Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Hookwolf
Hercules
Level 141
God Stats
8W - 2L
1,693 SR
Queue Stats
160W - 92L
1,673 Elo+
Party 1
Janus
Janus
PzzT
Janus
Level 78
God Stats
7W - 12L
1,521 SR
Queue Stats
155W - 132L
1,521 Elo+
Party 1
Skadi
Skadi
callsignmav3ric
Skadi
Level 17
God Stats
12W - 4L
1,768 SR
Queue Stats
32W - 18L
1,555 Elo+
Party 1
Sobek
Sobek
tc2299
Sobek
Level 78
God Stats
7W - 3L
1,665 SR
Queue Stats
38W - 31L
1,517 Elo+
Party 1
Team Averages
Level 88
1,630 SR
1,553 Elo+

VS

Team Averages
Level 59
1,512 SR
1,497 Elo+
Medusa
Medusa
 
Medusa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Im1BadSuperhero
Hercules
Level 105
God Stats
17W - 18L
1,492 SR
Queue Stats
108W - 86L
1,467 Elo+
Party 2
Hun Batz
Hun Batz
aprilfool98
Hun Batz
Level 77
God Stats
4W - 7L
1,338 SR
Queue Stats
875W - 796L
1,547 Elo+
Party 3
Ymir
Ymir
snk33yb33ky
Ymir
Level 29
God Stats
6W - 7L
1,618 SR
Queue Stats
351W - 329L
1,487 Elo+
Party 3
Hades
Hades
vichbkiii
Hades
Level 43
God Stats
29W - 22L
1,614 SR
Queue Stats
42W - 43L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 3 / 6
9,749
513
7,321
14,423
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Hookwolf
Hercules
18
13 / 1 / 10
11,881
625
24,804
19,035
21,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Janus
PzzT
Janus
17
6 / 1 / 9
10,396
547
15,970
8,090
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 3
9,670
509
4,830
10,349
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
tc2299
Sobek
12
0 / 4 / 14
8,290
436
5,536
17,228
15,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
9 / 5 / 1
9,973
525
12,694
13,112
5,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
14
1 / 8 / 1
8,391
442
10,443
20,821
13,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
aprilfool98
Hun Batz
14
2 / 4 / 3
8,414
443
7,078
12,641
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 7
8,229
433
5,859
19,300
9,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
vichbkiii
Hades
14
2 / 4 / 4
8,739
460
9,180
13,770
6,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
27
Kills
14
14
Deaths
27
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
3
6
2.33
L
Medusa
 
Medusa
9
5
1
1.9
W
Hercules
Hookwolf
Hercules
13
1
10
18
L
Hercules
1
8
1
0.19
W
Janus
PzzT
Janus
6
1
9
10.5
L
Hun Batz
aprilfool98
Hun Batz
2
4
3
0.88
W
4
5
3
1.1
L
0
6
7
0.58
W
Sobek
tc2299
Sobek
0
4
14
1.75
L
Hades
vichbkiii
Hades
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,461
Damage
45,254
69,125
Taken
79,644
48,683
Mitigated
40,284
19,005
Healing
20,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,321
3,434
0
6,466
14,423
5,530
65
3,942
10,481
0
66,322
L
Medusa
 
Medusa
12,694
6,877
0
2,484
13,112
5,329
0
2,934
10,012
0
67,093
W
Hercules
Hookwolf
Hercules
24,804
7,563
0
8,067
19,035
21,895
0
1,227
17,808
0
75,179
L
Hercules
10,443
5,293
0
6,208
20,821
13,901
0
3,126
17,555
0
48,390
W
Janus
PzzT
Janus
15,970
1,118
0
1,164
8,090
2,694
128
3,506
4,584
76,214
0
L
Hun Batz
aprilfool98
Hun Batz
7,078
963
0
4,961
12,641
4,525
240
3,199
9,328
0
56,097
W
4,830
2,951
0
1,337
10,349
3,275
3,036
1,388
8,961
0
50,342
L
5,859
1,382
0
1,966
19,300
9,803
0
7,004
12,100
28,107
0
W
Sobek
tc2299
Sobek
5,536
1,139
0
1,971
17,228
15,289
95
4,976
12,252
16,700
0
L
Hades
vichbkiii
Hades
9,180
489
353
4,553
13,770
6,726
183
4,333
9,143
47,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,986
Gold Earned
43,746
463
Minions Killed
461
0
Camps Cleared
0
1,884,866
Distance Traveled
1,684,037
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,749
513
107
6
0
394,013
3
L
Medusa
9,973
525
110
6
0
321,023
2
W
Hercules
11,881
625
113
6
0
399,908
4
L
Hercules
8,391
442
103
5
0
339,890
3
W
Janus
10,396
547
130
7
0
373,907
5
L
Hun Batz
8,414
443
101
5
0
374,032
2
W
Skadi
9,670
509
88
5
0
331,937
7
L
Ymir
8,229
433
43
2
0
323,174
4
W
Sobek
8,290
436
25
1
0
385,101
2
L
Hades
8,739
460
104
5
0
325,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role