Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Fastkid69
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,698 Elo+
Party 1
Artemis
Artemis
GimmeDat69
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,556 Elo+
Party 1
Kali
Kali
Marluminatii
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,661 Elo+
Solo
Tyr
Tyr
Ttv Spkd Panda
Tyr
Level 26
God Stats
5W - 1L
1,968 SR
Queue Stats
72W - 54L
1,630 Elo+
Solo
Team Averages
Level 15
1,594 SR
1,609 Elo+

VS

Team Averages
Level 25
1,618 SR
1,641 Elo+
Anhur
Anhur
BIGDADAWILL
Anhur
Level 30
God Stats
23W - 23L
1,814 SR
Queue Stats
667W - 659L
1,576 Elo+
Solo
Scylla
Scylla
Jaxon33
Scylla
Level 26
God Stats
5W - 2L
1,546 SR
Queue Stats
71W - 41L
1,738 Elo+
Solo
Cabrakan
Cabrakan
SirSulley
Cabrakan
Level 24
God Stats
2W - 4L
1,529 SR
Queue Stats
47W - 43L
1,733 Elo+
Solo
Ymir
Ymir
hylited
Ymir
Level 29
God Stats
4W - 6L
1,790 SR
Queue Stats
261W - 264L
1,561 Elo+
Party 2
Pele
Pele
lobstercat
Pele
Level 15
God Stats
8W - 2L
1,414 SR
Queue Stats
32W - 19L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 2 / 0
8,617
507
6,554
7,702
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Fastkid69
Bellona
16
3 / 4 / 0
9,713
571
5,108
13,389
10,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
GimmeDat69
Artemis
13
4 / 7 / 2
8,865
521
11,429
11,542
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 1
6,671
392
2,774
11,080
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 3
7,174
422
3,524
13,058
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,068
533
6,371
12,034
3,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Jaxon33
Scylla
16
1 / 0 / 5
9,363
551
9,735
5,158
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SirSulley
Cabrakan
17
7 / 1 / 5
9,978
587
9,897
11,229
15,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
hylited
Ymir
12
0 / 3 / 7
7,636
449
2,554
12,089
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 1 / 3
10,066
592
9,026
9,606
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
21
21
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
4
2
4
3
L
Bellona
Fastkid69
Bellona
3
4
0
0.75
L
Artemis
GimmeDat69
Artemis
4
7
2
0.71
W
Scylla
Jaxon33
Scylla
1
0
5
3.5
L
0
5
1
0.1
W
Cabrakan
SirSulley
Cabrakan
7
1
5
9.5
L
0
3
3
0.5
W
Ymir
hylited
Ymir
0
3
7
1.17
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
37,583
56,771
Taken
50,116
28,097
Mitigated
29,562
15,335
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,554
237
0
1,800
7,702
2,755
0
3,695
4,007
70,851
0
W
6,371
3,713
0
4,762
12,034
3,252
1,269
341
11,566
0
54,247
L
Bellona
Fastkid69
Bellona
5,108
2,062
0
4,551
13,389
10,151
687
6,745
6,644
0
58,637
L
Artemis
GimmeDat69
Artemis
11,429
6,298
0
975
11,542
3,071
359
3,807
7,735
0
53,165
W
Scylla
Jaxon33
Scylla
9,735
1,452
0
2,146
5,158
1,625
968
1,292
3,724
73,853
0
L
2,774
1,138
0
3,751
11,080
3,682
0
2,756
8,324
0
30,313
W
Cabrakan
SirSulley
Cabrakan
9,897
1,577
0
4,313
11,229
15,161
483
667
10,484
59,256
0
L
3,524
518
0
4,258
13,058
8,438
0
5,541
7,517
0
26,867
W
Ymir
hylited
Ymir
2,554
94
0
3,440
12,089
5,857
142
2,082
9,645
17,302
0
W
9,026
2,439
0
1,278
9,606
3,667
1,474
1,765
7,631
0
74,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,040
Gold Earned
46,111
492
Minions Killed
532
0
Camps Cleared
0
1,558,119
Distance Traveled
1,609,490
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,617
507
160
9
0
296,507
4
W
Anhur
9,068
533
98
6
0
291,451
0
L
Bellona
9,713
571
135
8
0
315,209
3
L
Artemis
8,865
521
93
5
0
262,018
3
W
Scylla
9,363
551
166
10
0
339,699
6
L
Kali
6,671
392
69
4
0
338,163
1
W
Cabrakan
9,978
587
113
7
0
302,923
5
L
Tyr
7,174
422
35
2
0
346,222
5
W
Ymir
7,636
449
25
1
0
302,961
6
W
Pele
10,066
592
130
8
0
372,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role