Player Matchup

Scylla
Scylla
Level3Soldier
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 94L
1,477 Elo+
Party 2
Ymir
Ymir
SuckleMyGrimm
Ymir
Level 67
God Stats
92W - 70L
1,609 SR
Queue Stats
139W - 127L
1,516 Elo+
Party 2
Ullr
Ullr
TheWhiteLycan
Ullr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
UMightRespawn
Gilgamesh
Level 26
God Stats
21W - 13L
1,680 SR
Queue Stats
88W - 68L
1,553 Elo+
Party 2
Kumbhakarna
Kumbhakarna
eighteenmilla
Kumbhakarna
Level 46
God Stats
91W - 78L
1,528 SR
Queue Stats
108W - 99L
1,481 Elo+
Party 2
Team Averages
Level 44
1,563 SR
1,505 Elo+

VS

Team Averages
Level 75
1,463 SR
1,519 Elo+
Osiris
Osiris
ALStyles
Osiris
Level 40
God Stats
3W - 2L
1,451 SR
Queue Stats
100W - 96L
1,606 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ashizl
Morgan Le Fay
Level 123
God Stats
16W - 15L
1,463 SR
Queue Stats
306W - 302L
1,471 Elo+
Party 3
Anhur
Anhur
BrokenZygoma
Anhur
Level 125
God Stats
12W - 7L
1,595 SR
Queue Stats
315W - 294L
1,583 Elo+
Party 1
Ymir
Ymir
KoalaExe
Ymir
Level 36
God Stats
3W - 7L
1,287 SR
Queue Stats
214W - 234L
1,470 Elo+
Party 1
Bakasura
Bakasura
M0000000
Bakasura
Level 49
God Stats
11W - 15L
1,518 SR
Queue Stats
97W - 104L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,352
408
2,748
11,109
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
8,018
445
5,244
12,118
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 0
6,569
365
1,948
10,400
1,630
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
UMightRespawn
Gilgamesh
16
2 / 5 / 1
9,223
512
11,064
16,643
11,423
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
eighteenmilla
Kumbhakarna
11
0 / 6 / 0
7,307
406
3,461
18,673
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ALStyles
Osiris
17
3 / 1 / 3
9,821
546
9,323
14,323
15,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Ashizl
Morgan Le Fay
19
7 / 0 / 3
11,581
643
15,259
7,393
3,587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
11 / 0 / 3
11,130
618
15,404
10,342
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
0 / 2 / 8
8,769
487
5,615
9,985
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
M0000000
Bakasura
16
8 / 1 / 1
10,108
562
8,051
11,452
5,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
29
29
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
ALStyles
Osiris
3
1
3
4.5
W
Morgan Le Fay
Ashizl
Morgan Le Fay
7
0
3
8.5
W
11
0
3
12.5
W
Ymir
0
2
8
2
L
0
7
1
0.07
W
Bakasura
M0000000
Bakasura
8
1
1
8.5
L
1
4
1
0.38
L
0
7
0
0
L
Gilgamesh
UMightRespawn
Gilgamesh
2
5
1
0.5
L
Kumbhakarna
eighteenmilla
Kumbhakarna
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
53,652
68,943
Taken
53,495
30,543
Mitigated
36,071
11,762
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ALStyles
Osiris
9,323
1,058
0
4,178
14,323
15,946
0
2,293
11,966
7,625
51,268
W
Morgan Le Fay
Ashizl
Morgan Le Fay
15,259
877
0
1,953
7,393
3,587
3,459
2,221
5,020
92,396
0
W
15,404
7,187
0
3,316
10,342
4,059
2,283
2,224
8,074
0
91,323
W
Ymir
5,615
1,660
0
1,144
9,985
7,368
1,504
2,220
7,765
28,461
0
L
2,748
201
0
2,102
11,109
3,181
0
7,260
3,789
33,813
0
W
Bakasura
M0000000
Bakasura
8,051
5,123
0
2,627
11,452
5,111
874
2,588
8,864
0
41,390
L
5,244
876
0
817
12,118
5,682
0
4,360
7,180
47,187
0
L
1,948
926
0
421
10,400
1,630
0
1,130
9,070
0
21,370
L
Gilgamesh
UMightRespawn
Gilgamesh
11,064
3,401
0
3,967
16,643
11,423
0
3,022
11,644
409
68,705
L
Kumbhakarna
eighteenmilla
Kumbhakarna
3,461
0
0
4,455
18,673
8,627
0
6,184
12,092
30,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,469
Gold Earned
51,409
389
Minions Killed
596
0
Camps Cleared
0
1,590,069
Distance Traveled
1,789,494
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,821
546
115
6
0
369,856
8
W
Morgan Le Fay
11,581
643
168
9
0
341,404
3
W
Anhur
11,130
618
138
8
0
323,436
5
W
Ymir
8,769
487
61
3
0
340,660
0
L
Scylla
7,352
408
76
4
0
291,109
2
W
Bakasura
10,108
562
114
6
0
414,138
0
L
Ymir
8,018
445
98
5
0
349,978
1
L
Ullr
6,569
365
37
2
0
292,342
1
L
Gilgamesh
9,223
512
142
8
0
295,263
0
L
Kumbhakarna
7,307
406
36
2
0
361,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role