Player Matchup

Ullr
Ullr
Chrotar
Ullr
Level 29
God Stats
54W - 49L
1,661 SR
Queue Stats
141W - 111L
1,616 Elo+
Solo
Ra
Ra
RReaSn
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
aaiitoorssj
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
jaluvisi
Vulcan
Level 19
God Stats
6W - 2L
1,667 SR
Queue Stats
36W - 36L
1,455 Elo+
Solo
Fenrir
Fenrir
xShizZLeRz
Fenrir
Level 16
God Stats
4W - 3L
1,299 SR
Queue Stats
22W - 26L
1,401 Elo+
Solo
Team Averages
Level 14
1,525 SR
1,495 Elo+

VS

Team Averages
Level 26
1,586 SR
1,535 Elo+
Achilles
Achilles
Cristiange79
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 31L
1,694 Elo+
Solo
Merlin
Merlin
General Demian
Merlin
Level 29
God Stats
28W - 30L
1,501 SR
Queue Stats
162W - 199L
1,424 Elo+
Solo
Danzaburou
Danzaburou
M Bigjuice
Danzaburou
Level 20
God Stats
27W - 16L
1,630 SR
Queue Stats
331W - 256L
1,589 Elo+
Solo
Janus
Janus
iSnniippeerri
Janus
Level 27
God Stats
6W - 3L
1,660 SR
Queue Stats
73W - 90L
1,319 Elo+
Solo
Loki
Loki
jonyjuve8321
Loki
Level 23
God Stats
5W - 6L
1,640 SR
Queue Stats
10W - 10L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Chrotar
Ullr
14
8 / 0 / 5
8,603
615
9,041
7,588
3,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
15
9 / 1 / 5
8,890
635
14,280
9,863
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 6 / 11
6,690
478
2,517
9,168
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
jaluvisi
Vulcan
13
0 / 0 / 2
7,438
531
3,827
5,767
2,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
xShizZLeRz
Fenrir
13
9 / 1 / 3
8,206
586
6,562
9,921
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cristiange79
Achilles
9
6 / 3 / 1
6,612
472
9,225
12,595
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 7 / 4
5,917
423
5,191
7,935
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
M Bigjuice
Danzaburou
10
2 / 8 / 2
7,044
503
5,665
11,201
2,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 1
6,150
439
3,597
10,275
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,285
378
3,013
5,853
1,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
27
Kills
8
8
Deaths
27
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
Chrotar
Ullr
8
0
5
10.5
L
Achilles
Cristiange79
Achilles
6
3
1
2.17
L
0
7
4
0.29
L
Danzaburou
M Bigjuice
Danzaburou
2
8
2
0.38
W
Ra
9
1
5
11.5
W
1
6
11
1.08
L
0
7
1
0.07
W
Vulcan
jaluvisi
Vulcan
0
0
2
1
L
0
2
0
0
W
Fenrir
xShizZLeRz
Fenrir
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,227
Damage
26,691
42,307
Taken
47,859
17,961
Mitigated
18,348
14,489
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Chrotar
Ullr
9,041
3,432
0
984
7,588
3,118
129
2,251
5,337
0
59,791
L
Achilles
Cristiange79
Achilles
9,225
1,670
0
2,189
12,595
9,353
0
6,071
6,524
0
21,466
L
5,191
133
0
970
7,935
2,233
0
1,545
6,390
25,696
0
L
Danzaburou
M Bigjuice
Danzaburou
5,665
1,864
0
785
11,201
2,956
0
5,493
5,708
0
35,940
W
Ra
14,280
1,457
2,200
4,663
9,863
4,120
478
1,215
8,648
69,752
0
W
2,517
496
0
601
9,168
4,509
279
1,926
7,242
4,694
0
L
3,597
225
0
1,261
10,275
2,312
150
4,056
6,219
40,030
0
W
Vulcan
jaluvisi
Vulcan
3,827
2,001
0
2,303
5,767
2,230
1,317
1,715
4,052
39,403
0
L
3,013
302
0
0
5,853
1,494
190
3,459
2,394
0
29,845
W
Fenrir
xShizZLeRz
Fenrir
6,562
1,586
0
3,738
9,921
3,984
0
1,681
8,240
0
42,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
31,008
405
Minions Killed
229
0
Camps Cleared
0
1,286,500
Distance Traveled
1,221,356
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,603
615
121
9
0
254,270
0
L
Achilles
6,612
472
17
1
0
263,383
1
L
Merlin
5,917
423
41
3
0
223,337
5
L
Danzaburou
7,044
503
60
4
0
225,758
5
W
Ra
8,890
635
119
9
0
277,480
4
W
Ymir
6,690
478
14
1
0
232,575
2
L
Janus
6,150
439
73
5
0
233,386
0
W
Vulcan
7,438
531
72
5
0
240,988
3
L
Loki
5,285
378
38
3
0
275,492
1
W
Fenrir
8,206
586
79
6
0
281,187
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role