Player Matchup

Bacchus
Bacchus
DeeperFuzzball5
Bacchus
Level 9
God Stats
2W - 1L
1,467 SR
Queue Stats
17W - 13L
1,471 Elo+
Party 1
Ra
Ra
Kewchie_eater
Ra
Level 5
God Stats
2W - 0L
1,678 SR
Queue Stats
5W - 5L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
Oh Yea Tax
Zhong Kui
Level 17
God Stats
2W - 2L
1,416 SR
Queue Stats
43W - 46L
1,380 Elo+
Solo
Neith
Neith
SHONUFFPUN
Neith
Level 7
God Stats
10W - 14L
1,691 SR
Queue Stats
10W - 14L
1,538 Elo+
Party 1
Fenrir
Fenrir
SifWolf08
Fenrir
Level 14
God Stats
15W - 19L
1,290 SR
Queue Stats
131W - 142L
1,425 Elo+
Solo
Team Averages
Level 10
1,508 SR
1,435 Elo+

VS

Team Averages
Level 10
1,523 SR
1,433 Elo+
Medusa
Medusa
GreenevoL_92
Medusa
Level 5
God Stats
0W - 1L
1,647 SR
Queue Stats
3W - 3L
1,537 Elo+
Solo
Kali
Kali
Star Blair
Kali
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,442 Elo+
Solo
Thor
Thor
Ya_Boy_Kush97
Thor
Level 6
God Stats
1W - 2L
1,473 SR
Queue Stats
3W - 6L
1,307 Elo+
Solo
Kukulkan
Kukulkan
kyuri9811
Kukulkan
Level 17
God Stats
5W - 8L
1,451 SR
Queue Stats
45W - 51L
1,452 Elo+
Solo
Chang'e
Chang'e
rosvenrose
Chang'e
Level 17
God Stats
14W - 11L
1,547 SR
Queue Stats
27W - 33L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 21
13,206
1,101
11,211
12,995
21,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 5 / 26
12,033
1,003
9,812
14,580
8,021
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
Oh Yea Tax
Zhong Kui
20
14 / 2 / 15
13,620
1,135
36,675
20,698
18,008
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
7 / 1 / 23
12,420
1,035
27,154
13,796
6,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SifWolf08
Fenrir
20
12 / 1 / 17
14,027
1,169
13,623
15,823
14,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 7 / 4
10,607
884
19,037
23,584
7,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 11 / 4
11,049
921
7,445
23,008
9,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 14 / 3
10,118
843
6,980
24,608
14,802
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
kyuri9811
Kukulkan
17
2 / 5 / 3
11,042
920
22,831
12,711
5,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
rosvenrose
Chang'e
17
3 / 6 / 4
12,150
1,013
14,566
21,610
7,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
27
43
Kills
9
9
Deaths
43
102
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
21
16.5
L
Medusa
1
7
4
0.43
W
4
5
26
3.4
W
Zhong Kui
Oh Yea Tax
Zhong Kui
14
2
15
10.75
W
Neith
7
1
23
18.5
W
Fenrir
SifWolf08
Fenrir
12
1
17
20.5
L
2
11
4
0.36
L
1
14
3
0.18
L
Kukulkan
kyuri9811
Kukulkan
2
5
3
0.7
L
Chang'e
rosvenrose
Chang'e
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,475
Damage
70,859
77,892
Taken
105,521
68,565
Mitigated
44,776
31,542
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,211
961
0
1,822
12,995
21,049
0
5,812
7,183
21,526
0
L
Medusa
19,037
9,775
0
0
23,584
7,921
0
13,187
10,397
0
36,805
W
9,812
1,565
5,402
4,128
14,580
8,021
0
7,619
6,961
29,534
0
W
Zhong Kui
Oh Yea Tax
Zhong Kui
36,675
9,526
0
10,425
20,698
18,008
0
8,834
11,864
63,860
0
W
Neith
27,154
17,428
0
5,167
13,796
6,995
0
7,056
6,740
0
45,317
W
Fenrir
SifWolf08
Fenrir
13,623
4,068
2,912
1,686
15,823
14,492
0
8,076
7,747
0
22,723
L
7,445
3,857
0
537
23,008
9,211
0
13,542
9,466
0
15,395
L
6,980
1,927
0
0
24,608
14,802
0
15,185
9,423
0
13,803
L
Kukulkan
kyuri9811
Kukulkan
22,831
717
270
1,174
12,711
5,320
0
5,099
7,612
53,853
0
L
Chang'e
rosvenrose
Chang'e
14,566
295
1,505
4,136
21,610
7,522
0
10,685
10,925
39,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,306
Gold Earned
54,966
208
Minions Killed
208
6
Camps Cleared
4
1,089,389
Distance Traveled
998,162
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,206
1,101
20
2
3
242,309
0
L
Medusa
10,607
884
42
4
1
179,106
0
W
Ra
12,033
1,003
49
4
0
188,067
1
W
Zhong Kui
13,620
1,135
77
6
1
203,021
1
W
Neith
12,420
1,035
38
3
2
206,993
0
W
Fenrir
14,027
1,169
24
2
0
248,999
0
L
Kali
11,049
921
15
1
1
207,945
1
L
Thor
10,118
843
7
1
0
172,882
3
L
Kukulkan
11,042
920
90
8
1
205,076
0
L
Chang'e
12,150
1,013
54
5
1
233,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role