Player Matchup

Bellona
Bellona
Silly Thanos
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,422 Elo+
Solo
Thanatos
Thanatos
T_R_0_U_B_L_E239
Thanatos
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 9L
1,468 Elo+
Solo
Raijin
Raijin
iCaIiber
Raijin
Level 29
God Stats
7W - 8L
1,828 SR
Queue Stats
239W - 211L
1,525 Elo+
Party 1
Da Ji
Da Ji
iFIee
Da Ji
Level 29
God Stats
1W - 2L
1,488 SR
Queue Stats
189W - 175L
1,520 Elo+
Party 1
Neith
Neith
milkeymage
Neith
Level 27
God Stats
24W - 22L
1,609 SR
Queue Stats
69W - 48L
1,585 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,504 Elo+

VS

Team Averages
Level 19
1,613 SR
1,602 Elo+
Chronos
Chronos
Arius Zeref
Chronos
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
187W - 182L
1,512 Elo+
Party 3
Thor
Thor
CEO-Snickers
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,823 Elo+
Party 2
Mulan
Mulan
CheetoAmbassador
Mulan
Level 23
God Stats
13W - 14L
1,837 SR
Queue Stats
60W - 62L
1,520 Elo+
Party 2
Skadi
Skadi
IDEKLASTKINGS
Skadi
Level 27
God Stats
16W - 6L
1,726 SR
Queue Stats
82W - 82L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
Phatboi_J5
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Silly Thanos
Bellona
2
0 / 2 / 0
3,015
431
614
1,766
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 3 / 0
3,698
528
1,518
4,619
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
iCaIiber
Raijin
8
3 / 2 / 0
4,431
633
2,530
3,157
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
iFIee
Da Ji
6
0 / 2 / 2
3,857
551
3,604
4,494
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
8
1 / 1 / 0
4,223
603
3,159
5,057
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arius Zeref
Chronos
6
1 / 3 / 1
3,879
554
1,303
4,624
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 0 / 0
5,075
725
2,115
3,938
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 0 / 0
4,888
698
2,998
4,856
2,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 1 / 1
4,183
598
2,365
3,476
740
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Phatboi_J5
Cthulhu
7
1 / 0 / 3
4,703
672
1,996
3,684
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
10
10
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
Arius Zeref
Chronos
1
3
1
0.5
W
4
0
0
4
W
3
0
0
3
W
1
1
1
1.5
W
Cthulhu
Phatboi_J5
Cthulhu
1
0
3
2.5
L
Bellona
Silly Thanos
Bellona
0
2
0
0
L
0
3
0
0
L
Raijin
iCaIiber
Raijin
3
2
0
1.5
L
Da Ji
iFIee
Da Ji
0
2
2
0.5
L
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,425
Damage
10,777
19,093
Taken
20,578
5,397
Mitigated
6,972
5,819
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Arius Zeref
Chronos
1,303
560
0
714
4,624
1,154
188
1,696
2,708
10,651
0
W
2,115
818
0
2,000
3,938
1,115
0
233
3,697
0
21,464
W
2,998
1,203
0
1,927
4,856
2,552
846
0
4,856
0
19,947
W
2,365
905
0
413
3,476
740
547
0
3,476
0
17,371
W
Cthulhu
Phatboi_J5
Cthulhu
1,996
236
0
1,230
3,684
1,411
0
331
3,311
13,232
0
L
Bellona
Silly Thanos
Bellona
614
266
0
126
1,766
678
0
546
1,220
0
1,615
L
1,518
188
0
2,068
4,619
1,281
367
0
4,619
0
10,538
L
Raijin
iCaIiber
Raijin
2,530
41
0
325
3,157
878
84
1,076
2,081
16,744
0
L
Da Ji
iFIee
Da Ji
3,604
1,343
0
370
4,494
1,227
0
921
3,573
0
13,467
L
Neith
3,159
1,608
0
2,930
5,057
1,333
246
756
4,301
0
21,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,224
Gold Earned
22,728
122
Minions Killed
154
0
Camps Cleared
0
569,507
Distance Traveled
687,319
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,879
554
14
2
0
140,025
0
W
Thor
5,075
725
48
7
0
146,746
2
W
Mulan
4,888
698
40
6
0
131,889
0
W
Skadi
4,183
598
26
4
0
137,321
2
W
Cthulhu
4,703
672
26
4
0
131,338
2
L
Bellona
3,015
431
1
0
0
66,250
1
L
Thanatos
3,698
528
20
3
0
121,225
2
L
Raijin
4,431
633
30
4
0
135,069
2
L
Da Ji
3,857
551
30
4
0
143,819
0
L
Neith
4,223
603
41
6
0
103,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role