Player Matchup

Ymir
Ymir
A wayout3877
Ymir
Level 7
God Stats
6W - 3L
1,621 SR
Queue Stats
9W - 8L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
DyIanAV
Danzaburou
Level 7
God Stats
4W - 2L
1,656 SR
Queue Stats
8W - 7L
1,450 Elo+
Party 2
Thor
Thor
Garashy2
Thor
Level 28
God Stats
6W - 13L
1,308 SR
Queue Stats
364W - 466L
1,436 Elo+
Solo
Neith
Neith
Well ohk
Neith
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 16L
1,482 Elo+
Solo
Agni
Agni
treemunkeh
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,482 Elo+
Solo
Team Averages
Level 10
1,517 SR
1,459 Elo+

VS

Team Averages
Level 19
1,402 SR
1,519 Elo+
Mulan
Mulan
Flacc1dPancake
Mulan
Level 13
God Stats
0W - 1L
1,143 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 1
Cernunnos
Cernunnos
OnGawd_BigAnt315
Cernunnos
Level 25
God Stats
1W - 1L
1,678 SR
Queue Stats
4W - 5L
1,506 Elo+
Solo
Nemesis
Nemesis
Super_Lame420
Nemesis
Level 25
God Stats
8W - 5L
1,546 SR
Queue Stats
53W - 44L
1,391 Elo+
Party 1
Osiris
Osiris
gage214
Osiris
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 131L
1,464 Elo+
Solo
Hades
Hades
jonny3t20
Hades
Level 7
God Stats
0W - 1L
1,143 SR
Queue Stats
3W - 2L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 14
12,636
574
11,592
12,889
13,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
DyIanAV
Danzaburou
16
14 / 3 / 11
12,238
556
15,850
13,576
5,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Thor
17
4 / 3 / 9
11,520
524
8,326
15,489
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Well ohk
Neith
20
15 / 2 / 4
14,634
665
29,310
20,207
10,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 2
9,466
430
4,067
8,688
2,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 14 / 3
8,717
396
7,386
25,260
20,941
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
17
4 / 7 / 4
11,569
526
12,750
18,436
6,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
15
7 / 5 / 2
10,261
466
9,798
19,787
9,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
gage214
Osiris
19
2 / 3 / 2
11,818
537
9,398
18,644
16,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
jonny3t20
Hades
12
0 / 13 / 2
7,850
357
6,076
16,967
6,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
40
Kills
14
14
Deaths
42
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
W
Danzaburou
DyIanAV
Danzaburou
14
3
11
6.5
L
1
14
3
0.18
W
Thor
4
3
9
2.83
L
Cernunnos
4
7
4
0.86
L
Nemesis
7
5
2
1.6
W
Neith
Well ohk
Neith
15
2
4
8.5
L
Osiris
gage214
Osiris
2
3
2
1
L
Hades
jonny3t20
Hades
0
13
2
0.08
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,145
Damage
45,408
70,849
Taken
99,094
37,297
Mitigated
59,316
15,764
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,592
3,058
0
802
12,889
13,930
976
2,400
10,489
34,631
0
W
Danzaburou
DyIanAV
Danzaburou
15,850
10,717
0
4,730
13,576
5,080
2,195
3,252
10,324
0
40,790
L
7,386
1,591
429
2,046
25,260
20,941
78
4,342
20,918
0
41,212
W
Thor
8,326
2,766
0
1,062
15,489
5,693
1,214
51
15,438
0
82,659
L
Cernunnos
12,750
6,818
0
4,159
18,436
6,353
794
2,646
15,790
0
64,584
L
Nemesis
9,798
4,901
0
4,704
19,787
9,342
0
3,067
16,720
0
53,655
W
Neith
Well ohk
Neith
29,310
16,149
0
9,170
20,207
10,121
9,835
373
19,834
0
114,659
L
Osiris
gage214
Osiris
9,398
2,892
0
6,706
18,644
16,059
336
3,244
15,400
0
78,259
L
Hades
jonny3t20
Hades
6,076
1,774
0
1,204
16,967
6,621
306
2,360
14,607
33,487
0
W
4,067
552
0
0
8,688
2,473
981
0
8,688
31,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,494
Gold Earned
50,215
486
Minions Killed
413
0
Camps Cleared
0
1,855,949
Distance Traveled
1,797,966
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,636
574
46
2
0
390,965
0
W
Danzaburou
12,238
556
62
3
0
374,404
0
L
Mulan
8,717
396
62
3
0
336,879
4
W
Thor
11,520
524
105
5
0
431,477
2
L
Cernunnos
11,569
526
101
5
0
369,506
1
L
Nemesis
10,261
466
66
3
0
431,851
0
W
Neith
14,634
665
205
9
0
357,107
1
L
Osiris
11,818
537
135
6
0
386,999
3
L
Hades
7,850
357
49
2
0
272,731
0
W
Agni
9,466
430
68
3
0
301,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role