Player Matchup

Sol
Sol
Amatteur
Sol
Level 28
God Stats
22W - 20L
1,478 SR
Queue Stats
24W - 25L
1,317 Elo+
Solo
Tiamat
Tiamat
Chibi Cobalt
Tiamat
Level 52
God Stats
21W - 21L
1,800 SR
Queue Stats
227W - 251L
1,400 Elo+
Party 1
Fenrir
Fenrir
FlyboysAf1
Fenrir
Level 12
God Stats
17W - 17L
1,363 SR
Queue Stats
163W - 164L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
Pathogens11
Kukulkan
Level 11
God Stats
37W - 29L
1,345 SR
Queue Stats
186W - 188L
1,245 Elo+
Party 1
Odin
Odin
TheWall01
Odin
Level 28
God Stats
4W - 1L
1,529 SR
Queue Stats
36W - 33L
1,289 Elo+
Solo
Team Averages
Level 26
1,503 SR
1,299 Elo+

VS

Team Averages
Level 25
1,472 SR
1,391 Elo+
Cerberus
Cerberus
BayChart953
Cerberus
Level 26
God Stats
2W - 6L
1,299 SR
Queue Stats
7W - 14L
1,319 Elo+
Party 2
Cabrakan
Cabrakan
ElKeK09867
Cabrakan
Level 15
God Stats
1W - 2L
1,478 SR
Queue Stats
8W - 25L
1,365 Elo+
Party 2
Izanami
Izanami
IRON MASTER2000
Izanami
Level 50
God Stats
5W - 9L
1,500 SR
Queue Stats
11W - 29L
1,329 Elo+
Party 2
Athena
Athena
ZELIS33
Athena
Level 18
God Stats
6W - 6L
1,441 SR
Queue Stats
26W - 36L
1,281 Elo+
Solo
Sol
Sol
ZOBI COOL
Sol
Level 18
God Stats
1W - 5L
1,641 SR
Queue Stats
1W - 5L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 8
17,843
525
23,810
29,240
10,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tiamat
20
8 / 5 / 8
15,424
454
29,429
19,586
10,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
FlyboysAf1
Fenrir
20
17 / 5 / 8
17,538
516
26,162
26,710
20,407
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Pathogens11
Kukulkan
20
6 / 9 / 5
16,842
495
17,502
18,934
14,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
20
11 / 2 / 10
15,922
468
18,826
27,866
18,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BayChart953
Cerberus
20
8 / 6 / 5
15,055
443
23,095
39,248
33,787
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
ElKeK09867
Cabrakan
20
1 / 16 / 5
13,621
401
8,862
31,073
22,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 9 / 1
16,753
493
26,220
24,009
9,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
ZELIS33
Athena
12
3 / 8 / 6
11,049
325
6,113
15,397
6,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 10 / 4
13,664
402
14,742
29,576
10,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
49
Kills
25
27
Deaths
49
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
6
8
1.83
L
Cerberus
BayChart953
Cerberus
8
6
5
1.75
W
Tiamat
8
5
8
2.4
L
Cabrakan
ElKeK09867
Cabrakan
1
16
5
0.22
W
Fenrir
FlyboysAf1
Fenrir
17
5
8
4.2
L
11
9
1
1.28
W
Kukulkan
Pathogens11
Kukulkan
6
9
5
0.94
W
Odin
11
2
10
8
L
Athena
ZELIS33
Athena
3
8
6
0.75
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,729
Damage
79,032
122,336
Taken
139,303
74,161
Mitigated
82,138
24,931
Healing
24,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,810
4,695
982
12,241
29,240
10,508
7,052
17,331
11,909
125,854
0
L
Cerberus
BayChart953
Cerberus
23,095
1,294
270
10,241
39,248
33,787
112
24,449
14,244
79,219
0
W
Tiamat
29,429
1,453
0
3,471
19,586
10,906
2,734
8,738
10,848
99,550
0
L
Cabrakan
ElKeK09867
Cabrakan
8,862
612
0
955
31,073
22,951
78
13,285
17,248
66,353
0
W
Fenrir
FlyboysAf1
Fenrir
26,162
5,257
0
3,591
26,710
20,407
5,790
9,413
17,297
0
77,648
L
26,220
19,096
0
3,481
24,009
9,192
616
11,872
11,746
0
114,257
W
Kukulkan
Pathogens11
Kukulkan
17,502
1,859
0
1,122
18,934
14,083
2,200
7,108
11,826
91,122
0
W
Odin
18,826
9,905
0
3,524
27,866
18,257
1,954
15,710
12,156
0
87,358
L
Athena
ZELIS33
Athena
6,113
2,087
346
1,926
15,397
6,055
204
5,468
9,830
27,203
0
L
14,742
3,811
0
6,921
29,576
10,153
401
14,054
15,254
77,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,569
Gold Earned
70,142
695
Minions Killed
644
0
Camps Cleared
0
3,015,251
Distance Traveled
2,415,035
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,843
525
206
6
0
574,198
5
L
Cerberus
15,055
443
132
4
0
623,925
1
W
Tiamat
15,424
454
121
4
0
607,875
3
L
Cabrakan
13,621
401
117
3
0
506,819
0
W
Fenrir
17,538
516
116
3
0
615,272
3
L
Izanami
16,753
493
214
6
0
501,912
0
W
Kukulkan
16,842
495
150
4
0
561,132
2
W
Odin
15,922
468
102
3
0
656,774
1
L
Athena
11,049
325
51
2
0
283,563
0
L
Sol
13,664
402
130
4
0
498,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role