Player Matchup

Ymir
Ymir
JetLife130
Ymir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 61L
1,485 Elo+
Solo
Ravana
Ravana
MAD Elessar
Ravana
Level 107
God Stats
22W - 18L
1,577 SR
Queue Stats
551W - 532L
1,487 Elo+
Party 3
Neith
Neith
SouthPaw811
Neith
Level 100
God Stats
10W - 10L
1,670 SR
Queue Stats
451W - 424L
1,507 Elo+
Party 3
Tiamat
Tiamat
TheBlackketchum
Tiamat
Level 86
God Stats
94W - 71L
1,578 SR
Queue Stats
351W - 349L
1,394 Elo+
Solo
Vulcan
Vulcan
thirax
Vulcan
Level 142
God Stats
7W - 20L
1,710 SR
Queue Stats
900W - 914L
1,500 Elo+
Solo
Team Averages
Level 103
1,607 SR
1,475 Elo+

VS

Team Averages
Level 89
1,538 SR
1,479 Elo+
Arachne
Arachne
Blueyedfreaak
Arachne
Level 69
God Stats
2W - 5L
1,293 SR
Queue Stats
400W - 396L
1,425 Elo+
Party 2
Medusa
Medusa
TheQuietProphet
Medusa
Level 102
God Stats
3W - 1L
1,533 SR
Queue Stats
51W - 46L
1,456 Elo+
Party 1
Erlang Shen
Erlang Shen
Vensword
Erlang Shen
Level 83
God Stats
9W - 5L
1,662 SR
Queue Stats
375W - 358L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mooshorom
Morgan Le Fay
Level 65
God Stats
24W - 20L
1,568 SR
Queue Stats
229W - 238L
1,487 Elo+
Party 2
Athena
Athena
pheelSOcool
Athena
Level 125
God Stats
7W - 4L
1,634 SR
Queue Stats
21W - 22L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,285
383
3,898
8,040
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
16
1 / 2 / 1
9,387
494
10,901
14,484
12,969
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 0
8,873
467
8,677
6,478
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 4 / 1
9,022
475
7,445
11,075
6,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Vulcan
thirax
Vulcan
16
2 / 8 / 1
9,602
505
7,116
11,064
3,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
8 / 2 / 3
11,187
589
7,509
13,798
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 0 / 0
9,089
478
4,151
8,402
3,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Vensword
Erlang Shen
18
2 / 2 / 2
12,070
635
9,691
17,622
11,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
mooshorom
Morgan Le Fay
18
5 / 3 / 5
11,213
590
11,032
13,304
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
15
0 / 0 / 5
9,159
482
5,663
18,721
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
16
16
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
8
2
3
4.75
L
0
2
0
0
L
Ravana
1
2
1
0.75
L
1
0
0
1
L
3
4
1
0.88
W
1
0
0
1
W
Erlang Shen
Vensword
Erlang Shen
2
2
2
1.5
W
Morgan Le Fay
mooshorom
Morgan Le Fay
5
3
5
2.5
W
Athena
0
0
5
2.5
L
Vulcan
thirax
Vulcan
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,037
Damage
38,046
51,141
Taken
71,847
29,567
Mitigated
40,685
12,830
Healing
32,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
7,509
4,734
0
8,066
13,798
6,900
58
2,614
10,980
0
77,909
L
3,898
333
0
1,412
8,040
4,365
34
3,135
4,905
26,057
0
L
Ravana
10,901
2,877
0
5,559
14,484
12,969
570
845
13,639
68
60,317
L
8,677
2,690
0
3,503
6,478
2,123
654
2,056
4,422
0
70,276
L
7,445
951
0
1,405
11,075
6,439
0
3,606
7,469
44,645
0
W
4,151
1,103
0
5,322
8,402
3,024
0
2,059
6,251
0
69,376
W
Erlang Shen
Vensword
Erlang Shen
9,691
5,847
0
8,524
17,622
11,815
126
315
17,271
0
71,974
W
Morgan Le Fay
mooshorom
Morgan Le Fay
11,032
212
0
3,484
13,304
4,779
830
8,843
4,341
84,523
0
W
Athena
5,663
1,564
0
6,948
18,721
14,167
0
4,095
14,481
35,635
0
L
Vulcan
thirax
Vulcan
7,116
2,595
0
951
11,064
3,671
0
7,053
4,011
60,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
52,718
540
Minions Killed
609
0
Camps Cleared
0
1,647,079
Distance Traveled
1,838,328
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,187
589
123
6
0
374,107
5
L
Ymir
7,285
383
42
2
0
338,452
5
L
Ravana
9,387
494
136
7
0
360,161
1
L
Neith
8,873
467
146
8
0
342,668
6
L
Tiamat
9,022
475
91
5
0
326,308
1
W
Medusa
9,089
478
139
7
0
359,388
3
W
Erlang Shen
12,070
635
154
8
0
355,168
6
W
Morgan Le Fay
11,213
590
141
7
0
335,391
4
W
Athena
9,159
482
52
3
0
414,274
5
L
Vulcan
9,602
505
125
7
0
279,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role