Player Matchup

Nemesis
Nemesis
Benjatirano_VTM
Nemesis
Level 17
God Stats
7W - 11L
1,174 SR
Queue Stats
211W - 251L
1,146 Elo+
Party 1
Vamana
Vamana
Demonio_VTM
Vamana
Level 108
God Stats
6W - 6L
1,403 SR
Queue Stats
51W - 60L
1,343 Elo+
Party 1
Medusa
Medusa
GaboCrack2014
Medusa
Level 103
God Stats
5W - 5L
1,256 SR
Queue Stats
108W - 128L
1,422 Elo+
Party 1
Ra
Ra
OsamaBeenDancing
Ra
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxGhostMasterxX1
Morgan Le Fay
Level 29
God Stats
46W - 38L
1,547 SR
Queue Stats
250W - 284L
1,320 Elo+
Solo
Team Averages
Level 52
1,376 SR
1,346 Elo+

VS

Team Averages
Level 37
1,527 SR
1,335 Elo+
Chaac
Chaac
FlufyNudel
Chaac
Level 108
God Stats
2W - 7L
1,446 SR
Queue Stats
89W - 103L
1,388 Elo+
Party 2
Merlin
Merlin
I-_-ITEDI-_-I
Merlin
Level 25
God Stats
1W - 2L
1,688 SR
Queue Stats
29W - 53L
1,168 Elo+
Solo
Baron Samedi
Baron Samedi
ImStyxx
Baron Samedi
Level 18
God Stats
6W - 11L
1,502 SR
Queue Stats
106W - 130L
1,413 Elo+
Party 2
Janus
Janus
ReadyToRok
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,207 Elo+
Party 2
Artemis
Artemis
SNIPERS CORE
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,444
544
1,802
3,879
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
12
6 / 0 / 1
6,817
682
5,426
5,901
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 0 / 4
6,052
605
3,105
6,368
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
7 / 0 / 3
6,423
642
4,273
3,255
948
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
XxGhostMasterxX1
Morgan Le Fay
11
6 / 2 / 2
6,741
674
5,690
6,084
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
2 / 2 / 0
5,386
539
3,211
6,233
2,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 4 / 0
3,876
388
1,214
3,469
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
ImStyxx
Baron Samedi
8
0 / 4 / 0
4,661
466
2,948
5,037
1,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
7
0 / 6 / 0
4,365
437
2,378
7,095
1,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SNIPERS CORE
Artemis
5
0 / 7 / 0
4,059
406
1,244
5,880
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
23
Kills
2
2
Deaths
23
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Vamana
6
0
1
6.5
L
Chaac
2
2
0
1
W
3
0
4
5
L
0
4
0
0
L
Baron Samedi
ImStyxx
Baron Samedi
0
4
0
0
W
7
0
3
8.5
L
Janus
0
6
0
0
L
Artemis
SNIPERS CORE
Artemis
0
7
0
0
W
Morgan Le Fay
XxGhostMasterxX1
Morgan Le Fay
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,296
Damage
10,995
25,487
Taken
27,714
9,869
Mitigated
7,998
8,630
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,802
607
0
0
3,879
1,137
0
232
3,647
0
24,208
W
Vamana
5,426
1,458
0
270
5,901
3,570
342
1,364
4,459
0
40,451
L
Chaac
3,211
458
0
1,944
6,233
2,344
0
1,576
4,539
0
20,546
W
3,105
1,239
0
3,287
6,368
1,984
343
2,232
4,036
0
31,591
L
1,214
304
0
814
3,469
642
0
250
3,129
5,315
0
L
Baron Samedi
ImStyxx
Baron Samedi
2,948
235
149
896
5,037
1,614
0
1,999
2,978
22,980
0
W
4,273
346
906
1,627
3,255
948
127
564
2,653
26,143
0
L
Janus
2,378
354
0
1,050
7,095
1,893
0
3,929
2,828
20,367
0
L
Artemis
SNIPERS CORE
Artemis
1,244
1,035
0
0
5,880
1,505
0
1,717
4,007
0
5,661
W
Morgan Le Fay
XxGhostMasterxX1
Morgan Le Fay
5,690
1,228
0
2,540
6,084
2,230
728
1,932
4,152
28,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,477
Gold Earned
22,347
310
Minions Killed
139
0
Camps Cleared
0
933,931
Distance Traveled
890,002
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,444
544
52
5
0
201,297
0
W
Vamana
6,817
682
94
9
0
216,755
1
L
Chaac
5,386
539
35
4
0
185,370
0
W
Medusa
6,052
605
69
7
0
165,465
1
L
Merlin
3,876
388
7
1
0
136,024
4
L
Baron Samedi
4,661
466
48
5
0
197,615
3
W
Ra
6,423
642
46
5
0
186,991
2
L
Janus
4,365
437
32
3
0
187,054
0
L
Artemis
4,059
406
17
2
0
183,939
0
W
Morgan Le Fay
6,741
674
49
5
0
163,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role