Player Matchup

King Arthur
King Arthur
Audioslave3000
King Arthur
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,471 Elo+
Solo
Loki
Loki
OnGawd_BigAnt315
Loki
Level 25
God Stats
1W - 2L
1,530 SR
Queue Stats
4W - 5L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Valad_Tepes
Sylvanus
Level 27
God Stats
20W - 18L
1,493 SR
Queue Stats
138W - 153L
1,503 Elo+
Solo
Izanami
Izanami
cassie_ono
Izanami
Level 29
God Stats
8W - 8L
1,743 SR
Queue Stats
82W - 76L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
merestaly
Zhong Kui
Level 29
God Stats
4W - 5L
1,387 SR
Queue Stats
35W - 29L
1,559 Elo+
Solo
Team Averages
Level 27
1,530 SR
1,539 Elo+

VS

Team Averages
Level 15
1,615 SR
1,517 Elo+
Xing Tian
Xing Tian
Dbonez177
Xing Tian
Level 8
God Stats
5W - 2L
1,732 SR
Queue Stats
9W - 11L
1,356 Elo+
Solo
Chernobog
Chernobog
GBRPops
Chernobog
Level 22
God Stats
2W - 1L
1,497 SR
Queue Stats
88W - 75L
1,511 Elo+
Solo
Ra
Ra
IamZooted24-7
Ra
Level 28
God Stats
1W - 2L
1,376 SR
Queue Stats
34W - 27L
1,508 Elo+
Solo
Fenrir
Fenrir
agile_ceiling7
Fenrir
Level 11
God Stats
3W - 0L
1,753 SR
Queue Stats
23W - 12L
1,771 Elo+
Solo
Sobek
Sobek
treemunkeh
Sobek
Level 7
God Stats
6W - 1L
1,717 SR
Queue Stats
9W - 9L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Audioslave3000
King Arthur
16
1 / 4 / 0
9,044
532
8,734
15,341
8,287
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 6 / 2
6,315
371
2,008
9,067
2,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Valad_Tepes
Sylvanus
12
1 / 2 / 4
7,216
424
7,836
8,225
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
cassie_ono
Izanami
12
1 / 5 / 2
7,438
438
6,361
10,046
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
merestaly
Zhong Kui
11
1 / 6 / 2
7,080
416
6,853
11,062
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dbonez177
Xing Tian
15
3 / 1 / 1
8,704
512
5,688
11,176
9,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
GBRPops
Chernobog
14
1 / 0 / 10
8,178
481
5,756
5,282
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 0 / 4
10,913
642
11,112
5,271
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 1 / 8
10,147
597
9,648
13,808
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
12
0 / 3 / 9
7,798
459
3,737
16,967
15,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
22
23
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Audioslave3000
King Arthur
1
4
0
0.25
W
Xing Tian
Dbonez177
Xing Tian
3
1
1
3.5
W
Chernobog
GBRPops
Chernobog
1
0
10
6
W
10
0
4
12
L
1
6
2
0.33
L
Sylvanus
Valad_Tepes
Sylvanus
1
2
4
1.5
W
8
1
8
12
L
Izanami
cassie_ono
Izanami
1
5
2
0.4
L
Zhong Kui
merestaly
Zhong Kui
1
6
2
0.33
W
Sobek
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,792
Damage
35,941
53,741
Taken
52,504
27,641
Mitigated
34,823
15,465
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Audioslave3000
King Arthur
8,734
1,582
0
4,916
15,341
8,287
0
5,728
8,963
0
68,242
W
Xing Tian
Dbonez177
Xing Tian
5,688
860
0
3,442
11,176
9,446
866
1,384
9,792
37,930
0
W
Chernobog
GBRPops
Chernobog
5,756
2,765
0
2,346
5,282
1,696
2,171
1,705
3,551
0
58,849
W
11,112
789
1,509
3,040
5,271
2,349
547
1,825
3,228
76,041
0
L
2,008
380
0
890
9,067
2,373
0
1,532
7,417
0
25,985
L
Sylvanus
Valad_Tepes
Sylvanus
7,836
2,690
2,741
3,819
8,225
6,696
0
3,153
4,928
27,967
5,394
W
9,648
2,449
0
4,255
13,808
6,206
212
3,101
10,613
0
65,804
L
Izanami
cassie_ono
Izanami
6,361
3,020
0
948
10,046
3,578
0
4,699
5,253
0
52,258
L
Zhong Kui
merestaly
Zhong Kui
6,853
302
0
2,151
11,062
6,707
0
4,165
6,643
31,818
0
W
Sobek
3,737
179
257
4,179
16,967
15,126
270
5,661
11,028
20,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,093
Gold Earned
45,740
410
Minions Killed
503
0
Camps Cleared
0
1,434,716
Distance Traveled
1,584,102
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,044
532
138
8
0
312,940
1
W
Xing Tian
8,704
512
79
5
0
292,608
0
W
Chernobog
8,178
481
124
7
0
276,199
4
W
Ra
10,913
642
156
9
0
346,285
1
L
Loki
6,315
371
37
2
0
287,298
1
L
Sylvanus
7,216
424
70
4
0
269,275
3
W
Fenrir
10,147
597
120
7
0
352,949
0
L
Izanami
7,438
438
94
6
0
258,334
2
L
Zhong Kui
7,080
416
71
4
0
306,869
1
W
Sobek
7,798
459
24
1
0
316,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role