Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Aliway
Scylla
Level 160
God Stats
7W - 3L
1,573 SR
Queue Stats
663W - 632L
1,674 Elo+
Party 3
Athena
Athena
HoboOnAHelo
Athena
Level 159
God Stats
9W - 5L
1,549 SR
Queue Stats
217W - 188L
1,569 Elo+
Party 3
Fenrir
Fenrir
Zerske
Fenrir
Level 48
God Stats
15W - 6L
1,842 SR
Queue Stats
293W - 248L
1,622 Elo+
Party 3
Team Averages
Level 112
1,593 SR
1,573 Elo+

VS

Team Averages
Level 60
1,681 SR
1,634 Elo+
Apollo
Apollo
BlanksIV
Apollo
Level 16
God Stats
8W - 7L
1,678 SR
Queue Stats
21W - 10L
1,697 Elo+
Party 2
Nu Wa
Nu Wa
LtBugaWulf
Nu Wa
Level 29
God Stats
11W - 7L
1,669 SR
Queue Stats
669W - 647L
1,560 Elo+
Party 1
Ravana
Ravana
Pillscosby69
Ravana
Level 65
God Stats
4W - 4L
1,632 SR
Queue Stats
989W - 946L
1,605 Elo+
Party 1
Ares
Ares
SenseiCodeine
Ares
Level 104
God Stats
3W - 1L
1,830 SR
Queue Stats
351W - 290L
1,645 Elo+
Party 2
Gilgamesh
Gilgamesh
Shawun
Gilgamesh
Level 88
God Stats
29W - 27L
1,599 SR
Queue Stats
264W - 236L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 0 / 1
7,575
631
8,214
6,705
2,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tyr
 
Tyr
13
0 / 0 / 1
6,812
568
4,740
7,359
3,960
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Aliway
Scylla
13
5 / 1 / 0
7,769
647
4,995
5,280
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
0 / 0 / 3
5,903
492
1,927
10,056
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Zerske
Fenrir
11
2 / 2 / 0
6,290
524
3,475
8,028
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BlanksIV
Apollo
9
0 / 5 / 1
5,458
455
1,601
6,749
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
11
0 / 4 / 1
6,290
524
5,888
7,387
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
13
1 / 0 / 0
7,115
593
4,812
5,025
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 1 / 0
5,503
459
3,464
7,362
4,529
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Shawun
Gilgamesh
12
1 / 1 / 0
7,085
590
2,654
7,708
5,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
11
Kills
3
3
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
1
4.5
W
Tyr
 
Tyr
0
0
1
0.5
W
Scylla
Aliway
Scylla
5
1
0
5
L
Apollo
BlanksIV
Apollo
0
5
1
0.1
W
Athena
0
0
3
1.5
L
Nu Wa
0
4
1
0.13
L
Ravana
1
0
0
1
L
1
1
0
1
L
Gilgamesh
Shawun
Gilgamesh
1
1
0
1
W
Fenrir
Zerske
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
18,419
37,428
Taken
34,231
17,027
Mitigated
16,350
12,412
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,214
2,720
450
2,742
6,705
2,241
0
2,940
3,765
0
59,571
W
Tyr
 
Tyr
4,740
570
0
3,883
7,359
3,960
0
371
6,988
0
38,026
W
Scylla
Aliway
Scylla
4,995
724
0
1,913
5,280
1,633
790
326
4,954
52,567
0
L
Apollo
BlanksIV
Apollo
1,601
830
0
1,206
6,749
1,730
0
4,898
1,573
0
22,192
W
Athena
1,927
673
0
2,269
10,056
5,727
16
4,688
5,368
16,602
0
L
Nu Wa
5,888
1,963
0
1,697
7,387
2,183
87
463
6,924
46,948
0
L
Ravana
4,812
1,394
0
775
5,025
2,727
0
510
4,515
0
56,151
L
3,464
60
286
2,335
7,362
4,529
0
719
6,589
18,761
0
L
Gilgamesh
Shawun
Gilgamesh
2,654
611
0
2,786
7,708
5,181
0
0
7,708
0
38,570
W
Fenrir
Zerske
Fenrir
3,475
933
0
1,155
8,028
3,466
0
1,027
7,001
0
36,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
31,451
418
Minions Killed
377
0
Camps Cleared
0
1,224,483
Distance Traveled
1,255,816
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,575
631
134
11
0
244,475
5
W
Tyr
6,812
568
81
7
0
254,538
0
W
Scylla
7,769
647
107
9
0
220,834
4
L
Apollo
5,458
455
42
4
0
226,159
0
W
Athena
5,903
492
22
2
0
264,389
4
L
Nu Wa
6,290
524
97
8
0
225,679
1
L
Ravana
7,115
593
111
9
0
285,960
0
L
Ares
5,503
459
34
3
0
252,395
1
L
Gilgamesh
7,085
590
93
8
0
265,623
3
W
Fenrir
6,290
524
74
6
0
240,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role