Player Matchup

Freya
Freya
DANIEL FENILI
Freya
Level 23
God Stats
6W - 5L
1,406 SR
Queue Stats
74W - 74L
1,434 Elo+
Party 1
Rama
Rama
MooreBucks217
Rama
Level 62
God Stats
13W - 8L
1,745 SR
Queue Stats
312W - 421L
1,424 Elo+
Party 1
Chaac
Chaac
Stickfigure1o1
Chaac
Level 36
God Stats
9W - 13L
1,455 SR
Queue Stats
103W - 122L
1,423 Elo+
Party 1
Team Averages
Level 40
1,535 SR
1,427 Elo+

VS

Team Averages
Level 112
1,325 SR
1,460 Elo+
Xing Tian
Xing Tian
FireDrake5000
Xing Tian
Level 27
God Stats
1W - 0L
1,446 SR
Queue Stats
29W - 36L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
TerrorLordDeath
Gilgamesh
Level 153
God Stats
9W - 7L
1,161 SR
Queue Stats
55W - 61L
1,433 Elo+
Party 2
Janus
Janus
TrueDevilSlicer
Janus
Level 155
God Stats
1W - 2L
1,368 SR
Queue Stats
78W - 85L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 3
13,708
548
20,641
25,550
10,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 10 / 3
13,274
531
7,834
28,353
10,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 7 / 3
13,432
537
16,884
44,546
43,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FireDrake5000
Xing Tian
20
9 / 0 / 17
16,148
646
15,710
21,313
30,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
TerrorLordDeath
Gilgamesh
20
11 / 2 / 15
17,204
688
32,516
27,522
30,158
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 3 / 14
16,362
654
30,571
14,187
6,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
5
Kills
27
27
Deaths
5
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
Xing Tian
FireDrake5000
Xing Tian
9
0
17
17.5
L
1
10
3
0.25
L
2
7
3
0.5
W
Gilgamesh
TerrorLordDeath
Gilgamesh
11
2
15
9.25
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,359
Damage
78,797
98,449
Taken
63,022
63,989
Mitigated
67,087
31,880
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,641
5,578
763
7,410
25,550
10,397
190
9,402
16,148
88,334
0
W
Xing Tian
FireDrake5000
Xing Tian
15,710
1,156
0
525
21,313
30,794
530
5,366
15,947
38,590
0
L
7,834
6,104
91
6,883
28,353
10,202
508
16,685
11,668
0
62,173
L
16,884
5,015
0
16,733
44,546
43,390
0
25,246
19,300
509
48,697
W
Gilgamesh
TerrorLordDeath
Gilgamesh
32,516
8,312
2,269
2,337
27,522
30,158
573
11,825
15,697
16,209
62,397
W
30,571
1,716
0
5,601
14,187
6,135
1,975
3,959
10,228
103,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
49,714
241
Minions Killed
249
0
Camps Cleared
0
1,174,146
Distance Traveled
1,477,969
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,708
548
89
4
0
374,062
2
W
Xing Tian
16,148
646
33
1
0
528,058
2
L
Rama
13,274
531
109
4
0
365,355
4
L
Chaac
13,432
537
43
2
0
434,729
4
W
Gilgamesh
17,204
688
67
3
0
484,616
1
W
Janus
16,362
654
149
6
0
465,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role