Player Matchup

Loki
Loki
RiiCKY-x
Loki
Level 36
God Stats
10W - 7L
1,838 SR
Queue Stats
13W - 12L
1,764 Elo+
Party 1
Zeus
Zeus
Urraxes
Zeus
Level 28
God Stats
35W - 27L
1,540 SR
Queue Stats
232W - 244L
1,428 Elo+
Party 1
Horus
Horus
vMawd--
Horus
Level 66
God Stats
4W - 5L
1,374 SR
Queue Stats
240W - 269L
1,412 Elo+
Party 1
Team Averages
Level 43
1,584 SR
1,534 Elo+

VS

Team Averages
Level 66
1,305 SR
1,461 Elo+
Cthulhu
Cthulhu
DL18373
Cthulhu
Level 16
God Stats
1W - 0L
1,290 SR
Queue Stats
33W - 32L
1,378 Elo+
Party 2
Vulcan
Vulcan
Frozen_Kit-Kat
Vulcan
Level 80
God Stats
5W - 11L
1,365 SR
Queue Stats
258W - 232L
1,427 Elo+
Party 2
Da Ji
Da Ji
KristIsABoss
Da Ji
Level 102
God Stats
1W - 1L
1,259 SR
Queue Stats
148W - 111L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 3 / 0
7,342
489
1,068
2,634
780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Urraxes
Zeus
15
3 / 4 / 2
9,814
654
15,443
8,803
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
vMawd--
Horus
14
2 / 5 / 3
9,720
648
4,503
12,791
7,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DL18373
Cthulhu
14
3 / 3 / 4
9,836
656
6,122
13,075
8,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 6
10,373
692
7,525
6,868
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 3
11,262
751
5,205
10,358
4,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DL18373
Cthulhu
3
3
4
1.67
W
3
1
6
6
W
6
1
3
7.5
L
Loki
0
3
0
0
L
Zeus
Urraxes
Zeus
3
4
2
1
L
Horus
vMawd--
Horus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
18,852
24,228
Taken
30,301
10,587
Mitigated
15,241
2,145
Healing
1,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DL18373
Cthulhu
6,122
250
49
606
13,075
8,475
112
8,865
4,210
38,958
0
W
7,525
3,200
0
514
6,868
2,547
1,355
3,592
3,276
36,027
0
W
5,205
1,966
0
0
10,358
4,219
329
2,986
7,372
0
30,788
L
Loki
1,068
434
0
0
2,634
780
0
1,422
1,212
0
5,886
L
Zeus
Urraxes
Zeus
15,443
95
0
1,032
8,803
2,796
0
4,093
4,710
58,565
0
L
Horus
vMawd--
Horus
4,503
2,376
142
971
12,791
7,011
0
8,132
4,659
0
26,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
31,471
142
Minions Killed
169
0
Camps Cleared
0
576,564
Distance Traveled
882,628
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,836
656
66
4
0
290,597
2
W
Vulcan
10,373
692
65
4
0
301,976
4
W
Da Ji
11,262
751
38
3
0
290,055
1
L
Loki
7,342
489
15
1
0
86,553
0
L
Zeus
9,814
654
92
6
0
234,024
4
L
Horus
9,720
648
35
2
0
255,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role