Player Matchup

Mercury
Mercury
Dilducks
Mercury
Level 26
God Stats
6W - 3L
1,747 SR
Queue Stats
51W - 50L
1,456 Elo+
Solo
King Arthur
King Arthur
Jonesishtall
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 85L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
Mushroom_Baton
Hou Yi
Level 28
God Stats
16W - 14L
1,491 SR
Queue Stats
76W - 66L
1,593 Elo+
Solo
Zhong Kui
Zhong Kui
SwedishSidekick
Zhong Kui
Level 18
God Stats
6W - 8L
1,348 SR
Queue Stats
279W - 214L
1,585 Elo+
Solo
Cerberus
Cerberus
coconut4
Cerberus
Level 13
God Stats
12W - 16L
1,454 SR
Queue Stats
19W - 19L
1,487 Elo+
Party 1
Team Averages
Level 23
1,508 SR
1,529 Elo+

VS

Team Averages
Level 17
1,509 SR
1,560 Elo+
Camazotz
Camazotz
FPSavage9153
Camazotz
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 25L
1,609 Elo+
Solo
Nemesis
Nemesis
TheSilentChief16
Nemesis
Level 11
God Stats
2W - 1L
1,344 SR
Queue Stats
29W - 40L
1,554 Elo+
Solo
Danzaburou
Danzaburou
TryHardRyRy
Danzaburou
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 28L
1,494 Elo+
Solo
Kukulkan
Kukulkan
bola861alterada
Kukulkan
Level 15
God Stats
0W - 1L
1,703 SR
Queue Stats
17W - 12L
1,643 Elo+
Solo
Ymir
Ymir
theAna1Disease
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dilducks
Mercury
17
9 / 4 / 4
10,326
574
9,257
14,006
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Jonesishtall
King Arthur
16
2 / 2 / 4
9,262
515
9,056
16,707
7,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 1 / 6
9,015
501
10,202
10,447
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
SwedishSidekick
Zhong Kui
18
16 / 0 / 7
11,525
640
21,006
14,025
9,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
coconut4
Cerberus
13
2 / 0 / 11
9,162
509
6,058
10,619
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FPSavage9153
Camazotz
14
4 / 3 / 2
9,253
514
11,079
18,476
7,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 9 / 2
7,722
429
7,940
17,325
6,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TryHardRyRy
Danzaburou
10
0 / 8 / 2
6,844
380
6,142
11,736
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
1 / 8 / 3
8,378
465
7,727
12,794
3,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 2
6,929
385
4,324
14,844
10,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
36
Kills
7
7
Deaths
36
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dilducks
Mercury
9
4
4
2.75
L
Camazotz
FPSavage9153
Camazotz
4
3
2
1.67
W
King Arthur
Jonesishtall
King Arthur
2
2
4
2
W
7
1
6
10
W
Zhong Kui
SwedishSidekick
Zhong Kui
16
0
7
19.5
L
2
9
2
0.33
L
Danzaburou
TryHardRyRy
Danzaburou
0
8
2
0.13
L
Kukulkan
1
8
3
0.31
W
Cerberus
coconut4
Cerberus
2
0
11
7.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,579
Damage
37,212
65,804
Taken
75,175
35,159
Mitigated
31,140
22,234
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dilducks
Mercury
9,257
5,488
255
3,035
14,006
5,393
0
1,711
12,295
0
66,982
L
Camazotz
FPSavage9153
Camazotz
11,079
2,662
0
9,212
18,476
7,271
0
3,913
14,454
0
47,967
W
King Arthur
Jonesishtall
King Arthur
9,056
1,539
0
5,256
16,707
7,815
1,078
1,870
14,837
0
52,483
W
10,202
3,708
0
3,233
10,447
3,991
678
2,462
7,985
0
62,752
W
Zhong Kui
SwedishSidekick
Zhong Kui
21,006
1,808
0
5,900
14,025
9,721
1,956
2,810
11,215
73,662
0
L
7,940
3,819
0
3,675
17,325
6,072
0
5,550
11,575
0
37,677
L
Danzaburou
TryHardRyRy
Danzaburou
6,142
1,964
0
1,644
11,736
3,130
0
4,401
7,191
0
33,593
L
Kukulkan
7,727
1,710
171
2,089
12,794
3,918
0
6,278
6,149
45,875
0
W
Cerberus
coconut4
Cerberus
6,058
568
0
4,555
10,619
8,239
553
3,198
7,421
26,187
0
L
4,324
949
0
464
14,844
10,749
0
5,976
8,742
20,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
39,126
479
Minions Killed
324
0
Camps Cleared
0
1,691,986
Distance Traveled
1,548,362
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,326
574
120
7
0
382,833
2
L
Camazotz
9,253
514
88
5
0
347,382
5
W
King Arthur
9,262
515
74
4
0
320,371
0
W
Hou Yi
9,015
501
93
5
0
285,160
3
W
Zhong Kui
11,525
640
141
8
0
346,355
5
L
Nemesis
7,722
429
70
4
0
340,503
0
L
Danzaburou
6,844
380
58
3
0
284,178
5
L
Kukulkan
8,378
465
84
5
0
298,653
4
W
Cerberus
9,162
509
51
3
0
357,267
2
L
Ymir
6,929
385
24
1
0
277,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role