Player Matchup

Sol
Sol
JosephineSandals
Sol
Level 4
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 1L
1,878 Elo+
Party 1
Heimdallr
Heimdallr
Mrozskrat
Heimdallr
Level 16
God Stats
10W - 9L
1,530 SR
Queue Stats
109W - 112L
1,590 Elo+
Party 3
Ares
Ares
Ontrik345
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,630 Elo+
Party 3
Mulan
Mulan
SeñorNathanXD
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 38L
1,697 Elo+
Party 1
Mercury
Mercury
Snydz
Mercury
Level 107
God Stats
66W - 35L
1,724 SR
Queue Stats
175W - 108L
1,713 Elo+
Party 1
Team Averages
Level 33
1,597 SR
1,702 Elo+

VS

Team Averages
Level 13
1,605 SR
1,596 Elo+
Arachne
Arachne
Fastkid69
Arachne
Level 11
God Stats
2W - 0L
1,777 SR
Queue Stats
28W - 19L
1,678 Elo+
Party 2
Chronos
Chronos
GimmeDat69
Chronos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,509 Elo+
Party 2
Athena
Athena
Marluminatii
Athena
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,483 Elo+
Solo
Skadi
Skadi
SmurfKilledMe
Skadi
Level 17
God Stats
2W - 0L
1,798 SR
Queue Stats
112W - 92L
1,691 Elo+
Solo
Anubis
Anubis
Ttv Spkd Panda
Anubis
Level 26
God Stats
6W - 6L
1,452 SR
Queue Stats
72W - 54L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,694
478
2,321
5,562
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Mrozskrat
Heimdallr
10
0 / 1 / 0
5,628
402
2,027
3,917
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
0 / 2 / 0
6,118
437
3,841
9,007
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 1 / 2
8,089
578
7,524
9,288
6,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Snydz
Mercury
13
3 / 2 / 2
7,645
546
4,315
9,249
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fastkid69
Arachne
16
9 / 1 / 0
9,269
662
8,274
8,879
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
GimmeDat69
Chronos
13
0 / 3 / 5
7,571
541
6,360
10,269
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
10
1 / 0 / 4
6,513
465
3,310
4,138
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 0 / 2
7,382
527
5,984
5,307
1,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
7,704
550
1,374
5,548
2,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Fastkid69
Arachne
9
1
0
9
W
Chronos
GimmeDat69
Chronos
0
3
5
0.83
L
0
5
1
0.1
W
Athena
1
0
4
3
L
Heimdallr
Mrozskrat
Heimdallr
0
1
0
0
L
Ares
0
2
0
0
L
3
1
2
4
W
1
0
2
2
L
Mercury
Snydz
Mercury
3
2
2
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,028
Damage
25,302
37,023
Taken
34,141
20,548
Mitigated
14,622
7,227
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Fastkid69
Arachne
8,274
5,007
0
3,919
8,879
4,661
0
977
7,902
0
62,837
W
Chronos
GimmeDat69
Chronos
6,360
2,713
0
3,100
10,269
3,658
605
341
9,928
54,997
0
L
2,321
564
0
915
5,562
1,384
192
1,352
4,210
37,141
0
W
Athena
3,310
737
0
944
4,138
2,116
221
1,079
3,059
9,553
0
L
Heimdallr
Mrozskrat
Heimdallr
2,027
856
0
43
3,917
1,765
0
893
3,024
0
33,133
L
Ares
3,841
215
0
1,339
9,007
7,414
0
2,001
7,006
14,800
0
L
7,524
801
0
4,070
9,288
6,758
0
4,076
5,212
0
52,025
W
5,984
2,073
0
250
5,307
1,790
325
2,221
3,086
0
64,945
L
Mercury
Snydz
Mercury
4,315
1,534
0
860
9,249
3,227
0
2,722
6,527
0
47,021
W
1,374
308
0
2,609
5,548
2,397
0
1,544
4,004
42,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
38,439
370
Minions Killed
489
0
Camps Cleared
0
1,350,984
Distance Traveled
1,360,606
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,269
662
124
9
0
303,584
1
W
Chronos
7,571
541
99
7
0
240,962
2
L
Sol
6,694
478
78
6
0
239,358
0
W
Athena
6,513
465
15
1
0
309,979
2
L
Heimdallr
5,628
402
66
5
0
237,866
0
L
Ares
6,118
437
23
2
0
269,286
4
L
Mulan
8,089
578
109
8
0
276,071
6
W
Skadi
7,382
527
127
9
0
254,744
2
L
Mercury
7,645
546
94
7
0
328,403
5
W
Anubis
7,704
550
124
9
0
251,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role