Player Matchup

Cupid
Cupid
Dannlaggertz
Cupid
Level 42
God Stats
10W - 5L
1,507 SR
Queue Stats
515W - 515L
1,480 Elo+
Party 1
Awilix
Awilix
SeñorChuy
Awilix
Level 89
God Stats
7W - 2L
1,882 SR
Queue Stats
317W - 307L
1,539 Elo+
Party 1
Aphrodite
Aphrodite
Vincenzoclaw8
Aphrodite
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
ZureliusDeLuzic
Anubis
Level 25
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 3L
1,312 Elo+
Party 3
Ra
Ra
jzerm153
Ra
Level 86
God Stats
2W - 2L
1,459 SR
Queue Stats
150W - 133L
1,484 Elo+
Party 1
Team Averages
Level 58
1,525 SR
1,463 Elo+

VS

Team Averages
Level 63
1,505 SR
1,532 Elo+
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BronzeCarry
Sylvanus
Level 54
God Stats
24W - 12L
1,826 SR
Queue Stats
319W - 264L
1,646 Elo+
Party 2
Bastet
Bastet
Sochiguiro
Bastet
Level 45
God Stats
27W - 28L
1,367 SR
Queue Stats
379W - 439L
1,343 Elo+
Solo
Jing Wei
Jing Wei
Stormzii
Jing Wei
Level 63
God Stats
4W - 2L
1,551 SR
Queue Stats
114W - 102L
1,579 Elo+
Party 2
Ra
Ra
asianpeppers
Ra
Level 125
God Stats
2W - 5L
1,282 SR
Queue Stats
197W - 147L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
7,677
480
6,483
11,354
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
SeñorChuy
Awilix
14
8 / 7 / 1
8,902
556
8,730
12,183
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
Vincenzoclaw8
Aphrodite
11
2 / 6 / 3
7,062
441
3,841
9,632
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 9 / 2
7,874
492
10,885
13,451
6,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 3 / 1
7,226
452
5,822
8,843
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 2 / 6
9,660
604
5,526
9,598
6,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
BronzeCarry
Sylvanus
14
6 / 5 / 12
8,889
556
8,879
14,546
10,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Sochiguiro
Bastet
13
5 / 4 / 9
8,465
529
8,113
10,967
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Stormzii
Jing Wei
14
4 / 4 / 3
8,819
551
5,743
9,626
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 2 / 4
10,002
625
13,235
9,346
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
17
Kills
30
30
Deaths
17
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
2
6
5
W
Sylvanus
BronzeCarry
Sylvanus
6
5
12
2.4
L
3
5
4
1
L
Awilix
SeñorChuy
Awilix
8
7
1
1.21
W
Bastet
Sochiguiro
Bastet
5
4
9
2.38
W
Jing Wei
Stormzii
Jing Wei
4
4
3
1.38
L
Aphrodite
Vincenzoclaw8
Aphrodite
2
6
3
0.58
L
3
9
2
0.44
W
8
2
4
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,761
Damage
41,496
55,463
Taken
54,083
23,333
Mitigated
26,924
16,106
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,526
807
0
2,515
9,598
6,097
1,590
3,456
6,112
0
46,633
W
Sylvanus
BronzeCarry
Sylvanus
8,879
2,671
2,705
4,549
14,546
10,621
1,060
6,856
7,420
28,482
5,728
L
6,483
3,076
84
3,269
11,354
2,741
643
3,467
7,827
0
40,835
L
Awilix
SeñorChuy
Awilix
8,730
3,563
0
1,594
12,183
4,819
37
1,910
10,265
0
45,997
W
Bastet
Sochiguiro
Bastet
8,113
1,773
0
3,797
10,967
3,620
0
1,497
9,440
45
28,360
W
Jing Wei
Stormzii
Jing Wei
5,743
4,206
0
2,771
9,626
3,159
1,423
2,660
6,816
0
52,951
L
Aphrodite
Vincenzoclaw8
Aphrodite
3,841
809
1,375
2,815
9,632
6,197
216
4,649
4,887
10,591
0
L
10,885
627
0
2,867
13,451
6,685
324
5,912
7,373
33,922
0
W
13,235
1,250
1,177
3,761
9,346
3,427
754
5,479
3,747
69,350
0
L
5,822
340
0
4,102
8,843
2,891
0
5,129
3,470
45,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
45,835
328
Minions Killed
420
0
Camps Cleared
0
1,275,742
Distance Traveled
1,485,788
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,660
604
88
6
0
332,291
0
W
Sylvanus
8,889
556
51
3
0
241,936
5
L
Cupid
7,677
480
79
5
0
249,861
2
L
Awilix
8,902
556
82
5
0
260,334
0
W
Bastet
8,465
529
54
3
0
311,255
4
W
Jing Wei
8,819
551
84
5
0
298,880
2
L
Aphrodite
7,062
441
12
1
0
273,671
3
L
Anubis
7,874
492
66
4
0
223,729
0
W
Ra
10,002
625
143
9
0
301,426
5
L
Ra
7,226
452
89
6
0
268,147
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role