Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
AMRlIT
Apollo
Gold IV
Level 87
God Stats
38W - 44L
1,554 SR
Queue Stats
510W - 502L
1,558 MMR
Solo
Artio
Artio
Silver III
CindeR_SymphonY
Artio
Silver III
Level 129
God Stats
7W - 2L
1,475 SR
Queue Stats
133W - 128L
1,490 MMR
Solo
Aphrodite
Aphrodite
Silver III
Hammy2370420
Aphrodite
Silver III
Level 102
God Stats
3W - 4L
1,367 SR
Queue Stats
50W - 50L
1,177 MMR
Party 1
Loki
Loki
Gold IV
TwentyOneGaming
Loki
Gold IV
Level 100
God Stats
1W - 1L
1,577 SR
Queue Stats
113W - 124L
1,450 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,495 SR
1,435 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,420 SR
1,439 MMR
Bacchus
Bacchus
Silver I
Chino13056101
Bacchus
Silver I
Level 69
God Stats
1W - 0L
1,208 SR
Queue Stats
11W - 15L
1,303 MMR
Solo
Ra
Ra
Gold IV
GRe3N MaCh1N3 7
Ra
Gold IV
Level 138
God Stats
9W - 6L
1,526 SR
Queue Stats
474W - 485L
1,399 MMR
Solo
Fenrir
Fenrir
Bronze III
GivingAnL
Fenrir
Bronze III
Level 85
God Stats
1W - 0L
1,441 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
Parzival236
Danzaburou
Silver II
Level 46
God Stats
3W - 2L
1,419 SR
Queue Stats
10W - 9L
1,492 MMR
Solo
Vamana
Vamana
Bronze III
nando_427
Vamana
Bronze III
Level 156
God Stats
6W - 2L
1,506 SR
Queue Stats
13W - 8L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 8 / 6
15,025
501
17,578
36,449
30,520
Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
AMRlIT
Apollo
20
6 / 3 / 6
15,162
505
22,187
24,485
11,366
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 8 / 12
12,498
417
11,194
36,944
48,311
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
Hammy2370420
Aphrodite
20
5 / 4 / 7
13,449
448
18,061
17,891
13,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 9
13,938
465
16,311
20,362
8,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaAh Muzen CabTiamatAnubisGilgamesh

VS

Bans
AchillesKhepriPersephoneYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
1 / 5 / 10
13,416
447
11,015
27,458
36,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 4 / 12
15,285
510
23,943
16,282
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
GivingAnL
Fenrir
20
6 / 5 / 13
15,480
516
13,125
25,701
15,616
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Parzival236
Danzaburou
20
6 / 5 / 10
16,509
550
18,073
27,077
11,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
nando_427
Vamana
20
11 / 0 / 10
19,152
638
30,367
32,341
41,504
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
82
19
Kills
27
27
Deaths
19
40
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
8
6
0.63
L
Apollo
AMRlIT
Apollo
6
3
6
3
W
Bacchus
1
5
10
1.2
L
2
8
12
1
W
3
4
12
2.25
W
Fenrir
GivingAnL
Fenrir
6
5
13
2.5
L
Aphrodite
Hammy2370420
Aphrodite
5
4
7
2.13
W
Danzaburou
Parzival236
Danzaburou
6
5
10
2.2
L
4
4
9
2.13
W
Vamana
nando_427
Vamana
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,331
Damage
96,523
136,131
Taken
128,859
111,690
Mitigated
112,899
49,275
Healing
53,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,578
3,238
0
7,838
36,449
30,520
3,453
6,516
29,933
18,721
121,830
L
Apollo
AMRlIT
Apollo
22,187
17,947
0
8,727
24,485
11,366
1,035
5,761
18,724
0
114,528
W
Bacchus
11,015
792
1,118
7,016
27,458
36,536
372
7,805
19,653
32,838
0
L
11,194
862
516
7,934
36,944
48,311
54
11,320
25,464
41,075
0
W
23,943
1,995
6,944
6,044
16,282
7,534
1,925
7,421
8,861
128,988
0
W
Fenrir
GivingAnL
Fenrir
13,125
2,783
0
8,227
25,701
15,616
0
4,871
20,830
0
102,322
L
Aphrodite
Hammy2370420
Aphrodite
18,061
773
7,918
10,313
17,891
13,104
521
6,121
11,622
99,684
0
W
Danzaburou
Parzival236
Danzaburou
18,073
9,755
0
13,387
27,077
11,709
2,857
5,781
21,296
0
128,385
L
16,311
2,160
0
6,029
20,362
8,389
1,036
5,534
14,828
0
111,438
W
Vamana
nando_427
Vamana
30,367
20,392
0
10,436
32,341
41,504
6,296
8,946
23,395
0
147,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,072
Gold Earned
79,842
796
Minions Killed
808
0
Camps Cleared
0
2,757,697
Distance Traveled
2,961,636
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,025
501
254
8
0
504,415
3
L
Apollo
15,162
505
181
6
0
538,752
2
W
Bacchus
13,416
447
33
1
0
578,024
1
L
Artio
12,498
417
31
1
0
546,711
16
W
Ra
15,285
510
215
7
0
590,788
15
W
Fenrir
15,480
516
140
5
0
621,201
4
L
Aphrodite
13,449
448
176
6
0
560,543
8
W
Danzaburou
16,509
550
172
6
0
527,933
2
L
Loki
13,938
465
154
5
0
607,276
4
W
Vamana
19,152
638
248
8
0
643,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role