Player Matchup

Gilgamesh
Gilgamesh
DRxSQUAREPANTS
Gilgamesh
Level 88
God Stats
2W - 1L
1,424 SR
Queue Stats
18W - 29L
1,451 Elo+
Solo
Discordia
Discordia
HOLDDEEZ4ME
Discordia
Level 25
God Stats
73W - 59L
1,626 SR
Queue Stats
394W - 405L
1,508 Elo+
Party 2
Da Ji
Da Ji
Quanified 88
Da Ji
Level 160
God Stats
5W - 4L
1,669 SR
Queue Stats
769W - 730L
1,508 Elo+
Party 2
Team Averages
Level 91
1,573 SR
1,489 Elo+

VS

Team Averages
Level 40
1,499 SR
1,528 Elo+
Chang'e
Chang'e
CinnaFen
Chang'e
Level 23
God Stats
6W - 5L
1,648 SR
Queue Stats
49W - 34L
1,653 Elo+
Party 1
Artemis
Artemis
Raglel
Artemis
Level 69
God Stats
0W - 2L
1,262 SR
Queue Stats
21W - 22L
1,549 Elo+
Party 1
Chaac
Chaac
dontcritmebro
Chaac
Level 29
God Stats
1W - 5L
1,587 SR
Queue Stats
8W - 11L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRxSQUAREPANTS
Gilgamesh
15
8 / 1 / 4
10,944
842
7,346
13,890
10,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
HOLDDEEZ4ME
Discordia
13
2 / 5 / 8
9,125
702
8,600
7,696
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 4 / 4
10,155
781
9,131
13,207
6,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CinnaFen
Chang'e
14
7 / 7 / 3
10,009
770
11,951
15,471
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Raglel
Artemis
9
3 / 3 / 3
8,595
661
3,305
4,530
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 7
8,462
651
9,388
13,758
14,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
15
Kills
10
10
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CinnaFen
Chang'e
7
7
3
1.21
W
Gilgamesh
DRxSQUAREPANTS
Gilgamesh
8
1
4
10
W
Discordia
HOLDDEEZ4ME
Discordia
2
5
8
1.2
W
5
4
4
1.75
L
Artemis
Raglel
Artemis
3
3
3
1.5
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,077
Damage
24,644
34,793
Taken
33,759
20,000
Mitigated
21,600
6,442
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CinnaFen
Chang'e
11,951
1,326
1,608
3,511
15,471
5,501
549
4,588
10,883
37,827
0
W
Gilgamesh
DRxSQUAREPANTS
Gilgamesh
7,346
1,604
0
1,623
13,890
10,751
0
4,263
9,103
0
35,551
W
Discordia
HOLDDEEZ4ME
Discordia
8,600
855
497
1,149
7,696
2,659
1,095
3,148
4,376
33,614
0
W
9,131
2,033
261
2,912
13,207
6,590
1,096
3,866
8,643
0
28,521
L
Artemis
Raglel
Artemis
3,305
1,066
0
207
4,530
1,726
488
1,426
3,104
0
12,931
L
9,388
694
638
3,849
13,758
14,373
232
2,586
11,172
0
23,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
27,066
137
Minions Killed
124
0
Camps Cleared
0
677,594
Distance Traveled
530,215
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,009
770
66
5
0
219,746
2
W
Gilgamesh
10,944
842
37
3
0
238,213
2
W
Discordia
9,125
702
47
4
0
222,633
2
W
Da Ji
10,155
781
53
4
0
216,748
3
L
Artemis
8,595
661
28
2
0
110,167
2
L
Chaac
8,462
651
30
2
0
200,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role