Player Matchup

Cthulhu
Cthulhu
Fish4444444
Cthulhu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 23L
1,426 Elo+
Solo
Chernobog
Chernobog
HELLHOUND040104
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,416 Elo+
Solo
Hercules
Hercules
I LIKE CRAYOLA
Hercules
Level 10
God Stats
12W - 21L
1,174 SR
Queue Stats
57W - 67L
1,324 Elo+
Solo
Ravana
Ravana
mid_barbecue1
Ravana
Level 6
God Stats
2W - 3L
1,313 SR
Queue Stats
18W - 23L
1,312 Elo+
Solo
Olorun
Olorun
zaphikelAC
Olorun
Level 29
God Stats
2W - 0L
1,781 SR
Queue Stats
135W - 140L
1,525 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,401 Elo+

VS

Team Averages
Level 22
1,446 SR
1,455 Elo+
Scylla
Scylla
Cthulu iG
Scylla
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,529 Elo+
Party 1
Ymir
Ymir
FTH_HARAGEQUIT
Ymir
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 63L
1,435 Elo+
Solo
Anubis
Anubis
Vixnh
Anubis
Level 27
God Stats
1W - 3L
1,193 SR
Queue Stats
120W - 109L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
mbsss95
Guan Yu
Level 29
God Stats
16W - 18L
1,616 SR
Queue Stats
41W - 50L
1,439 Elo+
Solo
Fenrir
Fenrir
oFleX KaThArSis
Fenrir
Level 28
God Stats
1W - 5L
1,420 SR
Queue Stats
34W - 35L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fish4444444
Cthulhu
15
0 / 4 / 2
9,655
439
6,816
18,173
10,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
HELLHOUND040104
Chernobog
16
0 / 2 / 6
9,874
449
6,528
10,912
3,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
15
3 / 3 / 3
9,671
440
4,419
12,832
6,736
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 0 / 2
12,120
551
4,996
6,745
2,899
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
zaphikelAC
Olorun
19
5 / 4 / 4
12,593
572
11,688
11,546
4,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cthulu iG
Scylla
14
0 / 7 / 5
8,872
403
3,404
12,920
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 4
11,467
521
12,155
16,426
9,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Vixnh
Anubis
19
7 / 5 / 2
11,699
532
14,709
15,616
7,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
mbsss95
Guan Yu
17
0 / 0 / 5
11,675
531
3,919
15,256
13,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

4
0 / 1 / 0
6,498
295
233
1,232
228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
13
13
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cthulu iG
Scylla
0
7
5
0.36
L
6
3
4
2.67
W
Cthulhu
Fish4444444
Cthulhu
0
4
2
0.25
W
Chernobog
HELLHOUND040104
Chernobog
0
2
6
1.5
W
Hercules
3
3
3
1.5
L
Anubis
Vixnh
Anubis
7
5
2
1.6
L
Guan Yu
mbsss95
Guan Yu
0
0
5
2.5
W
5
0
2
6
L
0
1
0
0
W
Olorun
zaphikelAC
Olorun
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
34,420
60,208
Taken
61,450
28,874
Mitigated
35,071
17,109
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cthulu iG
Scylla
3,404
1,101
0
1,127
12,920
4,143
361
4,077
8,663
29,840
0
L
12,155
2,816
0
1,960
16,426
9,354
274
9,944
6,122
67,176
0
W
Cthulhu
Fish4444444
Cthulhu
6,816
486
151
2,267
18,173
10,814
409
10,606
7,473
39,499
0
W
Chernobog
HELLHOUND040104
Chernobog
6,528
4,756
0
1,785
10,912
3,436
1,667
4,540
6,372
0
66,279
W
Hercules
4,419
643
997
4,949
12,832
6,736
357
8,554
4,230
0
21,935
L
Anubis
Vixnh
Anubis
14,709
489
0
6,958
15,616
7,614
2,811
4,976
10,610
89,797
0
L
Guan Yu
mbsss95
Guan Yu
3,919
454
195
6,402
15,256
13,732
622
2,740
12,276
249
64,834
W
4,996
390
0
3,599
6,745
2,899
0
1,974
4,771
0
92,750
L
233
61
0
482
1,232
228
0
0
1,232
0
2,642
W
Olorun
zaphikelAC
Olorun
11,688
6,833
587
2,774
11,546
4,989
9,110
4,877
6,669
84,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,913
Gold Earned
50,211
495
Minions Killed
414
0
Camps Cleared
0
2,128,594
Distance Traveled
1,518,839
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,872
403
49
2
0
333,488
0
L
Ymir
11,467
521
109
5
0
403,516
0
W
Cthulhu
9,655
439
68
3
0
397,300
0
W
Chernobog
9,874
449
117
5
0
397,014
0
W
Hercules
9,671
440
22
1
0
456,681
3
L
Anubis
11,699
532
130
6
0
311,044
1
L
Guan Yu
11,675
531
114
5
0
434,158
5
W
Ravana
12,120
551
142
6
0
506,844
1
L
Fenrir
6,498
295
12
1
0
36,633
0
W
Olorun
12,593
572
146
7
0
370,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role