Player Matchup

Artemis
Artemis
BlackShaman1127
Artemis
Level 101
God Stats
5W - 2L
1,623 SR
Queue Stats
13W - 16L
1,315 Elo+
Party 1
Mercury
Mercury
Innovator5900
Mercury
Level 98
God Stats
2W - 3L
1,507 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
RezEffect
Danzaburou
Level 139
God Stats
10W - 5L
1,723 SR
Queue Stats
312W - 316L
1,446 Elo+
Solo
Sylvanus
Sylvanus
SkeIeton_Nick
Sylvanus
Level 129
God Stats
2W - 4L
1,347 SR
Queue Stats
11W - 17L
1,315 Elo+
Party 1
Discordia
Discordia
WheelchairStoven
Discordia
Level 127
God Stats
1W - 0L
1,575 SR
Queue Stats
10W - 22L
1,231 Elo+
Party 1
Team Averages
Level 119
1,555 SR
1,349 Elo+

VS

Team Averages
Level 104
1,504 SR
1,459 Elo+
Neith
Neith
CUPCAKE GRIP
Neith
Level 87
God Stats
47W - 62L
1,433 SR
Queue Stats
288W - 349L
1,447 Elo+
Party 2
Sol
Sol
Fizzy_Dizzy_Izzy
Sol
Level 127
God Stats
31W - 25L
1,517 SR
Queue Stats
533W - 589L
1,407 Elo+
Party 2
Scylla
Scylla
XxKingDomainxX
Scylla
Level 66
God Stats
9W - 9L
1,500 SR
Queue Stats
311W - 366L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
XxfbgRAMBOxX
Baron Samedi
Level 155
God Stats
0W - 1L
1,574 SR
Queue Stats
39W - 31L
1,540 Elo+
Party 2
Hercules
Hercules
jnelly23969
Hercules
Level 83
God Stats
8W - 10L
1,496 SR
Queue Stats
528W - 547L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
10,538
620
10,035
9,971
3,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
13
3 / 4 / 5
8,597
506
5,555
11,791
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
RezEffect
Danzaburou
16
2 / 1 / 1
10,116
595
8,344
10,043
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
SkeIeton_Nick
Sylvanus
15
6 / 1 / 9
10,439
614
12,660
11,251
5,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
14
1 / 2 / 3
9,024
531
5,150
5,437
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,249
368
6,688
12,696
2,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 1
7,814
460
4,665
9,785
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 4
7,745
456
4,156
9,047
3,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
XxfbgRAMBOxX
Baron Samedi
12
2 / 5 / 2
7,361
433
7,304
11,660
4,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
jnelly23969
Hercules
13
2 / 3 / 2
8,461
498
4,789
13,879
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
20
Kills
8
8
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
0
9
2
0.11
L
2
1
1
2.5
W
Mercury
3
4
5
1.38
W
Danzaburou
RezEffect
Danzaburou
2
1
1
2.5
W
Sylvanus
SkeIeton_Nick
Sylvanus
6
1
9
10.5
W
Discordia
1
2
3
1.25
L
2
2
4
2
L
Baron Samedi
XxfbgRAMBOxX
Baron Samedi
2
5
2
0.6
L
Hercules
jnelly23969
Hercules
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,744
Damage
27,602
48,493
Taken
57,067
19,781
Mitigated
23,333
19,458
Healing
17,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,035
4,151
0
1,764
9,971
3,887
4,235
1,385
8,586
0
43,592
L
6,688
2,095
345
2,553
12,696
2,972
0
4,818
7,878
0
28,483
L
4,665
1,023
0
4,270
9,785
3,159
0
2,350
7,435
55,868
0
W
Mercury
5,555
3,040
407
3,071
11,791
3,989
467
4,743
7,048
0
40,429
W
Danzaburou
RezEffect
Danzaburou
8,344
1,384
0
4,270
10,043
4,200
2,704
6,325
3,718
0
61,377
W
Sylvanus
SkeIeton_Nick
Sylvanus
12,660
3,125
3,194
5,921
11,251
5,808
1,611
2,183
9,068
38,882
0
W
Discordia
5,150
39
0
831
5,437
1,897
181
1,489
3,948
55,788
0
L
4,156
331
0
1,541
9,047
3,472
0
3,409
5,638
37,026
0
L
Baron Samedi
XxfbgRAMBOxX
Baron Samedi
7,304
94
292
4,458
11,660
4,553
0
3,300
8,360
32,587
0
L
Hercules
jnelly23969
Hercules
4,789
825
0
4,246
13,879
9,177
0
3,933
9,946
0
26,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,714
Gold Earned
37,630
427
Minions Killed
334
0
Camps Cleared
0
1,578,098
Distance Traveled
1,484,220
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,538
620
64
4
0
304,151
1
L
Neith
6,249
368
61
4
0
244,664
1
L
Sol
7,814
460
111
7
0
347,553
12
W
Mercury
8,597
506
68
4
0
346,594
0
W
Danzaburou
10,116
595
128
8
0
289,786
4
W
Sylvanus
10,439
614
56
3
0
299,265
0
W
Discordia
9,024
531
111
7
0
338,302
4
L
Scylla
7,745
456
62
4
0
318,392
1
L
Baron Samedi
7,361
433
58
3
0
248,720
4
L
Hercules
8,461
498
42
2
0
324,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role