Player Matchup

Tiamat
Tiamat
Bronze III
Juanpabv1809
Tiamat
Bronze III
Level 30
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 4L
1,200 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,566 SR
1,200 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 66
1,635 SR
882 MMR
Achilles
Achilles
Bronze IV
SaltyDone
Achilles
Bronze IV
Level 66
God Stats
1W - 1L
1,635 SR
Queue Stats
4W - 12L
882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 6 / 1
8,805
677
5,014
11,598
6,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
NemesisPoseidonCu ChulainnNu WaGilgamesh

VS

Bans
Ah Muzen CabFenrirLokiSetCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SaltyDone
Achilles
17
6 / 2 / 0
11,061
851
9,283
12,529
10,492
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
6
6
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
6
1
0.25
W
Achilles
SaltyDone
Achilles
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,014
Damage
9,283
11,598
Taken
12,529
6,309
Mitigated
10,492
1,129
Healing
558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,014
217
0
1,129
11,598
6,309
0
0
11,598
30,145
0
W
Achilles
SaltyDone
Achilles
9,283
2,708
0
558
12,529
10,492
1,770
5,014
7,515
0
63,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,805
Gold Earned
11,061
53
Minions Killed
111
0
Camps Cleared
0
193,856
Distance Traveled
259,656
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,805
677
53
4
0
193,856
1
W
Achilles
11,061
851
111
9
0
259,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role