Player Matchup

Chang'e
Chang'e
CharlieTheDino
Chang'e
Level 27
God Stats
8W - 2L
1,786 SR
Queue Stats
15W - 8L
1,577 Elo+
Party 1
Nike
Nike
Keriyaki
Nike
Level 25
God Stats
19W - 14L
1,886 SR
Queue Stats
56W - 34L
1,404 Elo+
Party 3
Eset
Eset
OniOkamiX
Eset
Level 130
God Stats
5W - 3L
1,600 SR
Queue Stats
323W - 321L
1,416 Elo+
Party 3
Mercury
Mercury
PapaAdam12
Mercury
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,498 Elo+
Party 1
Izanami
Izanami
SpazzKadet
Izanami
Level 42
God Stats
23W - 18L
1,573 SR
Queue Stats
31W - 25L
1,526 Elo+
Party 1
Team Averages
Level 66
1,669 SR
1,484 Elo+

VS

Team Averages
Level 86
1,558 SR
1,445 Elo+
Yemoja
Yemoja
Alex124JETS
Yemoja
Level 109
God Stats
0W - 2L
1,288 SR
Queue Stats
155W - 159L
1,495 Elo+
Party 2
Mercury
Mercury
Aztec Moctezuma
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 97L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
Srgt Succulent
Jormungandr
Level 116
God Stats
1W - 1L
1,871 SR
Queue Stats
205W - 209L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
THRASHING_TURTLE
Cthulhu
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 193L
1,356 Elo+
Solo
Baba Yaga
Baba Yaga
xCIueIess
Baba Yaga
Level 26
God Stats
1W - 2L
1,629 SR
Queue Stats
5W - 12L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 7
11,766
512
9,833
17,119
8,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
16
0 / 8 / 6
10,307
448
7,219
17,190
8,640
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
19
6 / 2 / 9
12,577
547
18,462
15,364
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
PapaAdam12
Mercury
20
14 / 4 / 4
14,126
614
21,533
20,698
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
SpazzKadet
Izanami
18
9 / 4 / 7
12,774
555
15,086
16,679
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 7 / 6
10,809
470
19,459
27,116
11,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 9 / 2
10,313
448
4,864
19,716
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Srgt Succulent
Jormungandr
20
12 / 8 / 1
13,517
588
19,680
25,621
15,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 3 / 0
6,343
276
1,855
5,942
2,173
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
xCIueIess
Baba Yaga
16
2 / 7 / 3
10,411
453
6,368
16,161
7,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
34
Kills
18
21
Deaths
34
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
7
6
0.86
L
1
9
2
0.22
W
5
3
7
2.83
W
Nike
0
8
6
0.38
W
Eset
6
2
9
5.25
W
Mercury
PapaAdam12
Mercury
14
4
4
4
W
Izanami
SpazzKadet
Izanami
9
4
7
3.13
L
Jormungandr
Srgt Succulent
Jormungandr
12
8
1
1.56
L
0
3
0
0
L
Baba Yaga
xCIueIess
Baba Yaga
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,133
Damage
52,226
87,050
Taken
94,556
37,850
Mitigated
43,414
24,509
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
19,459
5,403
566
5,985
27,116
11,827
354
6,087
21,029
72,677
0
L
4,864
1,583
354
3,452
19,716
6,876
0
5,090
14,626
0
61,997
W
9,833
766
2,563
7,873
17,119
8,623
2,173
9,297
7,612
51,807
0
W
Nike
7,219
146
547
547
17,190
8,640
1,859
12,880
4,216
0
40,939
W
Eset
18,462
765
353
1,778
15,364
5,821
2,377
7,424
7,700
76,204
0
W
Mercury
PapaAdam12
Mercury
21,533
13,810
0
6,250
20,698
8,606
2,004
10,270
9,997
0
107,090
W
Izanami
SpazzKadet
Izanami
15,086
10,514
0
4,598
16,679
6,160
5,204
6,677
9,942
0
71,893
L
Jormungandr
Srgt Succulent
Jormungandr
19,680
1,991
0
1,908
25,621
15,448
464
9,569
16,052
82,671
0
L
1,855
262
0
842
5,942
2,173
0
2,151
3,791
7,083
0
L
Baba Yaga
xCIueIess
Baba Yaga
6,368
279
0
3,225
16,161
7,090
1,448
5,398
10,763
50,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,550
Gold Earned
51,393
566
Minions Killed
414
0
Camps Cleared
0
2,059,382
Distance Traveled
1,525,979
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,809
470
97
4
0
332,897
0
L
Mercury
10,313
448
94
4
0
398,282
0
W
Chang'e
11,766
512
86
4
0
426,430
8
W
Nike
10,307
448
81
4
0
391,493
2
W
Eset
12,577
547
109
5
0
413,040
1
W
Mercury
14,126
614
164
7
0
432,791
0
W
Izanami
12,774
555
126
5
0
395,628
0
L
Jormungandr
13,517
588
127
6
0
360,650
4
L
Cthulhu
6,343
276
10
0
0
88,793
0
L
Baba Yaga
10,411
453
86
4
0
345,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role