Player Matchup

Ares
Ares
AshtonV2
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
B1gNick096
Fenrir
Level 7
God Stats
2W - 1L
1,277 SR
Queue Stats
6W - 3L
1,235 Elo+
Party 1
Izanami
Izanami
Er3kose
Izanami
Level 56
God Stats
34W - 34L
1,280 SR
Queue Stats
140W - 156L
1,513 Elo+
Party 1
Poseidon
Poseidon
StEaMyDeUCe
Poseidon
Level 100
God Stats
3W - 2L
1,693 SR
Queue Stats
30W - 25L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
squishmi
Kukulkan
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
10W - 6L
1,084 Elo+
Party 1
Team Averages
Level 37
1,450 SR
1,372 Elo+

VS

Team Averages
Level 26
1,535 SR
1,416 Elo+
Izanami
Izanami
BacknextNS
Izanami
Level 65
God Stats
70W - 55L
1,682 SR
Queue Stats
297W - 293L
1,523 Elo+
Party 2
Geb
Geb
DH2885
Geb
Level 23
God Stats
27W - 29L
1,494 SR
Queue Stats
51W - 61L
1,402 Elo+
Solo
Loki
Loki
Kadaroi
Loki
Level 27
God Stats
8W - 6L
1,497 SR
Queue Stats
80W - 82L
1,391 Elo+
Solo
Ra
Ra
PowerFist5008
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Soul_-Micro
Olorun
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 1 / 12
8,068
504
3,598
9,719
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
B1gNick096
Fenrir
16
14 / 1 / 7
10,067
629
15,068
11,198
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Er3kose
Izanami
17
11 / 2 / 2
10,291
643
17,474
11,115
4,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
StEaMyDeUCe
Poseidon
16
10 / 0 / 3
9,965
623
9,936
5,351
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
squishmi
Kukulkan
13
0 / 2 / 1
7,579
474
4,315
5,128
1,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BacknextNS
Izanami
10
1 / 8 / 1
6,787
424
8,260
14,815
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
DH2885
Geb
10
1 / 7 / 1
6,117
382
3,187
15,474
9,352
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Kadaroi
Loki
9
1 / 6 / 0
5,843
365
5,145
10,756
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 10 / 0
6,535
408
1,315
8,323
2,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
13
1 / 6 / 2
7,415
463
5,586
13,730
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
36
Kills
6
6
Deaths
37
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
12
7
W
Fenrir
B1gNick096
Fenrir
14
1
7
17.5
L
Izanami
BacknextNS
Izanami
1
8
1
0.19
L
Geb
DH2885
Geb
1
7
1
0.21
W
Izanami
Er3kose
Izanami
11
2
2
6
L
Loki
Kadaroi
Loki
1
6
0
0.17
L
2
10
0
0.2
L
Olorun
1
6
2
0.33
W
Poseidon
StEaMyDeUCe
Poseidon
10
0
3
11.5
W
Kukulkan
squishmi
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,391
Damage
23,493
42,511
Taken
63,098
19,913
Mitigated
22,397
15,510
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,598
559
0
3,434
9,719
6,618
172
1,465
8,254
9,270
0
W
Fenrir
B1gNick096
Fenrir
15,068
4,932
0
4,009
11,198
5,157
0
2,798
8,400
0
62,348
L
Izanami
BacknextNS
Izanami
8,260
5,824
0
2,195
14,815
3,813
0
2,751
12,064
0
53,823
L
Geb
DH2885
Geb
3,187
813
0
3,107
15,474
9,352
0
5,186
10,288
15,929
0
W
Izanami
Er3kose
Izanami
17,474
14,642
0
6,387
11,115
4,525
2,607
2,304
8,811
0
96,812
L
Loki
Kadaroi
Loki
5,145
1,722
0
2,591
10,756
2,602
265
1,931
8,825
0
21,631
L
1,315
307
28
172
8,323
2,330
0
2,167
6,156
17,746
0
L
Olorun
5,586
2,929
0
6,166
13,730
4,300
659
5,814
7,916
41,287
0
W
Poseidon
StEaMyDeUCe
Poseidon
9,936
1,379
0
875
5,351
1,728
836
239
5,112
71,237
0
W
Kukulkan
squishmi
Kukulkan
4,315
349
0
805
5,128
1,885
610
3,282
1,846
33,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
32,697
483
Minions Killed
260
0
Camps Cleared
0
1,529,856
Distance Traveled
1,298,147
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,068
504
9
1
0
349,703
0
W
Fenrir
10,067
629
101
6
0
309,736
3
L
Izanami
6,787
424
88
6
0
245,592
2
L
Geb
6,117
382
19
1
0
282,877
0
W
Izanami
10,291
643
176
11
0
270,240
3
L
Loki
5,843
365
32
2
0
273,730
3
L
Ra
6,535
408
37
2
0
246,068
1
L
Olorun
7,415
463
84
5
0
249,880
1
W
Poseidon
9,965
623
128
8
0
330,881
2
W
Kukulkan
7,579
474
69
4
0
269,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role