Player Matchup

Cernunnos
Cernunnos
Loudpacs
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,746 Elo+
Party 1
Sol
Sol
Traiforos
Sol
Level 5
God Stats
1W - 0L
1,420 SR
Queue Stats
2W - 1L
1,746 Elo+
Party 1
Bacchus
Bacchus
jellal1121
Bacchus
Level 14
God Stats
2W - 1L
1,688 SR
Queue Stats
38W - 40L
1,516 Elo+
Solo
Team Averages
Level 9
1,536 SR
1,669 Elo+

VS

Team Averages
Level 80
1,478 SR
1,530 Elo+
Janus
Janus
DeityHunter20
Janus
Level 138
God Stats
1W - 5L
1,434 SR
Queue Stats
222W - 201L
1,578 Elo+
Party 2
Ra
Ra
ResetVexs
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 194L
1,602 Elo+
Party 2
Skadi
Skadi
lX-OpTmiStiC-lX
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Loudpacs
Cernunnos
12
6 / 0 / 8
8,102
810
9,683
6,692
3,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 1 / 11
7,878
788
7,061
7,624
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Bacchus
jellal1121
Bacchus
11
6 / 3 / 7
8,123
812
6,938
8,354
6,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
7,145
715
7,170
8,118
2,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 3
6,403
640
3,319
10,080
3,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 4 / 1
6,705
671
2,481
7,768
2,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
3
4
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Cernunnos
Loudpacs
Cernunnos
6
0
8
10
L
1
6
3
0.42
W
2
1
11
7.5
W
Bacchus
jellal1121
Bacchus
6
3
7
3.17
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,682
Damage
12,970
22,670
Taken
25,966
12,196
Mitigated
7,889
8,606
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,170
184
0
650
8,118
2,226
0
3,479
4,339
25,507
0
W
Cernunnos
Loudpacs
Cernunnos
9,683
3,631
783
2,276
6,692
3,069
920
3,408
3,284
0
28,134
L
3,319
162
1,258
3,319
10,080
3,318
0
5,940
3,750
18,304
0
W
7,061
1,116
0
4,126
7,624
2,296
782
4,066
3,558
32,546
0
W
Bacchus
jellal1121
Bacchus
6,938
267
783
638
8,354
6,831
0
3,015
5,339
15,132
0
L
2,481
1,016
0
0
7,768
2,345
0
4,580
3,068
0
6,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,103
Gold Earned
20,253
114
Minions Killed
83
0
Camps Cleared
0
544,907
Distance Traveled
500,429
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,145
715
53
5
0
175,881
0
W
Cernunnos
8,102
810
37
4
0
175,342
0
L
Ra
6,403
640
20
2
0
171,426
2
W
Sol
7,878
788
58
6
0
178,261
0
W
Bacchus
8,123
812
19
2
0
191,304
1
L
Skadi
6,705
671
10
1
0
153,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role