Player Matchup

Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Arcangel328
Tyr
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 170L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
HyperNovaZ
Danzaburou
Level 108
God Stats
10W - 10L
1,434 SR
Queue Stats
154W - 192L
1,463 Elo+
Party 3
Olorun
Olorun
ITzDawnPatrol
Olorun
Level 64
God Stats
11W - 7L
1,634 SR
Queue Stats
161W - 149L
1,458 Elo+
Solo
Cerberus
Cerberus
bakacrazy69
Cerberus
Level 67
God Stats
6W - 8L
1,428 SR
Queue Stats
387W - 420L
1,474 Elo+
Party 3
Team Averages
Level 90
1,499 SR
1,467 Elo+

VS

Team Averages
Level 81
1,511 SR
1,371 Elo+
Bellona
Bellona
AlloPradoz_
Bellona
Level 82
God Stats
4W - 7L
1,062 SR
Queue Stats
251W - 457L
1,283 Elo+
Party 4
Chang'e
Chang'e
GAELCUERVO1
Chang'e
Level 93
God Stats
2W - 3L
1,551 SR
Queue Stats
407W - 450L
1,408 Elo+
Party 2
Chiron
Chiron
Leamgamer21
Chiron
Level 102
God Stats
8W - 6L
1,812 SR
Queue Stats
264W - 297L
1,382 Elo+
Party 2
Kumbhakarna
Kumbhakarna
maxdiserius
Kumbhakarna
Level 87
God Stats
7W - 13L
1,628 SR
Queue Stats
177W - 209L
1,428 Elo+
Party 2
Arachne
Arachne
xurupitaloca
Arachne
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 360L
1,353 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
4 / 2 / 2
11,791
513
3,212
11,099
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 1 / 7
13,173
573
16,426
24,291
25,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
HyperNovaZ
Danzaburou
19
5 / 4 / 7
12,597
548
13,036
16,601
6,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 6 / 5
13,323
579
22,326
21,608
8,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
bakacrazy69
Cerberus
17
2 / 3 / 10
12,917
562
12,095
21,856
17,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlloPradoz_
Bellona
15
0 / 7 / 3
10,141
441
8,846
21,200
18,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
GAELCUERVO1
Chang'e
19
5 / 4 / 1
12,173
529
18,295
19,830
8,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
20
6 / 4 / 4
12,656
550
15,656
19,781
9,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
maxdiserius
Kumbhakarna
16
4 / 2 / 7
10,867
472
11,062
17,497
17,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
xurupitaloca
Arachne
16
1 / 8 / 3
10,242
445
7,950
20,116
9,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
25
Kills
16
16
Deaths
25
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
2
2.5
L
Bellona
AlloPradoz_
Bellona
0
7
3
0.21
W
7
1
7
10.5
L
Chang'e
GAELCUERVO1
Chang'e
5
4
1
1.38
W
Danzaburou
HyperNovaZ
Danzaburou
5
4
7
2.13
W
7
6
5
1.58
L
Chiron
6
4
4
2
W
Cerberus
bakacrazy69
Cerberus
2
3
10
2.33
L
Kumbhakarna
maxdiserius
Kumbhakarna
4
2
7
3.75
L
Arachne
xurupitaloca
Arachne
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,095
Damage
61,809
95,455
Taken
98,424
63,243
Mitigated
63,399
35,075
Healing
31,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,212
1,991
0
388
11,099
4,430
0
4,039
7,030
0
65,697
L
Bellona
AlloPradoz_
Bellona
8,846
1,715
0
4,830
21,200
18,907
2,781
6,373
14,827
1,818
48,754
W
16,426
1,601
0
9,789
24,291
25,631
1,335
7,191
16,410
0
80,339
L
Chang'e
GAELCUERVO1
Chang'e
18,295
355
3,183
10,228
19,830
8,191
462
11,251
8,579
95,509
0
W
Danzaburou
HyperNovaZ
Danzaburou
13,036
5,855
0
6,889
16,601
6,443
816
6,005
10,596
0
93,491
W
22,326
12,370
477
9,973
21,608
8,995
2,103
9,588
11,870
90,745
0
L
Chiron
15,656
6,312
1,480
6,482
19,781
9,055
2,076
8,672
11,109
0
109,859
W
Cerberus
bakacrazy69
Cerberus
12,095
559
1,223
6,336
21,856
17,744
0
9,333
12,463
33,662
0
L
Kumbhakarna
maxdiserius
Kumbhakarna
11,062
1,179
0
1,102
17,497
17,775
170
5,440
12,057
31,567
0
L
Arachne
xurupitaloca
Arachne
7,950
5,604
0
3,894
20,116
9,471
1,630
3,343
16,773
0
75,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,801
Gold Earned
56,079
586
Minions Killed
591
0
Camps Cleared
0
2,100,501
Distance Traveled
2,178,703
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,791
513
98
4
0
390,946
2
L
Bellona
10,141
441
99
4
0
391,587
3
W
Tyr
13,173
573
132
6
0
496,228
1
L
Chang'e
12,173
529
167
7
0
418,925
4
W
Danzaburou
12,597
548
149
6
0
443,649
9
W
Olorun
13,323
579
142
6
0
343,300
0
L
Chiron
12,656
550
182
8
0
420,974
4
W
Cerberus
12,917
562
65
3
0
426,378
7
L
Kumbhakarna
10,867
472
31
1
0
494,276
2
L
Arachne
10,242
445
112
5
0
452,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role