Player Matchup

Horus
Horus
BowenArrows246
Horus
Level 13
God Stats
22W - 20L
1,556 SR
Queue Stats
34W - 27L
1,522 Elo+
Party 2
Tiamat
Tiamat
Genjimain1
Tiamat
Level 33
God Stats
6W - 5L
1,553 SR
Queue Stats
62W - 43L
1,639 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TrickCrowe
Morgan Le Fay
Level 16
God Stats
16W - 13L
1,577 SR
Queue Stats
54W - 48L
1,536 Elo+
Party 2
Neith
Neith
TrickRecon
Neith
Level 22
God Stats
18W - 15L
1,596 SR
Queue Stats
71W - 60L
1,587 Elo+
Party 2
Ullr
Ullr
cybertronics27
Ullr
Level 29
God Stats
44W - 38L
1,624 SR
Queue Stats
172W - 158L
1,594 Elo+
Party 2
Team Averages
Level 23
1,581 SR
1,576 Elo+

VS

Team Averages
Level 32
1,563 SR
1,417 Elo+
Hercules
Hercules
Matthamanou
Hercules
Level 59
God Stats
22W - 44L
1,328 SR
Queue Stats
211W - 299L
1,373 Elo+
Party 1
Bellona
Bellona
RichardChenney1
Bellona
Level 26
God Stats
4W - 6L
1,532 SR
Queue Stats
229W - 307L
1,458 Elo+
Party 1
Vulcan
Vulcan
fuseman95
Vulcan
Level 23
God Stats
3W - 4L
1,903 SR
Queue Stats
76W - 118L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
labatman
Heimdallr
Level 21
God Stats
1W - 1L
1,687 SR
Queue Stats
54W - 67L
1,407 Elo+
Party 1
Hades
Hades
prozacprince
Hades
Level 29
God Stats
3W - 4L
1,364 SR
Queue Stats
691W - 728L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 35
13,656
1,050
10,195
14,778
19,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Genjimain1
Tiamat
20
11 / 4 / 33
14,342
1,103
34,818
15,978
13,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
TrickCrowe
Morgan Le Fay
20
11 / 3 / 20
14,221
1,094
24,245
14,238
7,020
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
10 / 2 / 26
13,819
1,063
32,960
14,741
6,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 0 / 29
14,629
1,125
36,939
14,871
6,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Matthamanou
Hercules
18
4 / 7 / 6
12,515
963
10,907
45,795
49,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 18 / 7
11,323
871
12,926
33,444
26,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
fuseman95
Vulcan
18
1 / 4 / 6
11,670
898
22,255
14,309
5,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
labatman
Heimdallr
18
4 / 9 / 6
12,969
998
16,205
26,012
11,899
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 13 / 7
11,887
914
9,309
28,255
14,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
43
51
Kills
11
11
Deaths
51
143
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
2
35
11.25
W
Tiamat
Genjimain1
Tiamat
11
4
33
6.88
L
Hercules
Matthamanou
Hercules
4
7
6
1
L
1
18
7
0.25
W
Morgan Le Fay
TrickCrowe
Morgan Le Fay
11
3
20
7
W
Neith
10
2
26
11.5
W
14
0
29
28.5
L
Vulcan
fuseman95
Vulcan
1
4
6
1
L
Heimdallr
labatman
Heimdallr
4
9
6
0.78
L
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,157
Damage
71,602
74,606
Taken
147,815
53,038
Mitigated
108,339
22,851
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,195
3,688
6,249
5,897
14,778
19,832
0
8,063
6,715
451
13,809
W
Tiamat
Genjimain1
Tiamat
34,818
2,282
644
2,822
15,978
13,109
0
5,912
10,066
48,004
0
L
Hercules
Matthamanou
Hercules
10,907
2,615
0
11,941
45,795
49,615
0
17,678
28,117
0
18,109
L
12,926
4,648
867
1,847
33,444
26,895
0
13,914
19,530
147
21,232
W
Morgan Le Fay
TrickCrowe
Morgan Le Fay
24,245
2,341
150
2,100
14,238
7,020
0
6,124
8,114
44,934
0
W
Neith
32,960
24,879
0
4,600
14,741
6,243
0
6,128
8,613
0
57,530
W
36,939
32,100
0
389
14,871
6,834
0
5,484
9,387
0
66,033
L
Vulcan
fuseman95
Vulcan
22,255
7,440
0
845
14,309
5,756
0
7,316
6,993
53,200
0
L
Heimdallr
labatman
Heimdallr
16,205
12,664
0
1,199
26,012
11,899
0
8,330
17,682
0
49,466
L
9,309
1,161
228
3,130
28,255
14,174
0
12,150
16,105
28,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,667
Gold Earned
60,364
225
Minions Killed
195
3
Camps Cleared
7
1,284,560
Distance Traveled
1,094,984
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,656
1,050
16
1
0
265,363
4
W
Tiamat
14,342
1,103
32
2
1
246,416
0
L
Hercules
12,515
963
19
1
0
227,439
1
L
Bellona
11,323
871
11
1
4
192,403
3
W
Morgan Le Fay
14,221
1,094
35
3
0
223,354
0
W
Neith
13,819
1,063
68
5
1
227,586
0
W
Ullr
14,629
1,125
74
6
1
321,841
1
L
Vulcan
11,670
898
65
5
0
253,723
1
L
Heimdallr
12,969
998
59
5
3
211,612
1
L
Hades
11,887
914
41
3
0
209,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role