Player Matchup

Arachne
Arachne
HaveWill
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,596 Elo+
Solo
Kukulkan
Kukulkan
KR0N1C-H4Z3
Kukulkan
Level 15
God Stats
4W - 5L
1,462 SR
Queue Stats
25W - 26L
1,439 Elo+
Solo
Bellona
Bellona
MamaFluid
Bellona
Level 18
God Stats
4W - 3L
1,488 SR
Queue Stats
31W - 38L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
MightyIonz
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,779 Elo+
Solo
Ra
Ra
ozielpandaVI
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,461 Elo+
Solo
Team Averages
Level 16
1,490 SR
1,547 Elo+

VS

Team Averages
Level 22
1,459 SR
1,501 Elo+
Bacchus
Bacchus
Cireth21
Bacchus
Level 24
God Stats
15W - 13L
1,544 SR
Queue Stats
99W - 91L
1,525 Elo+
Solo
Kali
Kali
Inavu
Kali
Level 24
God Stats
8W - 7L
1,477 SR
Queue Stats
51W - 51L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
SIKENAH09
Cernunnos
Level 20
God Stats
68W - 71L
1,597 SR
Queue Stats
71W - 74L
1,550 Elo+
Solo
Chang'e
Chang'e
faiwy
Chang'e
Level 27
God Stats
8W - 11L
1,358 SR
Queue Stats
85W - 84L
1,361 Elo+
Party 1
Achilles
Achilles
xRenaRus
Achilles
Level 15
God Stats
2W - 4L
1,322 SR
Queue Stats
59W - 27L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HaveWill
Arachne
20
14 / 10 / 16
16,729
1,115
29,174
28,908
14,709
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
KR0N1C-H4Z3
Kukulkan
20
8 / 4 / 17
15,774
1,052
33,302
14,741
7,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
MamaFluid
Bellona
20
3 / 6 / 24
15,921
1,061
23,279
41,048
30,440
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
MightyIonz
Kuzenbo
20
7 / 11 / 20
16,042
1,069
25,521
29,849
51,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 9 / 19
16,005
1,067
21,567
19,459
8,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cireth21
Bacchus
20
7 / 6 / 24
17,048
1,137
20,749
31,167
39,156
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kali
Inavu
Kali
20
2 / 11 / 20
14,273
952
20,065
31,006
13,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
SIKENAH09
Cernunnos
20
15 / 9 / 20
18,687
1,246
46,302
29,741
12,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
faiwy
Chang'e
20
3 / 9 / 20
14,445
963
16,264
26,570
9,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
xRenaRus
Achilles
20
13 / 1 / 22
17,894
1,193
25,450
21,483
32,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
146
36
Kills
40
40
Deaths
36
96
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cireth21
Bacchus
7
6
24
3.17
W
Arachne
HaveWill
Arachne
14
10
16
2.2
L
Kali
Inavu
Kali
2
11
20
1.09
W
Kukulkan
KR0N1C-H4Z3
Kukulkan
8
4
17
4.13
W
Bellona
MamaFluid
Bellona
3
6
24
2.5
W
Kuzenbo
MightyIonz
Kuzenbo
7
11
20
1.55
L
Cernunnos
SIKENAH09
Cernunnos
15
9
20
2.78
L
Chang'e
faiwy
Chang'e
3
9
20
1.44
W
4
9
19
1.5
L
Achilles
xRenaRus
Achilles
13
1
22
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,843
Damage
128,830
134,005
Taken
139,967
112,520
Mitigated
106,892
18,980
Healing
23,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cireth21
Bacchus
20,749
1,447
867
1,862
31,167
39,156
0
23,277
7,890
39,413
0
W
Arachne
HaveWill
Arachne
29,174
18,681
0
5,486
28,908
14,709
0
8,188
20,720
0
35,563
L
Kali
Inavu
Kali
20,065
10,576
0
5,894
31,006
13,195
0
16,507
14,499
0
41,999
W
Kukulkan
KR0N1C-H4Z3
Kukulkan
33,302
1,582
0
1,902
14,741
7,237
0
3,716
11,025
68,286
0
W
Bellona
MamaFluid
Bellona
23,279
5,789
191
6,503
41,048
30,440
0
11,598
29,450
5,455
29,097
W
Kuzenbo
MightyIonz
Kuzenbo
25,521
5,172
0
0
29,849
51,447
0
9,161
20,688
38,984
0
L
Cernunnos
SIKENAH09
Cernunnos
46,302
27,278
0
4,816
29,741
12,165
0
17,422
12,319
0
90,316
L
Chang'e
faiwy
Chang'e
16,264
1,270
5,269
2,894
26,570
9,582
0
17,256
9,314
43,289
0
W
21,567
1,886
3,359
1,539
19,459
8,687
0
4,350
15,109
74,942
0
L
Achilles
xRenaRus
Achilles
25,450
6,621
0
1,996
21,483
32,794
0
10,980
10,503
0
51,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,471
Gold Earned
82,347
262
Minions Killed
294
6
Camps Cleared
13
1,407,944
Distance Traveled
1,415,698
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
17,048
1,137
36
2
2
308,985
1
W
Arachne
16,729
1,115
10
1
2
237,904
2
L
Kali
14,273
952
41
3
3
225,333
1
W
Kukulkan
15,774
1,052
81
5
1
290,126
0
W
Bellona
15,921
1,061
11
1
1
312,908
1
W
Kuzenbo
16,042
1,069
17
1
2
272,447
3
L
Cernunnos
18,687
1,246
106
7
2
260,944
1
L
Chang'e
14,445
963
66
4
5
283,983
1
W
Ra
16,005
1,067
143
10
0
294,559
0
L
Achilles
17,894
1,193
45
3
1
336,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role