Player Matchup

Xbalanque
Xbalanque
Bloudhaven
Xbalanque
Level 107
God Stats
5W - 1L
1,592 SR
Queue Stats
208W - 150L
1,614 Elo+
Party 1
He Bo
He Bo
Brandraxer
He Bo
Level 119
God Stats
2W - 3L
1,173 SR
Queue Stats
276W - 171L
1,680 Elo+
Party 1
Janus
Janus
DaddyMountain
Janus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 140L
1,577 Elo+
Party 1
Ra
Ra
SonsofFlorian
Ra
Level 89
God Stats
4W - 2L
1,616 SR
Queue Stats
139W - 95L
1,637 Elo+
Party 1
Sol
Sol
fuzzillafox
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 52L
1,624 Elo+
Party 1
Team Averages
Level 93
1,476 SR
1,626 Elo+

VS

Team Averages
Level 91
1,593 SR
1,572 Elo+
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Ahkihlya
Sylvanus
Level 160
God Stats
8W - 5L
1,676 SR
Queue Stats
344W - 316L
1,647 Elo+
Party 2
Anubis
Anubis
GrimEarth
Anubis
Level 16
God Stats
6W - 2L
1,500 SR
Queue Stats
173W - 116L
1,511 Elo+
Party 3
Thanatos
Thanatos
Licker kitty
Thanatos
Level 16
God Stats
2W - 0L
1,790 SR
Queue Stats
10W - 7L
1,682 Elo+
Party 2
Amaterasu
Amaterasu
ToxicVox
Amaterasu
Level 116
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 122L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bloudhaven
Xbalanque
17
2 / 7 / 12
10,115
723
21,393
18,896
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
17
6 / 6 / 6
10,932
781
13,233
15,752
4,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 7 / 9
10,211
729
13,512
12,214
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 7
10,100
721
8,537
10,866
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 2 / 9
9,682
692
16,777
13,891
5,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 4 / 14
10,517
751
11,204
12,152
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Ahkihlya
Sylvanus
18
2 / 1 / 17
10,845
775
6,626
18,746
20,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
GrimEarth
Anubis
18
4 / 4 / 16
11,069
791
16,833
18,842
13,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Licker kitty
Thanatos
19
11 / 3 / 12
11,433
817
18,674
21,982
24,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
ToxicVox
Amaterasu
18
3 / 3 / 20
11,281
806
12,627
24,025
24,968
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
15
Kills
25
25
Deaths
15
43
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
4
14
3
W
Sylvanus
Ahkihlya
Sylvanus
2
1
17
10.5
L
Xbalanque
Bloudhaven
Xbalanque
2
7
12
1.14
L
He Bo
6
6
6
1.5
L
2
7
9
0.93
W
Anubis
GrimEarth
Anubis
4
4
16
3
W
Thanatos
Licker kitty
Thanatos
11
3
12
5.67
L
4
3
7
2.5
W
Amaterasu
ToxicVox
Amaterasu
3
3
20
4.33
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,452
Damage
65,964
71,619
Taken
95,747
22,808
Mitigated
89,553
27,878
Healing
63,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,204
3,140
1,158
1,192
12,152
6,229
611
7,531
4,621
0
24,643
W
Sylvanus
Ahkihlya
Sylvanus
6,626
1,321
14,993
8,992
18,746
20,199
437
9,123
9,623
14,918
0
L
Xbalanque
Bloudhaven
Xbalanque
21,393
8,411
2,499
3,967
18,896
5,315
680
6,535
12,361
0
34,863
L
He Bo
13,233
908
354
1,237
15,752
4,450
165
7,126
8,626
18,084
0
L
13,512
441
145
710
12,214
4,186
111
2,558
9,656
25,521
0
W
Anubis
GrimEarth
Anubis
16,833
397
797
6,197
18,842
13,857
2,026
10,477
8,365
38,031
0
W
Thanatos
Licker kitty
Thanatos
18,674
3,654
4,454
12,817
21,982
24,300
941
12,631
8,985
0
27,033
L
8,537
451
8,862
4,210
10,866
3,342
55
3,435
7,431
24,179
0
W
Amaterasu
ToxicVox
Amaterasu
12,627
2,517
3,635
9,061
24,025
24,968
775
12,297
11,728
0
29,789
L
16,777
2,093
2,168
3,726
13,891
5,515
705
3,805
10,086
30,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,040
Gold Earned
55,145
144
Minions Killed
137
0
Camps Cleared
0
1,269,951
Distance Traveled
1,444,386
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,517
751
19
1
0
282,779
0
W
Sylvanus
10,845
775
15
1
0
271,711
1
L
Xbalanque
10,115
723
39
3
0
251,417
0
L
He Bo
10,932
781
9
1
0
233,763
4
L
Janus
10,211
729
19
1
0
253,395
1
W
Anubis
11,069
791
48
3
0
277,173
4
W
Thanatos
11,433
817
19
1
0
281,217
0
L
Ra
10,100
721
41
3
0
256,357
1
W
Amaterasu
11,281
806
36
3
0
331,506
5
L
Sol
9,682
692
36
3
0
275,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role