Player Matchup

Scylla
Scylla
IkarinI
Scylla
Level 119
God Stats
24W - 25L
1,611 SR
Queue Stats
538W - 542L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
KTDoppelganger
Sun Wukong
Level 74
God Stats
21W - 22L
1,506 SR
Queue Stats
457W - 451L
1,576 Elo+
Party 2
Yemoja
Yemoja
Thithathi
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,523 Elo+
Party 1
Thor
Thor
lucas_bz_007
Thor
Level 105
God Stats
5W - 9L
1,555 SR
Queue Stats
521W - 505L
1,582 Elo+
Party 2
Thoth
Thoth
qebradaa
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,534 Elo+
Party 1
Team Averages
Level 85
1,534 SR
1,553 Elo+

VS

Team Averages
Level 63
1,519 SR
1,462 Elo+
Neith
Neith
Gab_rivaa
Neith
Level 34
God Stats
5W - 4L
1,521 SR
Queue Stats
58W - 70L
1,451 Elo+
Party 3
Jormungandr
Jormungandr
Peponcho94
Jormungandr
Level 44
God Stats
3W - 2L
1,608 SR
Queue Stats
69W - 92L
1,367 Elo+
Solo
Chernobog
Chernobog
RamGal77
Chernobog
Level 41
God Stats
2W - 1L
1,504 SR
Queue Stats
279W - 287L
1,488 Elo+
Solo
Merlin
Merlin
centoyo_delta
Merlin
Level 77
God Stats
4W - 4L
1,656 SR
Queue Stats
150W - 152L
1,531 Elo+
Solo
Fenrir
Fenrir
xXFelipeQSXx
Fenrir
Level 119
God Stats
1W - 2L
1,308 SR
Queue Stats
50W - 63L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IkarinI
Scylla
10
0 / 2 / 0
5,913
538
1,221
4,421
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
KTDoppelganger
Sun Wukong
12
1 / 1 / 0
6,170
561
3,451
7,404
3,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Thithathi
Yemoja
8
2 / 5 / 1
5,441
495
2,800
7,320
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 1 / 0
6,504
591
1,108
5,151
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thoth
qebradaa
Thoth
9
2 / 6 / 2
5,707
519
3,392
6,852
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gab_rivaa
Neith
12
5 / 2 / 6
6,936
631
4,953
5,687
1,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Peponcho94
Jormungandr
10
2 / 2 / 5
5,799
527
3,258
5,241
1,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
RamGal77
Chernobog
12
0 / 1 / 1
7,041
640
4,688
5,175
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 0 / 3
7,086
644
4,013
3,768
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
7 / 0 / 3
7,449
677
3,081
5,832
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
15
15
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Gab_rivaa
Neith
5
2
6
4
L
Scylla
IkarinI
Scylla
0
2
0
0
L
Sun Wukong
KTDoppelganger
Sun Wukong
1
1
0
1
W
Jormungandr
Peponcho94
Jormungandr
2
2
5
2.25
W
Chernobog
RamGal77
Chernobog
0
1
1
0.5
L
Yemoja
Thithathi
Yemoja
2
5
1
0.5
W
1
0
3
2.5
L
0
1
0
0
L
Thoth
qebradaa
Thoth
2
6
2
0.5
W
Fenrir
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,972
Damage
19,993
31,148
Taken
25,703
12,994
Mitigated
8,597
4,839
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gab_rivaa
Neith
4,953
1,267
0
1,185
5,687
1,625
642
2,884
2,394
0
35,109
L
Scylla
IkarinI
Scylla
1,221
100
0
420
4,421
1,335
0
2,548
1,873
35,805
0
L
Sun Wukong
KTDoppelganger
Sun Wukong
3,451
582
0
2,179
7,404
3,726
0
0
7,404
0
32,631
W
Jormungandr
Peponcho94
Jormungandr
3,258
943
0
886
5,241
1,692
0
2,378
2,485
16,604
0
W
Chernobog
RamGal77
Chernobog
4,688
2,562
0
1,977
5,175
1,723
0
334
4,801
0
47,790
L
Yemoja
Thithathi
Yemoja
2,800
639
624
658
7,320
4,362
23
2,482
4,838
12,655
0
W
4,013
258
0
744
3,768
1,291
240
870
2,898
53,440
0
L
1,108
148
0
0
5,151
1,836
0
1,216
3,935
0
45,408
L
Thoth
qebradaa
Thoth
3,392
344
0
958
6,852
1,735
0
1,025
5,827
19,386
0
W
Fenrir
3,081
159
0
4,678
5,832
2,266
0
80
5,712
0
38,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,735
Gold Earned
34,311
329
Minions Killed
405
0
Camps Cleared
0
1,018,616
Distance Traveled
1,113,308
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,936
631
67
6
0
215,082
1
L
Scylla
5,913
538
83
8
0
194,141
2
L
Sun Wukong
6,170
561
66
6
0
224,316
5
W
Jormungandr
5,799
527
31
3
0
214,857
3
W
Chernobog
7,041
640
110
10
0
208,943
2
L
Yemoja
5,441
495
32
3
0
187,701
3
W
Merlin
7,086
644
111
10
0
215,127
4
L
Thor
6,504
591
109
10
0
232,290
5
L
Thoth
5,707
519
39
4
0
180,168
1
W
Fenrir
7,449
677
86
8
0
259,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role