Player Matchup

Neith
Neith
Curgle
Neith
Level 97
God Stats
2W - 0L
1,903 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Gravestein
Zeus
Level 98
God Stats
1W - 0L
1,654 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hades
Hades
Skippermcgipper
Hades
Level 87
God Stats
1W - 0L
1,380 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Horus
Horus
SugarOrtega
Horus
Level 120
God Stats
1W - 0L
1,433 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
dylannuggets
Chaac
Level 79
God Stats
1W - 0L
1,534 SR
Queue Stats
3W - 1L
1,671 Elo+
Party 1
Team Averages
Level 96
1,581 SR
1,534 Elo+

VS

Team Averages
Level 72
1,512 SR
1,477 Elo+
Gilgamesh
Gilgamesh
Bad Bulbasaur
Gilgamesh
Level 106
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Biotekt
Baba Yaga
Level 118
God Stats
267W - 272L
1,467 SR
Queue Stats
1,069W - 1,173L
1,386 Elo+
Solo
Zeus
Zeus
FeelDaBeans
Zeus
Level 26
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
FluffyStuffer
Khepri
Level 83
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
GraveDurandal
Medusa
Level 25
God Stats
0W - 1L
1,658 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Curgle
Neith
19
8 / 0 / 19
13,127
875
14,640
8,230
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 25
13,411
894
24,694
13,906
6,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 1 / 19
13,783
919
12,888
14,571
7,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 5 / 25
13,663
911
12,848
17,606
12,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 1 / 25
12,844
856
15,858
19,616
19,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bad Bulbasaur
Gilgamesh
16
3 / 9 / 4
10,602
707
9,056
19,089
15,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
Biotekt
Baba Yaga
18
0 / 3 / 3
9,784
652
10,080
9,582
4,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 11 / 3
11,624
775
21,155
17,088
7,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 11 / 5
9,162
611
4,759
24,903
18,827
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 10 / 5
9,737
649
8,008
16,512
6,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
30
44
Kills
10
10
Deaths
44
113
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bad Bulbasaur
Gilgamesh
3
9
4
0.56
L
Baba Yaga
Biotekt
Baba Yaga
0
3
3
0.5
W
Neith
Curgle
Neith
8
0
19
17.5
L
5
11
3
0.59
L
0
11
5
0.23
L
2
10
5
0.45
W
9
3
25
7.17
W
12
1
19
21.5
W
9
5
25
4.3
W
6
1
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,928
Damage
53,058
73,929
Taken
87,174
49,049
Mitigated
52,021
37,920
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bad Bulbasaur
Gilgamesh
9,056
1,547
0
1,197
19,089
15,196
1
8,405
10,644
0
29,431
L
Baba Yaga
Biotekt
Baba Yaga
10,080
174
0
1,675
9,582
4,339
155
2,772
6,790
48,291
0
W
Neith
Curgle
Neith
14,640
7,831
0
3,698
8,230
3,637
4,638
5,744
2,486
0
46,759
L
21,155
1,918
0
1,869
17,088
7,117
105
6,192
10,860
36,342
0
L
4,759
261
474
1,225
24,903
18,827
0
12,482
12,278
20,939
0
L
8,008
2,769
0
1,380
16,512
6,542
0
7,603
8,885
0
22,438
W
24,694
4,112
0
5,532
13,906
6,400
1,400
7,833
6,073
49,714
0
W
12,888
2,452
1,056
6,977
14,571
7,721
908
7,192
7,379
37,511
0
W
12,848
5,305
3,138
5,324
17,606
12,221
1,048
5,995
11,611
0
25,418
W
15,858
2,283
0
12,195
19,616
19,070
115
9,886
9,730
0
67,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,828
Gold Earned
50,909
335
Minions Killed
260
11
Camps Cleared
4
1,424,993
Distance Traveled
1,216,601
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,602
707
36
2
1
262,362
0
L
Baba Yaga
9,784
652
94
6
0
278,180
0
W
Neith
13,127
875
69
5
2
284,643
1
L
Zeus
11,624
775
58
4
1
190,788
0
L
Khepri
9,162
611
39
3
0
236,280
0
L
Medusa
9,737
649
33
2
2
248,991
1
W
Zeus
13,411
894
59
4
1
260,880
0
W
Hades
13,783
919
71
5
0
276,452
0
W
Horus
13,663
911
28
2
2
288,397
1
W
Chaac
12,844
856
108
7
6
314,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role