Player Matchup

Anubis
Anubis
Big Pete x 2
Anubis
Level 125
God Stats
15W - 15L
1,254 SR
Queue Stats
299W - 242L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
Bosh412
Jormungandr
Level 25
God Stats
3W - 7L
1,380 SR
Queue Stats
237W - 233L
1,503 Elo+
Party 1
Nox
Nox
Medevil_Toast
Nox
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 144L
1,512 Elo+
Solo
Bellona
Bellona
Mr BlueMonkey33
Bellona
Level 5
God Stats
11W - 18L
1,436 SR
Queue Stats
242W - 218L
1,494 Elo+
Party 1
Cerberus
Cerberus
tranqzz
Cerberus
Level 23
God Stats
63W - 51L
1,464 SR
Queue Stats
256W - 234L
1,429 Elo+
Party 1
Team Averages
Level 39
1,407 SR
1,482 Elo+

VS

Team Averages
Level 15
1,553 SR
1,537 Elo+
Osiris
Osiris
Angels_No_Kami
Osiris
Level 11
God Stats
3W - 6L
1,261 SR
Queue Stats
46W - 53L
1,464 Elo+
Solo
Chang'e
Chang'e
C9Johan
Chang'e
Level 27
God Stats
51W - 28L
1,575 SR
Queue Stats
455W - 467L
1,507 Elo+
Solo
Anhur
Anhur
METSTM
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,470 Elo+
Party 2
Zeus
Zeus
MrWaldoJr
Zeus
Level 12
God Stats
1W - 2L
1,833 SR
Queue Stats
4W - 3L
1,786 Elo+
Solo
Bacchus
Bacchus
Prod_SonicBoom
Bacchus
Level 17
God Stats
3W - 4L
1,596 SR
Queue Stats
16W - 18L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 0 / 14
11,175
1,118
18,781
5,416
2,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Bosh412
Jormungandr
16
4 / 4 / 13
10,370
1,037
9,269
9,647
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 0 / 15
10,877
1,088
15,272
7,145
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 17
9,642
964
8,140
10,608
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
tranqzz
Cerberus
17
7 / 1 / 17
10,815
1,082
11,846
10,273
8,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

273

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
9,503
950
6,592
17,675
12,747
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
C9Johan
Chang'e
15
3 / 2 / 5
9,883
988
8,030
8,429
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
METSTM
Anhur
15
3 / 5 / 3
9,465
947
10,833
12,561
3,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
1 / 9 / 3
8,872
887
5,663
14,021
2,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 6
8,580
858
7,769
16,227
10,895
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
28
Kills
8
8
Deaths
28
76
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Anubis
9
0
14
16
W
Jormungandr
Bosh412
Jormungandr
4
4
13
2.63
L
Chang'e
C9Johan
Chang'e
3
2
5
2.75
L
Anhur
METSTM
Anhur
3
5
3
0.9
W
6
0
15
13.5
W
2
3
17
3.5
L
Zeus
1
9
3
0.28
L
0
7
6
0.43
W
Cerberus
tranqzz
Cerberus
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,308
Damage
38,887
43,089
Taken
68,913
31,011
Mitigated
31,521
6,858
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,592
1,818
0
0
17,675
12,747
0
13,325
3,883
178
15,384
W
Anubis
18,781
446
0
3,340
5,416
2,633
0
2,413
2,917
38,562
0
W
Jormungandr
Bosh412
Jormungandr
9,269
2,187
0
450
9,647
8,196
0
4,645
4,818
26,818
0
L
Chang'e
C9Johan
Chang'e
8,030
428
1,355
1,402
8,429
2,148
0
6,015
2,294
28,062
0
L
Anhur
METSTM
Anhur
10,833
5,801
0
1,187
12,561
3,013
0
11,203
1,178
0
27,783
W
15,272
918
0
1,704
7,145
2,660
0
3,777
3,262
35,956
0
W
8,140
2,447
0
534
10,608
9,134
0
5,420
5,012
5,030
9,186
L
Zeus
5,663
1,526
0
0
14,021
2,718
0
12,188
1,623
31,082
0
L
7,769
1,318
0
0
16,227
10,895
0
13,445
2,593
13,255
0
W
Cerberus
tranqzz
Cerberus
11,846
715
0
830
10,273
8,388
0
4,663
5,440
20,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,879
Gold Earned
46,303
179
Minions Killed
164
4
Camps Cleared
5
898,006
Distance Traveled
851,200
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,503
950
22
2
0
191,104
1
W
Anubis
11,175
1,118
47
5
1
165,130
0
W
Jormungandr
10,370
1,037
42
4
0
139,493
0
L
Chang'e
9,883
988
42
4
4
183,746
1
L
Anhur
9,465
947
39
4
0
157,221
1
W
Nox
10,877
1,088
49
5
0
201,123
3
W
Bellona
9,642
964
13
1
2
193,152
1
L
Zeus
8,872
887
44
4
1
154,853
2
L
Bacchus
8,580
858
17
2
0
164,276
0
W
Cerberus
10,815
1,082
28
3
1
199,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role