Player Matchup

Heimdallr
Heimdallr
ALFA-Hammerr
Heimdallr
Level 14
God Stats
10W - 7L
1,538 SR
Queue Stats
17W - 21L
1,182 Elo+
Party 1
Ganesha
Ganesha
GDK_BOI_WEEZLE
Ganesha
Level 16
God Stats
17W - 17L
1,296 SR
Queue Stats
21W - 24L
1,204 Elo+
Party 1
Set
Set
MBpilot_9-11
Set
Level 5
God Stats
2W - 3L
1,181 SR
Queue Stats
126W - 142L
1,013 Elo+
Solo
Achilles
Achilles
OvoKrillin
Achilles
Level 18
God Stats
12W - 7L
1,462 SR
Queue Stats
19W - 19L
1,275 Elo+
Party 2
Hachiman
Hachiman
RsR_ZachrOw
Hachiman
Level 16
God Stats
14W - 15L
1,457 SR
Queue Stats
28W - 31L
1,296 Elo+
Party 2
Team Averages
Level 14
1,387 SR
1,194 Elo+

VS

Team Averages
Level 24
1,466 SR
1,260 Elo+
Sol
Sol
BigBoul
Sol
Level 24
God Stats
5W - 1L
1,522 SR
Queue Stats
8W - 8L
1,411 Elo+
Solo
Susano
Susano
SkyDaddy215
Susano
Level 28
God Stats
4W - 5L
1,406 SR
Queue Stats
100W - 106L
1,415 Elo+
Solo
Artemis
Artemis
ajjax1
Artemis
Level 27
God Stats
5W - 5L
1,402 SR
Queue Stats
43W - 39L
1,276 Elo+
Party 3
Yemoja
Yemoja
malidocious05
Yemoja
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 20L
1,093 Elo+
Party 3
Chang'e
Chang'e
spncrELnasty
Chang'e
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 41L
1,106 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALFA-Hammerr
Heimdallr
19
7 / 9 / 2
13,663
380
12,740
20,183
9,611
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 7 / 13
14,019
389
16,513
28,100
28,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
3 / 15 / 6
13,729
381
10,172
24,374
13,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
OvoKrillin
Achilles
19
8 / 11 / 8
14,937
415
9,767
39,109
31,069
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
RsR_ZachrOw
Hachiman
20
8 / 3 / 11
16,884
469
30,756
22,083
9,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
23 / 6 / 8
18,967
527
51,501
33,499
17,218
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
8
0 / 1 / 1
10,498
292
866
3,810
931
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
ajjax1
Artemis
20
14 / 2 / 12
17,312
481
35,734
20,704
8,862
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 10 / 18
13,336
370
7,676
22,411
19,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
spncrELnasty
Chang'e
20
7 / 7 / 14
15,449
429
14,121
29,122
14,485
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
26
Kills
45
45
Deaths
26
40
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ALFA-Hammerr
Heimdallr
7
9
2
0.89
W
Sol
23
6
8
4.5
L
0
7
13
0.93
L
3
15
6
0.4
L
Achilles
OvoKrillin
Achilles
8
11
8
1.09
L
Hachiman
RsR_ZachrOw
Hachiman
8
3
11
4.5
W
Susano
0
1
1
0.5
W
Artemis
ajjax1
Artemis
14
2
12
10
W
1
10
18
1
W
Chang'e
spncrELnasty
Chang'e
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,948
Damage
109,898
133,849
Taken
109,546
93,063
Mitigated
60,803
21,289
Healing
40,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ALFA-Hammerr
Heimdallr
12,740
4,831
0
0
20,183
9,611
1,654
12,712
7,471
0
59,135
W
Sol
51,501
19,959
0
19,068
33,499
17,218
6,694
4,405
29,094
150,560
0
L
16,513
740
0
4,909
28,100
28,971
474
19,288
8,812
50,429
0
L
10,172
4,936
0
636
24,374
13,777
162
13,120
11,254
0
48,614
L
Achilles
OvoKrillin
Achilles
9,767
1,826
1,884
6,877
39,109
31,069
348
18,513
20,596
0
48,264
L
Hachiman
RsR_ZachrOw
Hachiman
30,756
14,215
744
6,239
22,083
9,635
528
13,957
8,126
0
125,360
W
Susano
866
303
0
2,004
3,810
931
0
0
3,810
0
15,284
W
Artemis
ajjax1
Artemis
35,734
19,519
0
5,324
20,704
8,862
3,460
3,270
17,434
0
130,538
W
7,676
1,361
3,025
4,538
22,411
19,307
619
2,028
20,383
31,341
0
W
Chang'e
spncrELnasty
Chang'e
14,121
1,792
1,321
5,002
29,122
14,485
604
8,126
20,989
56,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,232
Gold Earned
75,562
473
Minions Killed
554
0
Camps Cleared
0
2,755,342
Distance Traveled
2,476,526
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,663
380
145
4
0
475,584
0
W
Sol
18,967
527
209
6
0
626,183
0
L
Ganesha
14,019
389
5
0
0
597,493
0
L
Set
13,729
381
80
2
0
563,884
0
L
Achilles
14,937
415
71
2
0
581,366
1
L
Hachiman
16,884
469
172
5
0
537,015
3
W
Susano
10,498
292
45
1
0
137,489
1
W
Artemis
17,312
481
169
5
0
603,307
0
W
Yemoja
13,336
370
40
1
0
529,187
1
W
Chang'e
15,449
429
91
3
0
580,360
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role