Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
KilllerT9897
Chiron
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 292L
1,373 Elo+
Party 2
Scylla
Scylla
SgtCheeze
Scylla
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,176 Elo+
Party 2
Ganesha
Ganesha
TheCrack1nator
Ganesha
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 168L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
vetate21
Sun Wukong
Level 91
God Stats
93W - 81L
1,561 SR
Queue Stats
439W - 435L
1,426 Elo+
Party 4
Team Averages
Level 81
1,512 SR
1,395 Elo+

VS

Team Averages
Level 93
1,547 SR
1,460 Elo+
Arachne
Arachne
IOU1bloodstone
Arachne
Level 103
God Stats
27W - 24L
1,470 SR
Queue Stats
264W - 294L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
RekageUltra
Zhong Kui
Level 65
God Stats
2W - 2L
1,644 SR
Queue Stats
248W - 244L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Susmoon
Sun Wukong
Level 122
God Stats
6W - 3L
1,830 SR
Queue Stats
51W - 53L
1,439 Elo+
Party 3
Freya
Freya
TheGodSun
Freya
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,439 Elo+
Party 3
Janus
Janus
Thessily
Janus
Level 87
God Stats
3W - 17L
1,293 SR
Queue Stats
369W - 525L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 2 / 5
8,873
522
7,095
12,766
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
14
5 / 1 / 5
8,562
504
8,814
8,256
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SgtCheeze
Scylla
14
3 / 2 / 6
8,596
506
6,130
5,925
2,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 12
8,323
490
5,456
13,897
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
vetate21
Sun Wukong
16
5 / 1 / 2
9,241
544
9,440
15,399
12,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 1
9,685
570
6,523
10,545
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
RekageUltra
Zhong Kui
15
0 / 3 / 3
8,922
525
12,340
13,955
8,840
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Susmoon
Sun Wukong
13
2 / 2 / 5
7,726
454
8,713
11,490
5,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
TheGodSun
Freya
11
0 / 7 / 4
7,015
413
5,370
11,723
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Thessily
Janus
14
1 / 5 / 1
8,738
514
4,465
9,968
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
19
Kills
9
9
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
5
4.25
L
6
2
1
3.25
W
Chiron
5
1
5
7.5
L
Zhong Kui
RekageUltra
Zhong Kui
0
3
3
0.5
W
Scylla
SgtCheeze
Scylla
3
2
6
3
L
Sun Wukong
Susmoon
Sun Wukong
2
2
5
2.25
W
0
3
12
2
L
Freya
TheGodSun
Freya
0
7
4
0.29
L
Janus
Thessily
Janus
1
5
1
0.3
W
Sun Wukong
vetate21
Sun Wukong
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,935
Damage
37,411
56,243
Taken
57,681
33,548
Mitigated
25,390
25,999
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,095
1,368
0
9,696
12,766
5,168
0
3,575
9,121
0
42,403
L
6,523
3,877
0
2,950
10,545
3,963
0
1,522
9,023
0
63,772
W
Chiron
8,814
4,243
1,422
5,768
8,256
3,095
971
2,010
6,246
0
47,280
L
Zhong Kui
RekageUltra
Zhong Kui
12,340
2,062
0
5,404
13,955
8,840
399
1,953
12,002
66,197
0
W
Scylla
SgtCheeze
Scylla
6,130
927
0
1,428
5,925
2,097
429
1,083
4,842
46,529
0
L
Sun Wukong
Susmoon
Sun Wukong
8,713
1,417
354
2,210
11,490
5,859
0
2,607
8,883
0
35,373
W
5,456
459
0
2,429
13,897
10,459
0
4,731
9,118
24,232
0
L
Freya
TheGodSun
Freya
5,370
2,503
0
1,961
11,723
3,602
52
3,339
8,384
27,043
0
L
Janus
Thessily
Janus
4,465
0
0
1,919
9,968
3,126
454
2,776
7,192
66,140
0
W
Sun Wukong
vetate21
Sun Wukong
9,440
2,235
0
5,256
15,399
12,729
56
10,278
4,741
616
56,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,595
Gold Earned
42,086
429
Minions Killed
462
0
Camps Cleared
0
1,644,714
Distance Traveled
1,626,392
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,873
522
83
5
0
377,247
4
L
Arachne
9,685
570
122
7
0
357,393
3
W
Chiron
8,562
504
119
7
0
300,466
3
L
Zhong Kui
8,922
525
139
8
0
276,956
7
W
Scylla
8,596
506
112
7
0
320,236
1
L
Sun Wukong
7,726
454
41
2
0
360,923
0
W
Ganesha
8,323
490
3
0
0
323,125
3
L
Freya
7,015
413
40
2
0
297,710
1
L
Janus
8,738
514
120
7
0
333,410
1
W
Sun Wukong
9,241
544
112
7
0
323,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role