Player Matchup

Pele
Pele
Bloindro
Pele
Level 66
God Stats
11W - 6L
1,659 SR
Queue Stats
128W - 131L
1,433 Elo+
Party 3
Janus
Janus
DGrizzly
Janus
Level 66
God Stats
1W - 2L
1,216 SR
Queue Stats
36W - 53L
1,313 Elo+
Party 3
Danzaburou
Danzaburou
DatBoiPatty
Danzaburou
Level 28
God Stats
9W - 11L
1,476 SR
Queue Stats
11W - 14L
1,410 Elo+
Party 3
Odin
Odin
SubZeroSpeciall
Odin
Level 113
God Stats
0W - 1L
1,307 SR
Queue Stats
7W - 5L
1,605 Elo+
Party 3
Artio
Artio
poggersbxtch
Artio
Level 15
God Stats
2W - 3L
1,402 SR
Queue Stats
9W - 12L
1,469 Elo+
Party 3
Team Averages
Level 58
1,412 SR
1,446 Elo+

VS

Team Averages
Level 63
1,569 SR
1,530 Elo+
Ra
Ra
Hargy
Ra
Level 126
God Stats
5W - 3L
1,807 SR
Queue Stats
214W - 180L
1,603 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SenseiTry
Tsukuyomi
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 108L
1,433 Elo+
Party 1
Cupid
Cupid
ThatRandonnGuy
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 190L
1,586 Elo+
Party 2
Cu Chulainn
Cu Chulainn
V9-iiRaven
Cu Chulainn
Level 87
God Stats
10W - 22L
1,480 SR
Queue Stats
284W - 296L
1,456 Elo+
Party 1
Ymir
Ymir
hellosoz
Ymir
Level 7
God Stats
2W - 1L
1,557 SR
Queue Stats
6W - 3L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
8 / 6 / 8
12,361
475
16,903
23,452
15,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
DGrizzly
Janus
9
1 / 6 / 1
8,171
314
3,454
8,547
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DatBoiPatty
Danzaburou
18
5 / 10 / 11
12,869
495
18,251
22,711
9,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
16 / 7 / 2
13,468
518
18,955
27,358
23,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 6 / 5
9,447
363
2,002
14,590
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
8 / 7 / 9
14,758
568
16,882
14,784
7,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
SenseiTry
Tsukuyomi
18
7 / 5 / 4
12,147
467
9,094
13,818
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 6 / 14
12,653
487
20,001
19,336
8,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
V9-iiRaven
Cu Chulainn
20
6 / 7 / 6
13,621
524
15,625
21,756
23,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
18
8 / 6 / 13
12,618
485
15,405
24,375
23,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
81
31
Kills
35
35
Deaths
31
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Pele
8
6
8
2
L
Janus
DGrizzly
Janus
1
6
1
0.25
L
Danzaburou
DatBoiPatty
Danzaburou
5
10
11
1.05
W
Ra
8
7
9
1.79
W
Tsukuyomi
SenseiTry
Tsukuyomi
7
5
4
1.8
L
16
7
2
2.43
W
6
6
14
2.17
W
Cu Chulainn
V9-iiRaven
Cu Chulainn
6
7
6
1.29
W
Ymir
8
6
13
2.42
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,565
Damage
77,007
96,658
Taken
94,069
62,113
Mitigated
67,363
18,584
Healing
31,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
16,903
3,910
0
4,064
23,452
15,906
0
8,172
15,122
0
74,033
L
Janus
DGrizzly
Janus
3,454
99
0
564
8,547
2,339
281
3,056
5,363
28,949
0
L
Danzaburou
DatBoiPatty
Danzaburou
18,251
10,419
619
5,933
22,711
9,468
1,002
8,239
14,222
0
62,425
W
Ra
16,882
1,800
3,841
3,829
14,784
7,112
4,387
1,852
12,812
109,973
0
W
Tsukuyomi
SenseiTry
Tsukuyomi
9,094
2,501
0
3,546
13,818
5,289
634
697
12,911
0
57,557
L
18,955
6,275
0
4,694
27,358
23,088
0
10,370
16,774
0
63,354
W
20,001
15,538
1,502
9,228
19,336
8,000
3,878
1,266
18,040
0
70,928
W
Cu Chulainn
V9-iiRaven
Cu Chulainn
15,625
4,195
0
2,843
21,756
23,087
465
278
20,938
11,190
77,322
W
Ymir
15,405
3,459
156
6,852
24,375
23,875
1,099
1,363
22,842
36,300
0
L
2,002
428
292
2,418
14,590
11,312
1,067
3,797
10,709
23,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,316
Gold Earned
65,797
405
Minions Killed
568
0
Camps Cleared
0
1,844,392
Distance Traveled
2,251,058
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,361
475
96
4
0
425,088
3
L
Janus
8,171
314
50
2
0
225,933
1
L
Danzaburou
12,869
495
114
4
0
424,553
3
W
Ra
14,758
568
202
8
0
474,402
10
W
Tsukuyomi
12,147
467
85
3
0
470,484
0
L
Odin
13,468
518
109
4
0
433,610
1
W
Cupid
12,653
487
100
4
0
450,493
6
W
Cu Chulainn
13,621
524
130
5
0
450,998
6
W
Ymir
12,618
485
51
2
0
404,681
4
L
Artio
9,447
363
36
1
0
335,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role