Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Ahkihlya
Horus
Level 160
God Stats
6W - 2L
1,508 SR
Queue Stats
344W - 316L
1,638 Elo+
Party 2
Jormungandr
Jormungandr
GrimEarth
Jormungandr
Level 16
God Stats
8W - 0L
1,500 SR
Queue Stats
173W - 116L
1,458 Elo+
Party 3
Artemis
Artemis
Licker kitty
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,650 Elo+
Party 2
Bacchus
Bacchus
ToxicVox
Bacchus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 122L
1,506 Elo+
Party 3
Team Averages
Level 91
1,502 SR
1,550 Elo+

VS

Team Averages
Level 98
1,597 SR
1,554 Elo+
Scylla
Scylla
Bloudhaven
Scylla
Level 107
God Stats
4W - 6L
1,657 SR
Queue Stats
208W - 150L
1,626 Elo+
Party 1
Chiron
Chiron
DaddyMountain
Chiron
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
179W - 140L
1,588 Elo+
Party 1
Izanami
Izanami
PixieQueen11
Izanami
Level 122
God Stats
10W - 5L
1,722 SR
Queue Stats
391W - 420L
1,496 Elo+
Solo
Artio
Artio
SunGodKarna
Artio
Level 109
God Stats
0W - 3L
1,146 SR
Queue Stats
218W - 217L
1,418 Elo+
Solo
Horus
Horus
fuzzillafox
Horus
Level 28
God Stats
1W - 1L
1,958 SR
Queue Stats
95W - 52L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 5 / 7
11,134
696
8,166
13,054
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Ahkihlya
Horus
17
0 / 3 / 11
10,867
679
5,772
21,767
21,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
GrimEarth
Jormungandr
16
1 / 6 / 7
10,164
635
13,287
18,993
13,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Licker kitty
Artemis
20
13 / 4 / 3
14,365
898
27,556
18,793
8,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
ToxicVox
Bacchus
18
1 / 5 / 7
10,663
666
11,826
20,098
26,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bloudhaven
Scylla
20
10 / 4 / 11
12,971
811
29,177
18,839
9,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

19
8 / 5 / 7
11,820
739
27,552
18,298
9,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
PixieQueen11
Izanami
19
2 / 5 / 13
11,834
740
9,146
17,113
10,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

2
0 / 0 / 0
4,634
290
0
0
0
17
3 / 4 / 14
11,242
703
10,306
23,208
31,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
68
18
Kills
23
23
Deaths
18
35
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
5
7
1.3
W
Horus
Ahkihlya
Horus
0
3
11
1.83
L
Scylla
Bloudhaven
Scylla
10
4
11
3.88
L
8
5
7
2.3
W
Jormungandr
GrimEarth
Jormungandr
1
6
7
0.75
W
Artemis
Licker kitty
Artemis
13
4
3
3.63
L
Izanami
PixieQueen11
Izanami
2
5
13
1.7
L
0
0
0
0
W
Bacchus
ToxicVox
Bacchus
1
5
7
0.9
L
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,607
Damage
76,181
92,705
Taken
77,458
76,129
Mitigated
61,183
36,537
Healing
38,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,166
4,555
2,543
1,268
13,054
5,635
1,245
5,487
7,567
0
16,808
W
Horus
Ahkihlya
Horus
5,772
2,363
10,566
9,316
21,767
21,832
669
7,795
13,972
0
10,144
L
Scylla
Bloudhaven
Scylla
29,177
2,543
1,796
5,219
18,839
9,573
899
7,130
11,439
52,655
0
L
27,552
8,347
2,478
3,877
18,298
9,796
1,478
4,132
13,926
0
48,401
W
Jormungandr
GrimEarth
Jormungandr
13,287
1,436
144
1,668
18,993
13,601
350
3,969
15,024
34,249
0
W
Artemis
Licker kitty
Artemis
27,556
14,752
1,300
3,541
18,793
8,926
2,746
6,256
12,537
0
55,531
L
Izanami
PixieQueen11
Izanami
9,146
5,487
2,700
2,258
17,113
10,566
2,658
6,157
10,866
0
39,458
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
ToxicVox
Bacchus
11,826
603
3,048
3,143
20,098
26,135
413
6,505
13,593
26,930
0
L
10,306
3,814
10,776
9,207
23,208
31,248
129
6,764
16,114
971
12,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
52,501
130
Minions Killed
142
0
Camps Cleared
0
1,311,224
Distance Traveled
1,023,088
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,134
696
17
1
0
243,582
0
W
Horus
10,867
679
7
0
0
262,289
2
L
Scylla
12,971
811
42
3
0
275,677
0
L
Chiron
11,820
739
35
2
0
255,670
1
W
Jormungandr
10,164
635
31
2
0
280,025
5
W
Artemis
14,365
898
54
3
0
237,717
0
L
Izanami
11,834
740
61
4
0
229,124
2
L
Artio
4,634
290
0
0
0
0
0
W
Bacchus
10,663
666
21
1
0
287,611
2
L
Horus
11,242
703
4
0
0
262,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role