Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Abdi Vargas
Anubis
Level 145
God Stats
21W - 16L
1,636 SR
Queue Stats
128W - 103L
1,464 Elo+
Party 3
Ganesha
Ganesha
HieLG59
Ganesha
Level 140
God Stats
6W - 2L
1,699 SR
Queue Stats
30W - 24L
1,533 Elo+
Party 3
Awilix
Awilix
WilfredHP
Awilix
Level 149
God Stats
8W - 9L
1,643 SR
Queue Stats
108W - 95L
1,499 Elo+
Party 3
Team Averages
Level 125
1,596 SR
1,499 Elo+

VS

Team Averages
Level 85
1,470 SR
1,549 Elo+
Ratatoskr
Ratatoskr
BranBAM
Ratatoskr
Level 65
God Stats
27W - 42L
1,493 SR
Queue Stats
121W - 141L
1,505 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CivilMeister
Cu Chulainn
Level 79
God Stats
186W - 158L
1,610 SR
Queue Stats
247W - 231L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
DatSkull-
Cthulhu
Level 105
God Stats
2W - 2L
1,655 SR
Queue Stats
19W - 15L
1,583 Elo+
Solo
Anhur
Anhur
MoonDogMiller
Anhur
Level 77
God Stats
1W - 2L
1,289 SR
Queue Stats
39W - 31L
1,560 Elo+
Solo
Chang'e
Chang'e
yahiriswag
Chang'e
Level 100
God Stats
0W - 2L
1,303 SR
Queue Stats
139W - 157L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 2 / 3
7,525
538
10,524
7,234
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
 
King Arthur
14
0 / 1 / 1
6,910
494
4,064
12,216
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
14
8 / 1 / 2
8,699
621
9,354
6,302
3,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
HieLG59
Ganesha
12
0 / 1 / 8
6,170
441
3,043
8,196
5,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
WilfredHP
Awilix
12
2 / 2 / 6
7,350
525
7,142
9,081
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BranBAM
Ratatoskr
12
0 / 3 / 3
7,049
504
2,612
8,766
2,332
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
CivilMeister
Cu Chulainn
14
2 / 1 / 0
7,899
564
9,788
8,491
5,271
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
DatSkull-
Cthulhu
11
0 / 1 / 2
7,095
507
7,222
11,760
5,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 1
7,174
512
3,109
9,229
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
yahiriswag
Chang'e
11
2 / 4 / 0
7,034
502
3,973
10,559
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
7
7
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
3
2.75
W
King Arthur
 
King Arthur
0
1
1
0.5
W
Anubis
8
1
2
9
L
Ratatoskr
BranBAM
Ratatoskr
0
3
3
0.5
L
Cu Chulainn
CivilMeister
Cu Chulainn
2
1
0
2
L
Cthulhu
DatSkull-
Cthulhu
0
1
2
1
W
Ganesha
HieLG59
Ganesha
0
1
8
4
L
3
5
1
0.7
W
Awilix
WilfredHP
Awilix
2
2
6
2.5
L
Chang'e
yahiriswag
Chang'e
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
26,704
43,029
Taken
48,805
21,489
Mitigated
17,939
17,063
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,524
4,945
0
1,623
7,234
2,243
585
3,525
3,709
0
53,456
W
King Arthur
 
King Arthur
4,064
152
0
5,267
12,216
7,963
216
771
11,445
0
41,013
W
Anubis
9,354
177
0
3,294
6,302
3,177
65
3,148
3,154
55,229
0
L
Ratatoskr
BranBAM
Ratatoskr
2,612
343
0
3,946
8,766
2,332
0
1,960
6,806
0
38,456
L
Cu Chulainn
CivilMeister
Cu Chulainn
9,788
2,015
0
2,664
8,491
5,271
320
0
7,981
3,065
50,174
L
Cthulhu
DatSkull-
Cthulhu
7,222
262
314
2,281
11,760
5,612
0
2,215
9,545
36,577
0
W
Ganesha
HieLG59
Ganesha
3,043
360
432
2,245
8,196
5,263
0
3,001
5,195
18,871
0
L
3,109
1,235
0
1,613
9,229
2,560
0
2,344
6,885
0
30,398
W
Awilix
WilfredHP
Awilix
7,142
2,706
0
4,202
9,081
2,843
121
1,679
7,402
0
41,706
L
Chang'e
yahiriswag
Chang'e
3,973
231
760
3,816
10,559
2,164
0
5,878
4,681
29,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,654
Gold Earned
36,251
377
Minions Killed
378
0
Camps Cleared
0
1,386,066
Distance Traveled
1,390,506
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,525
538
114
8
0
230,703
4
W
King Arthur
6,910
494
79
6
0
295,519
3
W
Anubis
8,699
621
103
7
0
262,745
6
L
Ratatoskr
7,049
504
96
7
0
299,589
3
L
Cu Chulainn
7,899
564
97
7
0
296,546
0
L
Cthulhu
7,095
507
58
4
0
287,584
0
W
Ganesha
6,170
441
8
1
0
265,863
3
L
Anhur
7,174
512
70
5
0
236,410
7
W
Awilix
7,350
525
73
5
0
331,236
1
L
Chang'e
7,034
502
57
4
0
270,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role