Player Matchup

Jormungandr
Jormungandr
DioneHyuga
Jormungandr
Level 23
God Stats
49W - 54L
1,473 SR
Queue Stats
260W - 305L
1,346 Elo+
Solo
Nemesis
Nemesis
MarcioPokaPica
Nemesis
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 107L
1,657 Elo+
Party 1
Merlin
Merlin
MrPesches
Merlin
Level 29
God Stats
16W - 11L
1,598 SR
Queue Stats
93W - 81L
1,442 Elo+
Party 3
Neith
Neith
lipearce7
Neith
Level 23
God Stats
30W - 26L
1,421 SR
Queue Stats
127W - 137L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
luizprestrelo22
Guan Yu
Level 22
God Stats
8W - 6L
1,633 SR
Queue Stats
87W - 98L
1,496 Elo+
Party 3
Team Averages
Level 23
1,525 SR
1,501 Elo+

VS

Team Averages
Level 24
1,725 SR
1,463 Elo+
Tyr
Tyr
Enns93
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,521 Elo+
Solo
Chang'e
Chang'e
HeitoraP90
Chang'e
Level 29
God Stats
7W - 1L
1,805 SR
Queue Stats
212W - 223L
1,358 Elo+
Party 2
Apollo
Apollo
NestórKirchner
Apollo
Level 21
God Stats
16W - 6L
1,968 SR
Queue Stats
91W - 40L
1,684 Elo+
Solo
Persephone
Persephone
eboylesado
Persephone
Level 24
God Stats
5W - 1L
1,746 SR
Queue Stats
20W - 17L
1,369 Elo+
Solo
Terra
Terra
magibooooo
Terra
Level 21
God Stats
5W - 1L
1,605 SR
Queue Stats
79W - 77L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DioneHyuga
Jormungandr
12
1 / 7 / 3
7,218
401
3,635
13,537
10,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 3 / 1
8,635
480
8,941
15,202
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Merlin
MrPesches
Merlin
14
1 / 7 / 2
8,489
472
7,691
10,593
3,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
lipearce7
Neith
13
0 / 7 / 2
7,928
440
4,022
10,405
2,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 1
8,264
459
7,669
13,726
11,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Enns93
Tyr
17
4 / 0 / 7
11,083
616
10,993
14,818
13,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
HeitoraP90
Chang'e
13
0 / 6 / 1
8,903
495
3,018
11,367
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
20 / 1 / 3
13,654
759
24,722
21,266
9,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
eboylesado
Persephone
14
1 / 0 / 6
9,731
541
4,361
5,026
1,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
14
2 / 1 / 12
9,640
536
4,210
10,183
10,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
8
Kills
27
27
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DioneHyuga
Jormungandr
1
7
3
0.36
W
Tyr
Enns93
Tyr
4
0
7
7.5
W
Chang'e
HeitoraP90
Chang'e
0
6
1
0.08
L
4
3
1
1.5
L
Merlin
MrPesches
Merlin
1
7
2
0.29
W
20
1
3
21.5
W
Persephone
eboylesado
Persephone
1
0
6
4
L
Neith
lipearce7
Neith
0
7
2
0.14
L
2
3
1
0.83
W
Terra
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,958
Damage
47,304
63,463
Taken
62,660
33,484
Mitigated
37,716
8,852
Healing
33,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DioneHyuga
Jormungandr
3,635
847
0
193
13,537
10,186
0
1,934
11,589
13,099
0
W
Tyr
Enns93
Tyr
10,993
2,135
0
8,435
14,818
13,322
222
2,357
12,405
0
65,172
W
Chang'e
HeitoraP90
Chang'e
3,018
314
663
3,564
11,367
2,891
413
1,341
9,964
39,932
0
L
8,941
2,495
0
1,713
15,202
6,165
0
3,223
11,789
0
62,170
L
Merlin
MrPesches
Merlin
7,691
400
0
250
10,593
3,755
272
3,235
7,304
50,215
0
W
24,722
18,177
0
11,329
21,266
9,960
12,779
4,284
16,905
0
137,328
W
Persephone
eboylesado
Persephone
4,361
508
0
2,274
5,026
1,485
1,209
2,074
2,694
37,216
0
L
Neith
lipearce7
Neith
4,022
1,514
0
1,685
10,405
2,264
882
481
9,924
0
44,191
L
7,669
733
338
4,673
13,726
11,114
0
2,365
11,268
1,251
49,765
W
Terra
4,210
823
3,007
4,255
10,183
10,058
818
2,802
7,330
16,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
53,011
411
Minions Killed
502
0
Camps Cleared
0
1,699,096
Distance Traveled
1,676,331
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,218
401
9
1
0
318,538
0
W
Tyr
11,083
616
120
7
0
390,412
1
W
Chang'e
8,903
495
86
5
0
291,001
2
L
Nemesis
8,635
480
103
6
0
406,377
4
L
Merlin
8,489
472
107
6
0
300,390
1
W
Apollo
13,654
759
197
11
0
379,807
0
W
Persephone
9,731
541
74
4
0
277,935
2
L
Neith
7,928
440
86
5
0
318,848
0
L
Guan Yu
8,264
459
106
6
0
354,943
5
W
Terra
9,640
536
25
1
0
337,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role