Player Matchup

Janus
Janus
Pradeje
Janus
Level 17
God Stats
17W - 12L
1,590 SR
Queue Stats
320W - 173L
1,571 Elo+
Party 3
Awilix
Awilix
SukuRealMVP
Awilix
Level 18
God Stats
22W - 12L
1,692 SR
Queue Stats
44W - 31L
1,632 Elo+
Party 1
Anhur
Anhur
TTVSonPradeje
Anhur
Level 65
God Stats
23W - 10L
1,957 SR
Queue Stats
527W - 261L
1,673 Elo+
Party 3
Apollo
Apollo
i_Spotless
Apollo
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,743 Elo+
Party 3
Sun Wukong
Sun Wukong
peek_a_jew257
Sun Wukong
Level 22
God Stats
3W - 0L
1,672 SR
Queue Stats
129W - 102L
1,618 Elo+
Party 1
Team Averages
Level 28
1,682 SR
1,647 Elo+

VS

Team Averages
Level 14
1,577 SR
1,715 Elo+
Neith
Neith
Grimsleybear21
Neith
Level 4
God Stats
3W - 2L
1,498 SR
Queue Stats
27W - 27L
1,648 Elo+
Solo
Ymir
Ymir
SuckYouOff2Dolla
Ymir
Level 8
God Stats
0W - 1L
1,582 SR
Queue Stats
7W - 5L
1,852 Elo+
Solo
Loki
Loki
Thredzzzz_
Loki
Level 8
God Stats
2W - 1L
1,852 SR
Queue Stats
10W - 9L
1,618 Elo+
Party 2
Ah Puch
Ah Puch
Virkzyy
Ah Puch
Level 26
God Stats
7W - 4L
1,647 SR
Queue Stats
20W - 16L
1,824 Elo+
Solo
Thanatos
Thanatos
dismembrd_corps
Thanatos
Level 26
God Stats
0W - 2L
1,304 SR
Queue Stats
9W - 9L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Pradeje
Janus
11
2 / 0 / 5
6,060
606
4,659
3,606
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
9
3 / 2 / 4
5,754
575
4,225
6,639
1,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
6 / 1 / 3
6,272
627
5,678
3,884
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
i_Spotless
Apollo
10
3 / 1 / 4
5,935
594
5,103
6,664
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
peek_a_jew257
Sun Wukong
10
2 / 0 / 0
5,712
571
3,903
5,565
2,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,655
466
1,383
5,155
1,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 2 / 2
5,245
525
3,800
7,140
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 4 / 0
4,898
490
2,385
6,269
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
Virkzyy
Ah Puch
10
0 / 3 / 0
5,310
531
4,197
4,904
1,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
9
1 / 3 / 2
5,258
526
4,525
8,840
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Janus
Pradeje
Janus
2
0
5
4.5
L
1
2
2
1
W
Awilix
3
2
4
2.5
W
6
1
3
7.5
L
1
4
0
0.25
L
Ah Puch
Virkzyy
Ah Puch
0
3
0
0
L
Thanatos
1
3
2
0.67
W
Apollo
i_Spotless
Apollo
3
1
4
5
W
Sun Wukong
peek_a_jew257
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,568
Damage
16,290
26,358
Taken
32,308
8,966
Mitigated
12,997
7,966
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,383
564
0
845
5,155
1,013
200
633
4,456
0
16,779
W
Janus
Pradeje
Janus
4,659
450
0
1,224
3,606
1,071
0
2,380
1,054
31,934
0
L
3,800
845
0
1,304
7,140
4,306
0
1,418
5,618
16,769
0
W
Awilix
4,225
1,548
0
2,000
6,639
1,986
0
2,710
3,809
0
16,241
W
5,678
3,570
0
1,645
3,884
1,022
100
1,344
2,506
0
24,157
L
2,385
457
0
1,296
6,269
1,583
0
236
6,009
0
20,689
L
Ah Puch
Virkzyy
Ah Puch
4,197
262
0
1,683
4,904
1,530
0
1,697
3,013
31,409
0
L
Thanatos
4,525
1,103
0
5,954
8,840
4,565
0
245
8,553
0
19,196
W
Apollo
i_Spotless
Apollo
5,103
2,679
0
480
6,664
2,026
0
1,247
5,247
0
36,188
W
Sun Wukong
peek_a_jew257
Sun Wukong
3,903
774
0
2,617
5,565
2,861
0
0
5,265
0
28,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
25,366
307
Minions Killed
210
0
Camps Cleared
0
977,702
Distance Traveled
905,407
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,655
466
34
3
0
180,307
4
W
Janus
6,060
606
90
9
0
198,972
2
L
Ymir
5,245
525
31
3
0
162,680
0
W
Awilix
5,754
575
21
2
0
201,516
4
W
Anhur
6,272
627
55
6
0
174,443
0
L
Loki
4,898
490
44
4
0
207,934
0
L
Ah Puch
5,310
531
60
6
0
177,583
3
L
Thanatos
5,258
526
41
4
0
176,903
0
W
Apollo
5,935
594
79
8
0
199,675
2
W
Sun Wukong
5,712
571
62
6
0
203,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role