Player Matchup

Ymir
Ymir
Apoca01
Ymir
Level 14
God Stats
2W - 1L
1,809 SR
Queue Stats
311W - 270L
1,650 Elo+
Solo
Arachne
Arachne
AurelLazu
Arachne
Level 28
God Stats
6W - 0L
1,525 SR
Queue Stats
237W - 211L
1,612 Elo+
Solo
Kukulkan
Kukulkan
Originalgamer513
Kukulkan
Level 17
God Stats
1W - 1L
1,487 SR
Queue Stats
5W - 4L
1,599 Elo+
Solo
Xing Tian
Xing Tian
acazare
Xing Tian
Level 25
God Stats
1W - 2L
1,353 SR
Queue Stats
74W - 68L
1,525 Elo+
Solo
Apollo
Apollo
lucossa0
Apollo
Level 26
God Stats
1W - 0L
1,728 SR
Queue Stats
9W - 3L
1,725 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,622 Elo+

VS

Team Averages
Level 47
1,491 SR
1,659 Elo+
Xing Tian
Xing Tian
Bukkakesaurus
Xing Tian
Level 4
God Stats
2W - 1L
1,755 SR
Queue Stats
7W - 2L
1,861 Elo+
Party 1
Guan Yu
Guan Yu
ExplosveCherry
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,673 Elo+
Party 2
Nemesis
Nemesis
ModstMuse
Nemesis
Level 46
God Stats
1W - 4L
1,229 SR
Queue Stats
35W - 47L
1,472 Elo+
Party 2
Medusa
Medusa
ShaneZell
Medusa
Level 158
God Stats
0W - 1L
1,649 SR
Queue Stats
39W - 36L
1,713 Elo+
Party 1
Agni
Agni
Warsiide
Agni
Level 24
God Stats
1W - 2L
1,324 SR
Queue Stats
52W - 59L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Apoca01
Ymir
9
4 / 1 / 5
5,641
627
6,521
5,333
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
AurelLazu
Arachne
8
4 / 1 / 4
5,532
615
2,164
5,326
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 3
5,888
654
2,095
3,436
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
acazare
Xing Tian
7
2 / 3 / 5
5,165
574
3,702
6,486
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
lucossa0
Apollo
12
6 / 0 / 0
6,600
733
5,330
5,508
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bukkakesaurus
Xing Tian
6
1 / 4 / 3
4,794
533
2,863
8,957
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 0
4,299
478
556
4,705
1,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
ModstMuse
Nemesis
7
1 / 1 / 1
4,683
520
2,410
5,460
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
ShaneZell
Medusa
8
3 / 7 / 1
5,034
559
5,569
7,099
2,055
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
8
1 / 2 / 0
4,863
540
1,203
2,845
752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Apoca01
Ymir
4
1
5
6.5
W
Arachne
AurelLazu
Arachne
4
1
4
6
L
Xing Tian
Bukkakesaurus
Xing Tian
1
4
3
0.63
L
0
5
0
0
L
Nemesis
ModstMuse
Nemesis
1
1
1
1.5
W
3
1
3
4.5
L
Medusa
ShaneZell
Medusa
3
7
1
0.5
L
Agni
1
2
0
0.5
W
Xing Tian
acazare
Xing Tian
2
3
5
1.5
W
Apollo
lucossa0
Apollo
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,812
Damage
12,601
26,089
Taken
29,066
11,217
Mitigated
9,415
7,468
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Apoca01
Ymir
6,521
2,059
0
757
5,333
2,072
0
1,467
3,866
24,443
0
W
Arachne
AurelLazu
Arachne
2,164
1,256
0
2,281
5,326
1,925
0
506
4,810
0
20,440
L
Xing Tian
Bukkakesaurus
Xing Tian
2,863
318
0
2,025
8,957
3,295
0
6,131
2,616
13,285
0
L
556
230
0
120
4,705
1,585
0
0
4,705
0
11,507
L
Nemesis
ModstMuse
Nemesis
2,410
1,077
0
1,222
5,460
1,728
0
460
4,940
0
14,198
W
2,095
236
186
429
3,436
1,096
678
1,082
2,318
27,380
0
L
Medusa
ShaneZell
Medusa
5,569
3,018
0
524
7,099
2,055
0
4,817
2,093
0
21,538
L
Agni
1,203
0
0
0
2,845
752
0
451
2,394
21,643
0
W
Xing Tian
acazare
Xing Tian
3,702
592
0
360
6,486
4,372
0
965
5,521
9,954
0
W
Apollo
lucossa0
Apollo
5,330
3,472
0
3,455
5,508
1,752
1,411
0
5,508
0
42,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,826
Gold Earned
23,673
235
Minions Killed
180
0
Camps Cleared
0
904,691
Distance Traveled
800,832
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,641
627
39
4
0
177,319
0
W
Arachne
5,532
615
43
5
0
189,671
2
L
Xing Tian
4,794
533
16
2
0
173,547
3
L
Guan Yu
4,299
478
31
3
0
158,141
1
L
Nemesis
4,683
520
38
4
0
186,404
0
W
Kukulkan
5,888
654
54
6
0
172,287
0
L
Medusa
5,034
559
42
5
0
155,574
2
L
Agni
4,863
540
53
6
0
127,166
2
W
Xing Tian
5,165
574
15
2
0
196,388
2
W
Apollo
6,600
733
84
9
0
169,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role