Player Matchup

Bakasura
Bakasura
Aleessandroo
Bakasura
Level 6
God Stats
1W - 4L
1,220 SR
Queue Stats
20W - 19L
1,326 Elo+
Solo
Izanami
Izanami
Cart00nsPlural
Izanami
Level 15
God Stats
2W - 6L
1,452 SR
Queue Stats
23W - 28L
1,492 Elo+
Solo
Ares
Ares
DALERTW
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
HecPro11
Bellona
Level 12
God Stats
19W - 12L
1,539 SR
Queue Stats
20W - 13L
1,427 Elo+
Party 2
Vulcan
Vulcan
Sparpless
Vulcan
Level 6
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 4L
1,492 Elo+
Solo
Team Averages
Level 8
1,482 SR
1,447 Elo+

VS

Team Averages
Level 51
1,455 SR
1,580 Elo+
Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ItsConsensual
The Morrigan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 7L
1,881 Elo+
Party 1
Chaac
Chaac
Manutka
Chaac
Level 24
God Stats
7W - 6L
1,234 SR
Queue Stats
60W - 57L
1,311 Elo+
Solo
Ra
Ra
PART0FTHEPROBLEM
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 11L
1,500 Elo+
Party 1
Hercules
Hercules
Tuphphy
Hercules
Level 125
God Stats
2W - 1L
1,540 SR
Queue Stats
169W - 70L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aleessandroo
Bakasura
5
1 / 4 / 0
3,476
695
1,973
3,973
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 2 / 0
2,635
527
346
1,288
99
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ares
DALERTW
Ares
4
0 / 5 / 1
2,902
580
231
4,062
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
HecPro11
Bellona
6
2 / 0 / 0
3,733
747
1,097
2,684
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Sparpless
Vulcan
4
0 / 6 / 1
2,768
554
802
3,582
1,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
6 / 0 / 2
4,289
858
2,911
1,732
438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
ItsConsensual
The Morrigan
6
0 / 0 / 2
3,654
731
930
1,531
298
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Manutka
Chaac
7
3 / 1 / 0
4,011
802
1,819
2,729
1,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
3 / 1 / 5
4,215
843
2,481
2,153
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Tuphphy
Hercules
6
5 / 1 / 4
4,256
851
2,438
2,775
856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
17
17
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
2
7
L
Bakasura
Aleessandroo
Bakasura
1
4
0
0.25
L
0
2
0
0
L
Ares
DALERTW
Ares
0
5
1
0.1
L
Bellona
HecPro11
Bellona
2
0
0
2
W
The Morrigan
ItsConsensual
The Morrigan
0
0
2
1
W
Chaac
Manutka
Chaac
3
1
0
3
W
3
1
5
5.5
L
Vulcan
Sparpless
Vulcan
0
6
1
0.08
W
Hercules
Tuphphy
Hercules
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,449
Damage
10,579
15,589
Taken
10,920
4,788
Mitigated
3,495
1,300
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,911
1,748
0
364
1,732
438
512
237
1,495
0
12,438
L
Bakasura
Aleessandroo
Bakasura
1,973
1,416
0
352
3,973
964
0
0
3,673
0
6,296
L
346
318
0
0
1,288
99
0
0
1,288
0
2,573
L
Ares
DALERTW
Ares
231
56
0
168
4,062
1,452
0
710
3,352
2,325
0
L
Bellona
HecPro11
Bellona
1,097
226
0
614
2,684
1,168
0
495
2,189
0
10,603
W
The Morrigan
ItsConsensual
The Morrigan
930
263
0
616
1,531
298
114
21
1,510
14,007
0
W
Chaac
Manutka
Chaac
1,819
269
0
783
2,729
1,347
0
0
2,529
0
9,701
W
2,481
495
217
900
2,153
556
172
365
1,788
19,270
0
L
Vulcan
Sparpless
Vulcan
802
267
0
166
3,582
1,105
0
2,206
1,376
5,307
0
W
Hercules
Tuphphy
Hercules
2,438
621
186
1,015
2,775
856
0
410
2,365
0
5,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,514
Gold Earned
20,425
49
Minions Killed
136
0
Camps Cleared
0
437,170
Distance Traveled
509,542
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,289
858
31
6
0
97,398
0
L
Bakasura
3,476
695
16
3
0
117,868
0
L
Izanami
2,635
527
1
0
0
39,195
1
L
Ares
2,902
580
5
1
0
77,844
0
L
Bellona
3,733
747
24
5
0
102,938
0
W
The Morrigan
3,654
731
40
8
0
99,914
1
W
Chaac
4,011
802
21
4
0
89,857
0
W
Ra
4,215
843
35
7
0
102,839
0
L
Vulcan
2,768
554
3
1
0
99,325
0
W
Hercules
4,256
851
9
2
0
119,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role