Player Matchup

Hel
Hel
ALLEN-err
Hel
Level 25
God Stats
2W - 1L
1,646 SR
Queue Stats
61W - 19L
1,622 Elo+
Solo
Rama
Rama
Bandit_with_a_B
Rama
Level 67
God Stats
7W - 7L
1,568 SR
Queue Stats
121W - 99L
1,399 Elo+
Party 1
Ymir
Ymir
Disloyal_Servant
Ymir
Level 5
God Stats
3W - 0L
1,739 SR
Queue Stats
4W - 3L
1,442 Elo+
Party 1
Thor
Thor
MexiKen1227
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
RescueButton38
Sol
Level 26
God Stats
2W - 2L
1,516 SR
Queue Stats
20W - 16L
1,345 Elo+
Solo
Team Averages
Level 25
1,594 SR
1,462 Elo+

VS

Team Averages
Level 17
1,482 SR
1,376 Elo+
Neith
Neith
ItsaMeTyler
Neith
Level 28
God Stats
12W - 18L
1,446 SR
Queue Stats
111W - 140L
1,493 Elo+
Solo
Ganesha
Ganesha
PhychoDrJoker
Ganesha
Level 11
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 3L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Verderben8509
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
benjaminvilla847
Thanatos
Level 27
God Stats
24W - 24L
1,439 SR
Queue Stats
145W - 163L
1,219 Elo+
Solo
Anhur
Anhur
squintero203
Anhur
Level 15
God Stats
4W - 5L
1,321 SR
Queue Stats
20W - 22L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
6,925
630
8,131
5,929
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 0
6,951
632
4,077
7,102
2,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 4
6,348
577
1,582
7,184
3,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 5 / 1
4,057
369
52
3,459
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
8 / 2 / 2
7,646
695
8,099
6,362
1,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,820
529
3,708
5,666
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
6
1 / 3 / 1
4,582
417
2,340
5,977
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Verderben8509
Amaterasu
9
2 / 5 / 2
6,115
556
4,472
7,360
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
6 / 3 / 1
6,986
635
4,162
6,514
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 5 / 0
4,098
373
2,031
7,200
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
20
Kills
10
11
Deaths
20
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
4
1
0
4
W
1
2
4
1.5
L
1
4
1
0.38
W
0
5
1
0.1
L
Ganesha
1
3
1
0.5
W
8
2
2
4.5
L
Amaterasu
Verderben8509
Amaterasu
2
5
2
0.6
L
6
3
1
2.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
16,713
30,036
Taken
32,717
9,927
Mitigated
13,134
11,458
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,131
1,566
801
3,646
5,929
1,893
304
1,291
4,638
37,279
0
W
4,077
3,440
0
4,078
7,102
2,417
642
0
7,102
0
36,465
W
1,582
309
0
1,094
7,184
3,025
0
176
7,008
19,907
0
L
3,708
1,803
0
1,301
5,666
1,335
102
355
5,311
0
21,507
W
52
52
0
0
3,459
705
300
75
3,384
0
2,598
L
Ganesha
2,340
491
0
324
5,977
3,068
0
4,470
1,507
7,427
0
W
8,099
4,080
0
1,839
6,362
1,887
1,268
798
5,564
45,554
0
L
Amaterasu
Verderben8509
Amaterasu
4,472
2,290
0
1,482
7,360
4,331
0
5,010
2,350
0
22,013
L
4,162
1,636
0
5,280
6,514
2,103
0
2,920
3,594
0
23,812
L
2,031
1,284
0
452
7,200
2,297
0
5,057
2,143
0
10,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,927
Gold Earned
27,601
272
Minions Killed
160
0
Camps Cleared
0
889,282
Distance Traveled
972,455
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,925
630
65
6
0
204,710
3
W
Rama
6,951
632
75
7
0
196,562
2
W
Ymir
6,348
577
37
3
0
208,500
6
L
Neith
5,820
529
43
4
0
172,688
3
W
Thor
4,057
369
4
0
0
123,241
1
L
Ganesha
4,582
417
5
0
0
232,017
1
W
Sol
7,646
695
91
8
0
156,269
2
L
Amaterasu
6,115
556
51
5
0
190,924
0
L
Thanatos
6,986
635
48
4
0
215,522
0
L
Anhur
4,098
373
13
1
0
161,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role