Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hyruul
Cthulhu
Level 16
God Stats
0W - 1L
1,552 SR
Queue Stats
6W - 3L
1,636 Elo+
Party 3
Loki
Loki
Jeudy_C
Loki
Level 106
God Stats
22W - 16L
1,627 SR
Queue Stats
250W - 242L
1,494 Elo+
Party 1
Achilles
Achilles
Karmas Greed
Achilles
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 65L
1,459 Elo+
Party 3
Heimdallr
Heimdallr
ZQMBIEKILLER
Heimdallr
Level 112
God Stats
0W - 1L
1,290 SR
Queue Stats
87W - 82L
1,472 Elo+
Party 3
Team Averages
Level 70
1,494 SR
1,512 Elo+

VS

Team Averages
Level 82
1,608 SR
1,462 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AfroUwU
Bellona
Level 16
God Stats
16W - 24L
1,677 SR
Queue Stats
191W - 199L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
BetaEwok
Cernunnos
Level 120
God Stats
4W - 3L
1,756 SR
Queue Stats
530W - 542L
1,468 Elo+
Party 2
Fafnir
Fafnir
BionicOrchid
Fafnir
Level 68
God Stats
6W - 6L
1,821 SR
Queue Stats
379W - 424L
1,419 Elo+
Party 2
Poseidon
Poseidon
Da Pegasus5362
Poseidon
Level 79
God Stats
1W - 2L
1,285 SR
Queue Stats
384W - 384L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 3 / 3
9,690
510
8,326
8,458
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hyruul
Cthulhu
13
1 / 6 / 3
8,366
440
9,526
17,502
13,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
Jeudy_C
Loki
16
3 / 5 / 6
10,095
531
7,092
13,855
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
Karmas Greed
Achilles
12
2 / 9 / 0
8,187
431
6,587
15,451
10,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ZQMBIEKILLER
Heimdallr
17
5 / 4 / 1
10,153
534
13,170
14,656
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
1 / 1 / 5
10,119
533
5,067
12,027
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
AfroUwU
Bellona
16
9 / 2 / 7
10,188
536
12,013
11,444
6,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
BetaEwok
Cernunnos
16
2 / 4 / 9
9,649
508
12,501
14,652
6,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
17
7 / 1 / 16
12,044
634
11,675
17,709
18,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
17
8 / 5 / 7
10,899
574
11,466
14,050
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
13
Kills
27
27
Deaths
13
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
3
1.17
W
Hel
 
Hel
1
1
5
3.5
W
Bellona
AfroUwU
Bellona
9
2
7
6.25
W
Cernunnos
BetaEwok
Cernunnos
2
4
9
1.63
W
Fafnir
7
1
16
15
W
Poseidon
8
5
7
2.3
L
Cthulhu
Hyruul
Cthulhu
1
6
3
0.42
L
Loki
Jeudy_C
Loki
3
5
6
1.2
L
Achilles
Karmas Greed
Achilles
2
9
0
0.22
L
Heimdallr
ZQMBIEKILLER
Heimdallr
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,701
Damage
52,722
69,922
Taken
69,882
38,676
Mitigated
43,826
17,989
Healing
32,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,326
546
0
1,658
8,458
3,454
632
4,263
4,195
53,002
0
W
Hel
 
Hel
5,067
108
5,302
8,701
12,027
6,877
170
3,700
8,183
65,412
0
W
Bellona
AfroUwU
Bellona
12,013
1,953
0
3,702
11,444
6,635
1,455
4,000
6,884
0
34,406
W
Cernunnos
BetaEwok
Cernunnos
12,501
7,811
0
4,036
14,652
6,357
3,229
1,914
12,604
0
54,283
W
Fafnir
11,675
4,715
332
6,467
17,709
18,880
457
3,652
13,259
40,920
0
W
Poseidon
11,466
1,772
0
3,948
14,050
5,077
599
3,262
10,496
78,271
0
L
Cthulhu
Hyruul
Cthulhu
9,526
333
0
4,489
17,502
13,718
0
5,938
11,564
41,631
0
L
Loki
Jeudy_C
Loki
7,092
2,016
0
3,820
13,855
5,062
698
6,369
7,486
0
57,932
L
Achilles
Karmas Greed
Achilles
6,587
2,511
0
3,391
15,451
10,725
226
6,311
9,140
0
27,727
L
Heimdallr
ZQMBIEKILLER
Heimdallr
13,170
5,770
0
4,631
14,656
5,717
2,624
5,327
9,329
0
63,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,491
Gold Earned
52,899
464
Minions Killed
487
0
Camps Cleared
0
1,682,738
Distance Traveled
1,960,399
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,690
510
103
5
0
336,203
5
W
Hel
10,119
533
146
8
0
406,894
12
W
Bellona
10,188
536
57
3
0
388,848
2
W
Cernunnos
9,649
508
96
5
0
385,580
2
W
Fafnir
12,044
634
57
3
0
393,495
0
W
Poseidon
10,899
574
131
7
0
385,582
3
L
Cthulhu
8,366
440
82
4
0
340,491
3
L
Loki
10,095
531
127
7
0
378,439
4
L
Achilles
8,187
431
45
2
0
344,557
4
L
Heimdallr
10,153
534
107
6
0
283,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role