Player Matchup

Chaac
Chaac
Jaskier4218
Chaac
Level 109
God Stats
0W - 1L
1,075 SR
Queue Stats
11W - 12L
1,590 Elo+
Party 1
Merlin
Merlin
Mochaman3120
Merlin
Level 45
God Stats
51W - 62L
1,535 SR
Queue Stats
67W - 84L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Padywady
Heimdallr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 180L
1,368 Elo+
Solo
Hades
Hades
Swibbz1988
Hades
Level 21
God Stats
1W - 2L
1,519 SR
Queue Stats
2W - 6L
1,464 Elo+
Party 1
Ymir
Ymir
mrmcnasty34
Ymir
Level 121
God Stats
48W - 64L
1,407 SR
Queue Stats
613W - 656L
1,466 Elo+
Solo
Team Averages
Level 66
1,407 SR
1,477 Elo+

VS

Team Averages
Level 83
1,631 SR
1,527 Elo+
Tyr
Tyr
Cladd329
Tyr
Level 87
God Stats
8W - 0L
1,786 SR
Queue Stats
65W - 41L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
Lady Reaps
Danzaburou
Level 122
God Stats
15W - 19L
1,292 SR
Queue Stats
675W - 678L
1,387 Elo+
Solo
Xing Tian
Xing Tian
Nova Demolisher
Xing Tian
Level 67
God Stats
24W - 10L
1,732 SR
Queue Stats
74W - 43L
1,565 Elo+
Party 2
Medusa
Medusa
Nova Mallard
Medusa
Level 44
God Stats
20W - 9L
1,561 SR
Queue Stats
92W - 58L
1,550 Elo+
Party 2
Ymir
Ymir
hrhile
Ymir
Level 96
God Stats
21W - 8L
1,782 SR
Queue Stats
111W - 79L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 6
9,134
913
17,596
24,748
13,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
7 / 4 / 1
11,540
1,154
18,076
10,045
3,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Padywady
Heimdallr
16
0 / 11 / 7
9,705
971
8,760
17,781
7,458
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
15
0 / 9 / 2
8,970
897
6,314
17,786
7,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 5
10,169
1,017
8,986
22,236
20,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

21

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 15
13,049
1,305
24,099
14,292
13,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Danzaburou
Lady Reaps
Danzaburou
18
3 / 1 / 19
10,734
1,073
13,979
7,940
3,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Nova Demolisher
Xing Tian
17
1 / 4 / 26
11,000
1,100
12,571
20,738
14,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
19
15 / 1 / 19
12,562
1,256
25,175
11,237
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
hrhile
Ymir
18
5 / 1 / 23
11,525
1,153
10,081
14,126
16,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
142
8
Kills
40
40
Deaths
8
21
Assists
102
Player
Kills
Deaths
Assists
KDA
W
16
1
15
23.5
L
0
11
6
0.27
W
Danzaburou
Lady Reaps
Danzaburou
3
1
19
12.5
L
Merlin
7
4
1
1.88
W
Xing Tian
Nova Demolisher
Xing Tian
1
4
26
3.5
W
Medusa
15
1
19
24.5
L
Heimdallr
Padywady
Heimdallr
0
11
7
0.32
L
Hades
0
9
2
0.11
W
Ymir
hrhile
Ymir
5
1
23
16.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,732
Damage
85,905
92,596
Taken
68,333
53,557
Mitigated
54,250
8,098
Healing
18,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,099
4,839
0
5,547
14,292
13,704
0
6,927
7,365
0
43,601
L
17,596
7,674
0
2,836
24,748
13,681
0
6,888
17,860
0
23,784
W
Danzaburou
Lady Reaps
Danzaburou
13,979
7,006
0
2,957
7,940
3,698
0
2,892
5,048
0
40,458
L
Merlin
18,076
339
0
532
10,045
3,669
0
827
9,218
48,682
0
W
Xing Tian
Nova Demolisher
Xing Tian
12,571
1,914
0
6,029
20,738
14,800
0
10,150
9,342
18,334
0
W
Medusa
25,175
14,392
0
2,761
11,237
5,161
0
5,717
5,520
0
44,434
L
Heimdallr
Padywady
Heimdallr
8,760
2,309
0
0
17,781
7,458
0
5,237
12,544
0
22,433
L
Hades
6,314
239
140
791
17,786
7,846
0
3,568
14,218
26,325
0
W
Ymir
hrhile
Ymir
10,081
2,042
0
892
14,126
16,887
0
7,690
6,247
18,558
0
L
8,986
900
963
2,836
22,236
20,903
0
6,132
16,104
18,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,518
Gold Earned
58,870
161
Minions Killed
190
4
Camps Cleared
6
913,997
Distance Traveled
1,095,786
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,049
1,305
37
4
2
321,517
0
L
Chaac
9,134
913
15
2
2
204,987
0
W
Danzaburou
10,734
1,073
72
7
0
181,928
0
L
Merlin
11,540
1,154
58
6
1
185,031
0
W
Xing Tian
11,000
1,100
9
1
0
177,582
1
W
Medusa
12,562
1,256
54
5
3
209,657
0
L
Heimdallr
9,705
971
24
2
0
161,869
0
L
Hades
8,970
897
41
4
1
190,222
0
W
Ymir
11,525
1,153
18
2
1
205,102
0
L
Ymir
10,169
1,017
23
2
0
171,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role