Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
WangTheRockJnsn
Hou Yi
Level 98
God Stats
5W - 3L
1,542 SR
Queue Stats
57W - 40L
1,606 Elo+
Party 2
Ah Puch
Ah Puch
bucketOjustice
Ah Puch
Level 98
God Stats
14W - 4L
1,692 SR
Queue Stats
54W - 38L
1,614 Elo+
Party 2
Team Averages
Level 80
1,578 SR
1,573 Elo+

VS

Team Averages
Level 7
1,648 SR
1,559 Elo+
Medusa
Medusa
Loudpacs
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,817 Elo+
Party 1
Chaac
Chaac
Traiforos
Chaac
Level 6
God Stats
1W - 1L
1,945 SR
Queue Stats
2W - 1L
1,817 Elo+
Party 1
Zeus
Zeus
windward_award2
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 1 / 10
11,745
783
9,441
11,917
10,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
9 / 2 / 4
11,758
784
13,890
11,081
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 8
10,259
684
9,483
8,844
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Loudpacs
Medusa
14
4 / 3 / 1
10,036
669
6,658
15,225
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Traiforos
Chaac
13
1 / 6 / 4
9,924
662
11,178
18,357
15,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 7 / 1
7,979
532
1,509
7,187
2,121
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
5
6
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
10
9
L
Medusa
Loudpacs
Medusa
4
3
1
1.5
L
Chaac
Traiforos
Chaac
1
6
4
0.5
W
9
2
4
5.5
W
3
3
8
2.33
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,814
Damage
19,345
31,842
Taken
40,769
18,347
Mitigated
23,501
10,133
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,441
140
1,256
2,453
11,917
10,930
181
946
10,971
31,595
0
L
Medusa
Loudpacs
Medusa
6,658
3,434
237
1,723
15,225
5,680
0
7,013
7,996
0
30,824
L
Chaac
Traiforos
Chaac
11,178
1,504
0
4,969
18,357
15,700
0
7,632
10,479
0
33,222
W
13,890
7,299
0
4,508
11,081
4,183
1,957
510
10,571
0
50,435
W
9,483
254
0
1,916
8,844
3,234
811
53
8,791
39,597
0
L
1,509
68
0
361
7,187
2,121
0
3,631
3,370
12,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
27,939
167
Minions Killed
100
0
Camps Cleared
0
829,852
Distance Traveled
631,533
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,745
783
43
3
0
314,958
1
L
Medusa
10,036
669
43
3
0
244,619
0
L
Chaac
9,924
662
27
2
0
233,047
0
W
Hou Yi
11,758
784
65
4
0
254,791
2
W
Ah Puch
10,259
684
59
4
0
260,103
2
L
Zeus
7,979
532
30
2
0
153,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role