9,755
697
28
2
0
206,908
0
L
Agni
10,403
743
49
4
0
224,751
0
L
Cthulhu
10,519
751
16
1
0
226,330
0
W
Merlin
11,958
854
65
5
0
262,877
0
W
Chiron
10,998
786
26
2
0
204,812
0
L
Heimdallr
9,838
703
23
2
0
225,315
2
W
Chaac
10,408
743
13
1
0
282,977
3
W
Kumbhakarna
10,787
771
15
1
0
235,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role